diff options
Diffstat (limited to 'npc-10_bunker-merchant.patch')
-rw-r--r-- | npc-10_bunker-merchant.patch | 396 |
1 files changed, 0 insertions, 396 deletions
diff --git a/npc-10_bunker-merchant.patch b/npc-10_bunker-merchant.patch deleted file mode 100644 index 4ec3c31..0000000 --- a/npc-10_bunker-merchant.patch +++ /dev/null @@ -1,396 +0,0 @@ ---- a/data/json/mapgen/bunker_shop.json -+++ b/data/json/mapgen/bunker_shop.json -@@ -0,0 +1,180 @@ -+[ -+ { -+ "type": "mapgen", -+ "method": "json", -+ "om_terrain": [ "bunker_shop_g" ], -+ "object": { -+ "fill_ter": "t_floor", -+ "rows": [ -+ "kkkkkkkkkkkkkkkkkkkkkkkk", -+ "kkkkkkkkkkkkkkkkkkkkkkkk", -+ "kkkkkkkkkkkkkkkkkkkkkkkk", -+ "kkaasaaGnnGnnGnnGnnoookk", -+ "kkaEDDakkkkkkkkkkkkoqokk", -+ "GnaEDDakkkkzkkkkkkkopokk", -+ "nkaaCaakkkkkkkkAkkkktnkk", -+ "nkkktttttttttttttttttnkk", -+ "GkkktkkkiicjaraaaajktGkk", -+ "nkkktkkkjkkkwwyakkjktnkk", -+ "nttttttkjkkkww a krktnkk", -+ "Gttttttkakk a jktGkk", -+ "nttttttkaaagaaaaagaagaak", -+ "nttttttka lj akkkak", -+ "Gttttttka ljvv gkk sk", -+ "nttttttbbd i akk ak", -+ "nttttttbedk iia a sk", -+ "Gttttttbbdkk a ak", -+ "nttttttkakkkk iijjak", -+ "nttttttFjkkkkkk jkkkkk", -+ "GBBBBBBGiijrcjgjjijkkkkk", -+ "kttttttFkf kkkkgkkkAkkk", -+ "kttttttkkj kkkjkkkkkkk", -+ "kttttttkkjjrrcrjjkkkkkkk" -+ ], -+ "terrain": { -+ "a": "t_wall_wood", -+ "b": "t_rock", -+ "c": "t_window_empty", -+ "d": "t_rock_floor", -+ "e": "t_rock_floor", -+ "f": "t_door_b", -+ "g": "t_door_frame", -+ "h": "t_door_c", -+ "i": "t_wall_wood_broken", -+ "j": "t_wall_wood_chipped", -+ "k": [ "t_grass", "t_grass", "t_grass", "t_dirt" ], -+ "m": "t_dirt", -+ "n": "t_chainfence_h", -+ "o": "t_concrete_wall", -+ "p": "t_door_metal_c", -+ "q": "t_stairs_down", -+ "r": "t_window_frame", -+ "s": "t_window_boarded", -+ "t": "t_dirt", -+ "l": "t_floor", -+ "u": "t_floor", -+ "v": "t_floor", -+ "w": "t_floor", -+ "x": "t_wall_wood_chipped", -+ "y": "t_floor", -+ "z": "t_tree_plum", -+ "A": "t_tree_apple", -+ "B": "t_door_metal_locked", -+ "C": "t_door_c", -+ "D": "t_dirtfloor", -+ "E": "t_dirtfloor", -+ "F": "t_gates_mech_control", -+ "G": "t_wall" -+ }, -+ "furniture": { -+ "e": "f_brazier", -+ "m": "f_rubble", -+ "l": "f_crate_o", -+ "u": "f_woodstove", -+ "v": "f_table", -+ "w": "f_bed", -+ "y": "f_dresser", -+ "E": "f_locker" -+ }, -+ "place_loot": [ -+ { "group": "floor_trash", "chance": 90, "repeat": 5, "x": [ 9, 12 ], "y": [ 13, 19 ] }, -+ { "group": "floor_trash", "chance": 90, "repeat": 5, "x": [ 13, 17 ], "y": [ 17, 19 ] }, -+ { "group": "floor_trash", "chance": 90, "repeat": 5, "x": [ 14, 17 ], "y": [ 13, 15 ] }, -+ { "group": "floor_trash", "chance": 90, "repeat": 5, "x": [ 9, 14 ], "y": [ 9, 11 ] }, -+ { "group": "floor_trash", "chance": 90, "repeat": 5, "x": [ 19, 21 ], "y": [ 13, 17 ] }, -+ { "group": "floor_trash", "chance": 90, "repeat": 5, "x": [ 10, 15 ], "y": [ 21, 22 ] }, -+ { "group": "floor_trash", "chance": 90, "repeat": 3, "x": [ 16, 17 ], "y": [ 9, 11 ] } -+ ] -+ } -+ }, -+ { -+ "type": "mapgen", -+ "method": "json", -+ "om_terrain": [ "bunker_shop_b" ], -+ "object": { -+ "fill_ter": "t_rock", -+ "rows": [ -+ " fff ", -+ " fvffffff ", -+ " fbbbbbbf ", -+ " fbffffbf ", -+ " fffff fbf faf ", -+ " fftsrf fbf fff ", -+ " fvbbbf fbf ", -+ " ffffffdfffdfffff ", -+ " fnccmfbfjubbxfvf ", -+ " fllccbbdbbbbbebf ", -+ " fvccofjfbbbbbfbf ", -+ " fffffffffgggffbf ", -+ " fjhhhbfbf ", -+ " fffffffffbbpbbdbf ", -+ " fviiiiivfibbbbfff ", -+ " fffbbbbbbbfibvbwf ", -+ " fkdbiiiiibdbbbbhf ", -+ " fffbbbbbbbfiqqbhf ", -+ " fviiiiivffffdff ", -+ " ffffffffffnlcmf ", -+ " fvbbbdclcmf ", -+ " fftsrfcccvf ", -+ " ffffffffff ", -+ " " -+ ], -+ "terrain": { -+ "a": "t_stairs_up", -+ "b": "t_thconc_floor", -+ "c": "t_floor", -+ "d": "t_door_metal_c", -+ "e": "t_door_metal_locked", -+ "f": "t_concrete_wall", -+ "g": "t_reinforced_glass", -+ "h": "t_thconc_floor", -+ "i": "t_thconc_floor", -+ "j": "t_thconc_floor", -+ "k": "t_plut_generator", -+ "l": "t_floor", -+ "m": "t_floor", -+ "n": "t_floor", -+ "o": "t_floor", -+ "p": "t_thconc_floor", -+ "q": "t_thconc_floor", -+ "r": "t_thconc_floor", -+ "s": "t_thconc_floor", -+ "t": "t_thconc_floor", -+ "u": "t_thconc_floor", -+ "v": "t_utility_light", -+ "w": "t_console_broken", -+ "x": "t_atm" -+ }, -+ "furniture": { -+ "h": "f_table", -+ "i": "f_rack", -+ "j": "f_locker", -+ "l": "f_bed", -+ "m": "f_dresser", -+ "n": "f_table", -+ "o": "f_sofa", -+ "p": "f_chair", -+ "q": "f_sofa", -+ "r": "f_toilet", -+ "s": "f_sink", -+ "t": "f_shower", -+ "u": "f_crate_o" -+ }, -+ "place_loot": [ -+ { "group": "mil_food_nodrugs", "chance": 90, "repeat": [ 10 ], "x": [ 6, 10 ], "y": [ 18, 18 ] }, -+ { "group": "ammo_rifle_milspec", "chance": 90, "repeat": [ 10 ], "x": [ 6, 10 ], "y": [ 16, 16 ] }, -+ { "group": "camping", "chance": 90, "repeat": [ 10 ], "x": [ 6, 10 ], "y": [ 14, 14 ] }, -+ { "group": "allclothes", "chance": 90, "repeat": [ 4 ], "x": [ 17, 17 ], "y": [ 19, 20 ] }, -+ { "group": "allclothes", "chance": 90, "repeat": [ 4 ], "x": [ 9, 9 ], "y": [ 8, 8 ] }, -+ { "group": "book_military", "chance": 90, "repeat": [ 1 ], "x": [ 6, 6 ], "y": [ 8, 8 ] }, -+ { "group": "book_military", "chance": 90, "repeat": [ 1 ], "x": [ 14, 14 ], "y": [ 12, 12 ] }, -+ { "group": "cleaning_bulk", "chance": 90, "repeat": [ 2 ], "x": [ 11, 11 ], "y": [ 10, 10 ] }, -+ { "group": "cleaning_bulk", "chance": 90, "repeat": [ 2 ], "x": [ 13, 13 ], "y": [ 12, 12 ] }, -+ { "group": "guns_milspec", "chance": 90, "repeat": [ 2 ], "x": [ 13, 13 ], "y": [ 14, 15 ] }, -+ { "group": "mil_food_nodrugs", "chance": 90, "repeat": [ 5 ], "x": [ 13, 13 ], "y": [ 17, 17 ] }, -+ { "group": "mil_armor", "chance": 90, "repeat": [ 5 ], "x": [ 17, 17 ], "y": [ 15, 17 ] } -+ ], -+ "place_npcs": [ { "class": "bunker_merchant", "x": 15, "y": 13 } ] -+ } -+ } -+] ---- a/data/json/npcs/bunker_shop/NC_BUNKER_MERCHANT.json -+++ b/data/json/npcs/bunker_shop/NC_BUNKER_MERCHANT.json -@@ -0,0 +1,72 @@ -+[ -+ { -+ "type": "item_group", -+ "id": "NC_BUNKER_MERCHANT_pants_male", -+ "items": [ [ "pants_cargo", 60 ], [ "pants", 20 ], [ "shorts_cargo", 20 ] ] -+ }, -+ { -+ "type": "item_group", -+ "id": "NC_BUNKER_MERCHANT_pants_female", -+ "items": [ [ "pants_cargo", 60 ], [ "pants", 20 ], [ "shorts_cargo", 20 ] ] -+ }, -+ { -+ "type": "item_group", -+ "id": "NC_BUNKER_MERCHANT_shoes", -+ "items": [ [ "boots_combat", 90 ], [ "boots", 10 ] ] -+ }, -+ { -+ "type": "item_group", -+ "id": "NC_BUNKER_MERCHANT_shirt_male", -+ "items": [ [ "undershirt", 30 ], [ "sweatshirt", 20 ], [ "under_armor", 20 ], [ "longshirt", 20 ] ] -+ }, -+ { -+ "type": "item_group", -+ "id": "NC_BUNKER_MERCHANT_shirt_female", -+ "items": [ [ "undershirt", 30 ], [ "sweatshirt", 20 ], [ "under_armor", 20 ], [ "longshirt", 20 ] ] -+ }, -+ { -+ "type": "item_group", -+ "id": "NC_BUNKER_MERCHANT_gloves", -+ "items": [ [ "null", 20 ], [ "gloves_tactical", 60 ], [ "gloves_fingerless", 20 ] ] -+ }, -+ { -+ "type": "item_group", -+ "id": "NC_BUNKER_MERCHANT_coat", -+ "items": [ [ "hoodie", 50 ], [ "kevlar", 50 ] ] -+ }, -+ { -+ "type": "item_group", -+ "id": "NC_BUNKER_MERCHANT_extra", -+ "items": [ [ "rucksack", 100 ] ] -+ }, -+ { -+ "type": "item_group", -+ "id": "NC_BUNKER_MERCHANT_hat", -+ "items": [ [ "hat_ball", 100 ] ] -+ }, -+ { -+ "type": "item_group", -+ "id": "NC_BUNKER_MERCHANT_eyes", -+ "items": [ [ "null", 80 ], [ "glasses_bal", 20 ] ] -+ }, -+ { -+ "type": "item_group", -+ "id": "NC_BUNKER_MERCHANT_masks", -+ "items": [ [ "scarf", 100 ] ] -+ }, -+ { -+ "type": "item_group", -+ "id": "NC_BUNKER_MERCHANT_misc", -+ "items": [ -+ { "group": "ammo_reloaded", "prob": 100, "count-min": 5, "count-max": 10 }, -+ { "group": "everyday_gear", "prob": 100, "count-min": 5, "count-max": 25 }, -+ { "group": "guns_survival", "prob": 100, "count-min": 5, "count-max": 5 }, -+ { "group": "tools_survival", "prob": 100, "count-min": 5, "count-max": 5 }, -+ { "group": "supplies_electronics", "prob": 100, "count-min": 5, "count-max": 5 }, -+ { "group": "clothing_outdoor_torso", "prob": 100, "count-min": 5, "count-max": 5 }, -+ { "group": "clothing_outdoor_pants", "prob": 100, "count-min": 5, "count-max": 5 }, -+ { "group": "clothing_outdoor_shoes", "prob": 100, "count-min": 5, "count-max": 5 }, -+ { "group": "drugs_soldier", "prob": 100, "count-min": 5, "count-max": 5 } -+ ] -+ } -+] ---- a/data/json/npcs/bunker_shop/TALK_BUNKER_MERCHANT.json -+++ b/data/json/npcs/bunker_shop/TALK_BUNKER_MERCHANT.json -@@ -0,0 +1,46 @@ -+[ -+ { -+ "type": "talk_topic", -+ "id": "TALK_BUNKER_MERCHANT", -+ "dynamic_line": "Heya, scav.", -+ "responses": [ -+ { "text": "Did you build this place?", "topic": "TALK_BUNKER_MERCHANT_HERE" }, -+ { "text": "Who are you?", "topic": "TALK_BUNKER_MERCHANT_WHO" }, -+ { "text": "Why do you still use cash?", "topic": "TALK_BUNKER_MERCHANT_WHY" }, -+ { "text": "You're a trader?", "topic": "TALK_BUNKER_MERCHANT_TRADE" }, -+ { "text": "I need some supplies.", "effect": "start_trade", "topic": "TALK_BUNKER_MERCHANT" }, -+ { "text": "Need help with anything?", "topic": "TALK_BUNKER_MERCHANT_MISSION" }, -+ { "text": "Well, bye.", "topic": "TALK_DONE" } -+ ] -+ }, -+ { -+ "type": "talk_topic", -+ "id": "TALK_BUNKER_MERCHANT_HERE", -+ "dynamic_line": "No, no… well, maybe a little. It was just as wrecked down here as it is up top when I found it, wasn't too hard to fix up. You're welcome to stay in the spare room awhile, just don't hog it. You're not the only scav out there.", -+ "responses": [ { "text": "Interesting…", "topic": "TALK_BUNKER_MERCHANT" } ] -+ }, -+ { -+ "type": "talk_topic", -+ "id": "TALK_BUNKER_MERCHANT_WHO", -+ "dynamic_line": "Just a scav who got lucky. Now I'm content to sit around here on my pile of treasure. I'm more than willing to trade if you've got the cash.", -+ "responses": [ { "text": "I see…", "topic": "TALK_BUNKER_MERCHANT" } ] -+ }, -+ { -+ "type": "talk_topic", -+ "id": "TALK_BUNKER_MERCHANT_WHY", -+ "dynamic_line": "Why not? Everyone else does, so I suppose that's all that matters. My ATM over there still works, connected to the bank servers and everything.", -+ "responses": [ { "text": "Hmm…", "topic": "TALK_BUNKER_MERCHANT" } ] -+ }, -+ { -+ "type": "talk_topic", -+ "id": "TALK_BUNKER_MERCHANT_TRADE", -+ "dynamic_line": "I suppose I am. Scavs like you need supplies, right? And I could always use more money.", -+ "responses": [ { "text": "Alright…", "topic": "TALK_BUNKER_MERCHANT" } ] -+ }, -+ { -+ "type": "talk_topic", -+ "id": "TALK_BUNKER_MERCHANT_MISSION", -+ "dynamic_line": "Not at the moment, check back later perhaps.", -+ "responses": [ { "text": "Sure…", "topic": "TALK_BUNKER_MERCHANT" } ] -+ } -+] ---- a/data/json/npcs/bunker_shop/classes.json -+++ b/data/json/npcs/bunker_shop/classes.json -@@ -0,0 +1,21 @@ -+[ -+ { -+ "type": "npc_class", -+ "id": "NC_BUNKER_MERCHANT", -+ "name": "Merchant", -+ "common": false, -+ "job_description": "", -+ "bonus_str": { "rng": [ -1, 2 ] }, -+ "bonus_dex": { "rng": [ -1, 1 ] }, -+ "bonus_int": { "rng": [ -1, 4 ] }, -+ "bonus_per": { "rng": [ -1, 2 ] }, -+ "skills": [ -+ { "skill": "ALL", "level": { "mul": [ { "one_in": 3 }, { "sum": [ { "dice": [ 2, 2 ] }, { "constant": 0 } ] } ] } }, -+ { "skill": "gun", "bonus": { "rng": [ 1, 5 ] } }, -+ { "skill": "rifle", "bonus": { "rng": [ 1, 5 ] } }, -+ { "skill": "pistol", "bonus": { "rng": [ 1, 4 ] } }, -+ { "skill": "smg", "bonus": { "rng": [ 1, 3 ] } }, -+ { "skill": "speech", "bonus": { "rng": [ 1, 6 ] } } -+ ] -+ } -+] ---- a/data/json/npcs/bunker_shop/npc.json -+++ b/data/json/npcs/bunker_shop/npc.json -@@ -0,0 +1,12 @@ -+[ -+ { -+ "type": "npc", -+ "id": "bunker_merchant", -+ "name_suffix": "Merchant", -+ "class": "NC_BUNKER_MERCHANT", -+ "attitude": 0, -+ "mission": 3, -+ "chat": "TALK_BUNKER_MERCHANT", -+ "faction": "no_faction" -+ } -+] ---- a/data/json/overmap/overmap_special/specials.json -+++ b/data/json/overmap/overmap_special/specials.json -@@ -7151,5 +7151,19 @@ - "city_sizes": [ 4, -1 ], - "occurrences": [ 0, 2 ], - "flags": [ "CLASSIC", "WILDERNESS", "ELECTRIC_GRID" ] -+ }, -+ { -+ "type": "overmap_special", -+ "id": "bunker shop", -+ "overmaps": [ -+ { "point": [ 0, 0, 0 ], "overmap": "bunker_shop_g_south" }, -+ { "point": [ 0, 0, -1 ], "overmap": "bunker_shop_b_south" } -+ ], -+ "connections": [ { "point": [ 0, -1, 0 ], "existing": true, "connection": "local_road", "from": [ 0, 0, 0 ] } ], -+ "locations": [ "wilderness" ], -+ "city_distance": [ 10, -1 ], -+ "city_sizes": [ 1, 12 ], -+ "occurrences": [ 5, 100 ], -+ "flags": [ "CLASSIC", "UNIQUE", "WILDERNESS", "ELECTRIC_GRID" ] - } - ] ---- a/data/json/overmap/overmap_terrain/overmap_terrain_residential.json -+++ b/data/json/overmap/overmap_terrain/overmap_terrain_residential.json -@@ -491,5 +491,25 @@ - "name": "derelict property", - "sym": "X", - "color": "i_brown" -+ }, -+ { -+ "type": "overmap_terrain", -+ "id": "bunker_shop_g", -+ "name": "derelict property", -+ "sym": "X", -+ "color": "i_brown", -+ "see_cost": 5, -+ "extras": "build", -+ "mondensity": 2 -+ }, -+ { -+ "type": "overmap_terrain", -+ "id": "bunker_shop_b", -+ "name": "scavenger bunker", -+ "sym": "B", -+ "color": "light_green", -+ "see_cost": 5, -+ "extras": "build", -+ "mondensity": 2 - } - ] |