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-rw-r--r--npc-10_bunker-merchant.patch396
1 files changed, 0 insertions, 396 deletions
diff --git a/npc-10_bunker-merchant.patch b/npc-10_bunker-merchant.patch
deleted file mode 100644
index 4ec3c31..0000000
--- a/npc-10_bunker-merchant.patch
+++ /dev/null
@@ -1,396 +0,0 @@
---- a/data/json/mapgen/bunker_shop.json
-+++ b/data/json/mapgen/bunker_shop.json
-@@ -0,0 +1,180 @@
-+[
-+ {
-+ "type": "mapgen",
-+ "method": "json",
-+ "om_terrain": [ "bunker_shop_g" ],
-+ "object": {
-+ "fill_ter": "t_floor",
-+ "rows": [
-+ "kkkkkkkkkkkkkkkkkkkkkkkk",
-+ "kkkkkkkkkkkkkkkkkkkkkkkk",
-+ "kkkkkkkkkkkkkkkkkkkkkkkk",
-+ "kkaasaaGnnGnnGnnGnnoookk",
-+ "kkaEDDakkkkkkkkkkkkoqokk",
-+ "GnaEDDakkkkzkkkkkkkopokk",
-+ "nkaaCaakkkkkkkkAkkkktnkk",
-+ "nkkktttttttttttttttttnkk",
-+ "GkkktkkkiicjaraaaajktGkk",
-+ "nkkktkkkjkkkwwyakkjktnkk",
-+ "nttttttkjkkkww a krktnkk",
-+ "Gttttttkakk a jktGkk",
-+ "nttttttkaaagaaaaagaagaak",
-+ "nttttttka lj akkkak",
-+ "Gttttttka ljvv gkk sk",
-+ "nttttttbbd i akk ak",
-+ "nttttttbedk iia a sk",
-+ "Gttttttbbdkk a ak",
-+ "nttttttkakkkk iijjak",
-+ "nttttttFjkkkkkk jkkkkk",
-+ "GBBBBBBGiijrcjgjjijkkkkk",
-+ "kttttttFkf kkkkgkkkAkkk",
-+ "kttttttkkj kkkjkkkkkkk",
-+ "kttttttkkjjrrcrjjkkkkkkk"
-+ ],
-+ "terrain": {
-+ "a": "t_wall_wood",
-+ "b": "t_rock",
-+ "c": "t_window_empty",
-+ "d": "t_rock_floor",
-+ "e": "t_rock_floor",
-+ "f": "t_door_b",
-+ "g": "t_door_frame",
-+ "h": "t_door_c",
-+ "i": "t_wall_wood_broken",
-+ "j": "t_wall_wood_chipped",
-+ "k": [ "t_grass", "t_grass", "t_grass", "t_dirt" ],
-+ "m": "t_dirt",
-+ "n": "t_chainfence_h",
-+ "o": "t_concrete_wall",
-+ "p": "t_door_metal_c",
-+ "q": "t_stairs_down",
-+ "r": "t_window_frame",
-+ "s": "t_window_boarded",
-+ "t": "t_dirt",
-+ "l": "t_floor",
-+ "u": "t_floor",
-+ "v": "t_floor",
-+ "w": "t_floor",
-+ "x": "t_wall_wood_chipped",
-+ "y": "t_floor",
-+ "z": "t_tree_plum",
-+ "A": "t_tree_apple",
-+ "B": "t_door_metal_locked",
-+ "C": "t_door_c",
-+ "D": "t_dirtfloor",
-+ "E": "t_dirtfloor",
-+ "F": "t_gates_mech_control",
-+ "G": "t_wall"
-+ },
-+ "furniture": {
-+ "e": "f_brazier",
-+ "m": "f_rubble",
-+ "l": "f_crate_o",
-+ "u": "f_woodstove",
-+ "v": "f_table",
-+ "w": "f_bed",
-+ "y": "f_dresser",
-+ "E": "f_locker"
-+ },
-+ "place_loot": [
-+ { "group": "floor_trash", "chance": 90, "repeat": 5, "x": [ 9, 12 ], "y": [ 13, 19 ] },
-+ { "group": "floor_trash", "chance": 90, "repeat": 5, "x": [ 13, 17 ], "y": [ 17, 19 ] },
-+ { "group": "floor_trash", "chance": 90, "repeat": 5, "x": [ 14, 17 ], "y": [ 13, 15 ] },
-+ { "group": "floor_trash", "chance": 90, "repeat": 5, "x": [ 9, 14 ], "y": [ 9, 11 ] },
-+ { "group": "floor_trash", "chance": 90, "repeat": 5, "x": [ 19, 21 ], "y": [ 13, 17 ] },
-+ { "group": "floor_trash", "chance": 90, "repeat": 5, "x": [ 10, 15 ], "y": [ 21, 22 ] },
-+ { "group": "floor_trash", "chance": 90, "repeat": 3, "x": [ 16, 17 ], "y": [ 9, 11 ] }
-+ ]
-+ }
-+ },
-+ {
-+ "type": "mapgen",
-+ "method": "json",
-+ "om_terrain": [ "bunker_shop_b" ],
-+ "object": {
-+ "fill_ter": "t_rock",
-+ "rows": [
-+ " fff ",
-+ " fvffffff ",
-+ " fbbbbbbf ",
-+ " fbffffbf ",
-+ " fffff fbf faf ",
-+ " fftsrf fbf fff ",
-+ " fvbbbf fbf ",
-+ " ffffffdfffdfffff ",
-+ " fnccmfbfjubbxfvf ",
-+ " fllccbbdbbbbbebf ",
-+ " fvccofjfbbbbbfbf ",
-+ " fffffffffgggffbf ",
-+ " fjhhhbfbf ",
-+ " fffffffffbbpbbdbf ",
-+ " fviiiiivfibbbbfff ",
-+ " fffbbbbbbbfibvbwf ",
-+ " fkdbiiiiibdbbbbhf ",
-+ " fffbbbbbbbfiqqbhf ",
-+ " fviiiiivffffdff ",
-+ " ffffffffffnlcmf ",
-+ " fvbbbdclcmf ",
-+ " fftsrfcccvf ",
-+ " ffffffffff ",
-+ " "
-+ ],
-+ "terrain": {
-+ "a": "t_stairs_up",
-+ "b": "t_thconc_floor",
-+ "c": "t_floor",
-+ "d": "t_door_metal_c",
-+ "e": "t_door_metal_locked",
-+ "f": "t_concrete_wall",
-+ "g": "t_reinforced_glass",
-+ "h": "t_thconc_floor",
-+ "i": "t_thconc_floor",
-+ "j": "t_thconc_floor",
-+ "k": "t_plut_generator",
-+ "l": "t_floor",
-+ "m": "t_floor",
-+ "n": "t_floor",
-+ "o": "t_floor",
-+ "p": "t_thconc_floor",
-+ "q": "t_thconc_floor",
-+ "r": "t_thconc_floor",
-+ "s": "t_thconc_floor",
-+ "t": "t_thconc_floor",
-+ "u": "t_thconc_floor",
-+ "v": "t_utility_light",
-+ "w": "t_console_broken",
-+ "x": "t_atm"
-+ },
-+ "furniture": {
-+ "h": "f_table",
-+ "i": "f_rack",
-+ "j": "f_locker",
-+ "l": "f_bed",
-+ "m": "f_dresser",
-+ "n": "f_table",
-+ "o": "f_sofa",
-+ "p": "f_chair",
-+ "q": "f_sofa",
-+ "r": "f_toilet",
-+ "s": "f_sink",
-+ "t": "f_shower",
-+ "u": "f_crate_o"
-+ },
-+ "place_loot": [
-+ { "group": "mil_food_nodrugs", "chance": 90, "repeat": [ 10 ], "x": [ 6, 10 ], "y": [ 18, 18 ] },
-+ { "group": "ammo_rifle_milspec", "chance": 90, "repeat": [ 10 ], "x": [ 6, 10 ], "y": [ 16, 16 ] },
-+ { "group": "camping", "chance": 90, "repeat": [ 10 ], "x": [ 6, 10 ], "y": [ 14, 14 ] },
-+ { "group": "allclothes", "chance": 90, "repeat": [ 4 ], "x": [ 17, 17 ], "y": [ 19, 20 ] },
-+ { "group": "allclothes", "chance": 90, "repeat": [ 4 ], "x": [ 9, 9 ], "y": [ 8, 8 ] },
-+ { "group": "book_military", "chance": 90, "repeat": [ 1 ], "x": [ 6, 6 ], "y": [ 8, 8 ] },
-+ { "group": "book_military", "chance": 90, "repeat": [ 1 ], "x": [ 14, 14 ], "y": [ 12, 12 ] },
-+ { "group": "cleaning_bulk", "chance": 90, "repeat": [ 2 ], "x": [ 11, 11 ], "y": [ 10, 10 ] },
-+ { "group": "cleaning_bulk", "chance": 90, "repeat": [ 2 ], "x": [ 13, 13 ], "y": [ 12, 12 ] },
-+ { "group": "guns_milspec", "chance": 90, "repeat": [ 2 ], "x": [ 13, 13 ], "y": [ 14, 15 ] },
-+ { "group": "mil_food_nodrugs", "chance": 90, "repeat": [ 5 ], "x": [ 13, 13 ], "y": [ 17, 17 ] },
-+ { "group": "mil_armor", "chance": 90, "repeat": [ 5 ], "x": [ 17, 17 ], "y": [ 15, 17 ] }
-+ ],
-+ "place_npcs": [ { "class": "bunker_merchant", "x": 15, "y": 13 } ]
-+ }
-+ }
-+]
---- a/data/json/npcs/bunker_shop/NC_BUNKER_MERCHANT.json
-+++ b/data/json/npcs/bunker_shop/NC_BUNKER_MERCHANT.json
-@@ -0,0 +1,72 @@
-+[
-+ {
-+ "type": "item_group",
-+ "id": "NC_BUNKER_MERCHANT_pants_male",
-+ "items": [ [ "pants_cargo", 60 ], [ "pants", 20 ], [ "shorts_cargo", 20 ] ]
-+ },
-+ {
-+ "type": "item_group",
-+ "id": "NC_BUNKER_MERCHANT_pants_female",
-+ "items": [ [ "pants_cargo", 60 ], [ "pants", 20 ], [ "shorts_cargo", 20 ] ]
-+ },
-+ {
-+ "type": "item_group",
-+ "id": "NC_BUNKER_MERCHANT_shoes",
-+ "items": [ [ "boots_combat", 90 ], [ "boots", 10 ] ]
-+ },
-+ {
-+ "type": "item_group",
-+ "id": "NC_BUNKER_MERCHANT_shirt_male",
-+ "items": [ [ "undershirt", 30 ], [ "sweatshirt", 20 ], [ "under_armor", 20 ], [ "longshirt", 20 ] ]
-+ },
-+ {
-+ "type": "item_group",
-+ "id": "NC_BUNKER_MERCHANT_shirt_female",
-+ "items": [ [ "undershirt", 30 ], [ "sweatshirt", 20 ], [ "under_armor", 20 ], [ "longshirt", 20 ] ]
-+ },
-+ {
-+ "type": "item_group",
-+ "id": "NC_BUNKER_MERCHANT_gloves",
-+ "items": [ [ "null", 20 ], [ "gloves_tactical", 60 ], [ "gloves_fingerless", 20 ] ]
-+ },
-+ {
-+ "type": "item_group",
-+ "id": "NC_BUNKER_MERCHANT_coat",
-+ "items": [ [ "hoodie", 50 ], [ "kevlar", 50 ] ]
-+ },
-+ {
-+ "type": "item_group",
-+ "id": "NC_BUNKER_MERCHANT_extra",
-+ "items": [ [ "rucksack", 100 ] ]
-+ },
-+ {
-+ "type": "item_group",
-+ "id": "NC_BUNKER_MERCHANT_hat",
-+ "items": [ [ "hat_ball", 100 ] ]
-+ },
-+ {
-+ "type": "item_group",
-+ "id": "NC_BUNKER_MERCHANT_eyes",
-+ "items": [ [ "null", 80 ], [ "glasses_bal", 20 ] ]
-+ },
-+ {
-+ "type": "item_group",
-+ "id": "NC_BUNKER_MERCHANT_masks",
-+ "items": [ [ "scarf", 100 ] ]
-+ },
-+ {
-+ "type": "item_group",
-+ "id": "NC_BUNKER_MERCHANT_misc",
-+ "items": [
-+ { "group": "ammo_reloaded", "prob": 100, "count-min": 5, "count-max": 10 },
-+ { "group": "everyday_gear", "prob": 100, "count-min": 5, "count-max": 25 },
-+ { "group": "guns_survival", "prob": 100, "count-min": 5, "count-max": 5 },
-+ { "group": "tools_survival", "prob": 100, "count-min": 5, "count-max": 5 },
-+ { "group": "supplies_electronics", "prob": 100, "count-min": 5, "count-max": 5 },
-+ { "group": "clothing_outdoor_torso", "prob": 100, "count-min": 5, "count-max": 5 },
-+ { "group": "clothing_outdoor_pants", "prob": 100, "count-min": 5, "count-max": 5 },
-+ { "group": "clothing_outdoor_shoes", "prob": 100, "count-min": 5, "count-max": 5 },
-+ { "group": "drugs_soldier", "prob": 100, "count-min": 5, "count-max": 5 }
-+ ]
-+ }
-+]
---- a/data/json/npcs/bunker_shop/TALK_BUNKER_MERCHANT.json
-+++ b/data/json/npcs/bunker_shop/TALK_BUNKER_MERCHANT.json
-@@ -0,0 +1,46 @@
-+[
-+ {
-+ "type": "talk_topic",
-+ "id": "TALK_BUNKER_MERCHANT",
-+ "dynamic_line": "Heya, scav.",
-+ "responses": [
-+ { "text": "Did you build this place?", "topic": "TALK_BUNKER_MERCHANT_HERE" },
-+ { "text": "Who are you?", "topic": "TALK_BUNKER_MERCHANT_WHO" },
-+ { "text": "Why do you still use cash?", "topic": "TALK_BUNKER_MERCHANT_WHY" },
-+ { "text": "You're a trader?", "topic": "TALK_BUNKER_MERCHANT_TRADE" },
-+ { "text": "I need some supplies.", "effect": "start_trade", "topic": "TALK_BUNKER_MERCHANT" },
-+ { "text": "Need help with anything?", "topic": "TALK_BUNKER_MERCHANT_MISSION" },
-+ { "text": "Well, bye.", "topic": "TALK_DONE" }
-+ ]
-+ },
-+ {
-+ "type": "talk_topic",
-+ "id": "TALK_BUNKER_MERCHANT_HERE",
-+ "dynamic_line": "No, no… well, maybe a little. It was just as wrecked down here as it is up top when I found it, wasn't too hard to fix up. You're welcome to stay in the spare room awhile, just don't hog it. You're not the only scav out there.",
-+ "responses": [ { "text": "Interesting…", "topic": "TALK_BUNKER_MERCHANT" } ]
-+ },
-+ {
-+ "type": "talk_topic",
-+ "id": "TALK_BUNKER_MERCHANT_WHO",
-+ "dynamic_line": "Just a scav who got lucky. Now I'm content to sit around here on my pile of treasure. I'm more than willing to trade if you've got the cash.",
-+ "responses": [ { "text": "I see…", "topic": "TALK_BUNKER_MERCHANT" } ]
-+ },
-+ {
-+ "type": "talk_topic",
-+ "id": "TALK_BUNKER_MERCHANT_WHY",
-+ "dynamic_line": "Why not? Everyone else does, so I suppose that's all that matters. My ATM over there still works, connected to the bank servers and everything.",
-+ "responses": [ { "text": "Hmm…", "topic": "TALK_BUNKER_MERCHANT" } ]
-+ },
-+ {
-+ "type": "talk_topic",
-+ "id": "TALK_BUNKER_MERCHANT_TRADE",
-+ "dynamic_line": "I suppose I am. Scavs like you need supplies, right? And I could always use more money.",
-+ "responses": [ { "text": "Alright…", "topic": "TALK_BUNKER_MERCHANT" } ]
-+ },
-+ {
-+ "type": "talk_topic",
-+ "id": "TALK_BUNKER_MERCHANT_MISSION",
-+ "dynamic_line": "Not at the moment, check back later perhaps.",
-+ "responses": [ { "text": "Sure…", "topic": "TALK_BUNKER_MERCHANT" } ]
-+ }
-+]
---- a/data/json/npcs/bunker_shop/classes.json
-+++ b/data/json/npcs/bunker_shop/classes.json
-@@ -0,0 +1,21 @@
-+[
-+ {
-+ "type": "npc_class",
-+ "id": "NC_BUNKER_MERCHANT",
-+ "name": "Merchant",
-+ "common": false,
-+ "job_description": "",
-+ "bonus_str": { "rng": [ -1, 2 ] },
-+ "bonus_dex": { "rng": [ -1, 1 ] },
-+ "bonus_int": { "rng": [ -1, 4 ] },
-+ "bonus_per": { "rng": [ -1, 2 ] },
-+ "skills": [
-+ { "skill": "ALL", "level": { "mul": [ { "one_in": 3 }, { "sum": [ { "dice": [ 2, 2 ] }, { "constant": 0 } ] } ] } },
-+ { "skill": "gun", "bonus": { "rng": [ 1, 5 ] } },
-+ { "skill": "rifle", "bonus": { "rng": [ 1, 5 ] } },
-+ { "skill": "pistol", "bonus": { "rng": [ 1, 4 ] } },
-+ { "skill": "smg", "bonus": { "rng": [ 1, 3 ] } },
-+ { "skill": "speech", "bonus": { "rng": [ 1, 6 ] } }
-+ ]
-+ }
-+]
---- a/data/json/npcs/bunker_shop/npc.json
-+++ b/data/json/npcs/bunker_shop/npc.json
-@@ -0,0 +1,12 @@
-+[
-+ {
-+ "type": "npc",
-+ "id": "bunker_merchant",
-+ "name_suffix": "Merchant",
-+ "class": "NC_BUNKER_MERCHANT",
-+ "attitude": 0,
-+ "mission": 3,
-+ "chat": "TALK_BUNKER_MERCHANT",
-+ "faction": "no_faction"
-+ }
-+]
---- a/data/json/overmap/overmap_special/specials.json
-+++ b/data/json/overmap/overmap_special/specials.json
-@@ -7151,5 +7151,19 @@
- "city_sizes": [ 4, -1 ],
- "occurrences": [ 0, 2 ],
- "flags": [ "CLASSIC", "WILDERNESS", "ELECTRIC_GRID" ]
-+ },
-+ {
-+ "type": "overmap_special",
-+ "id": "bunker shop",
-+ "overmaps": [
-+ { "point": [ 0, 0, 0 ], "overmap": "bunker_shop_g_south" },
-+ { "point": [ 0, 0, -1 ], "overmap": "bunker_shop_b_south" }
-+ ],
-+ "connections": [ { "point": [ 0, -1, 0 ], "existing": true, "connection": "local_road", "from": [ 0, 0, 0 ] } ],
-+ "locations": [ "wilderness" ],
-+ "city_distance": [ 10, -1 ],
-+ "city_sizes": [ 1, 12 ],
-+ "occurrences": [ 5, 100 ],
-+ "flags": [ "CLASSIC", "UNIQUE", "WILDERNESS", "ELECTRIC_GRID" ]
- }
- ]
---- a/data/json/overmap/overmap_terrain/overmap_terrain_residential.json
-+++ b/data/json/overmap/overmap_terrain/overmap_terrain_residential.json
-@@ -491,5 +491,25 @@
- "name": "derelict property",
- "sym": "X",
- "color": "i_brown"
-+ },
-+ {
-+ "type": "overmap_terrain",
-+ "id": "bunker_shop_g",
-+ "name": "derelict property",
-+ "sym": "X",
-+ "color": "i_brown",
-+ "see_cost": 5,
-+ "extras": "build",
-+ "mondensity": 2
-+ },
-+ {
-+ "type": "overmap_terrain",
-+ "id": "bunker_shop_b",
-+ "name": "scavenger bunker",
-+ "sym": "B",
-+ "color": "light_green",
-+ "see_cost": 5,
-+ "extras": "build",
-+ "mondensity": 2
- }
- ]