diff options
Diffstat (limited to 'src-05_stop-non-faction-npc-malnourishment.patch')
-rw-r--r-- | src-05_stop-non-faction-npc-malnourishment.patch | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/src-05_stop-non-faction-npc-malnourishment.patch b/src-05_stop-non-faction-npc-malnourishment.patch new file mode 100644 index 0000000..096a5a8 --- /dev/null +++ b/src-05_stop-non-faction-npc-malnourishment.patch @@ -0,0 +1,31 @@ +--- a/src/npcmove.cpp ++++ b/src/npcmove.cpp +@@ -116,6 +116,14 @@ + static const itype_id itype_oxygen_tank( "oxygen_tank" ); + static const itype_id itype_UPS( "UPS" ); + ++const vitamin_id vitamin_calcium( "calcium" ); ++const vitamin_id vitamin_iron( "iron" ); ++const vitamin_id vitamin_vitA( "vitA" ); ++const vitamin_id vitamin_vitB( "vitB" ); ++const vitamin_id vitamin_vitC( "vitC" ); ++const vitamin_id vitamin_mutant_toxin( "mutant_toxin" ); ++const vitamin_id vitamin_bad_food( "bad_food" ); ++ + static constexpr float NPC_DANGER_VERY_LOW = 5.0f; + static constexpr float NPC_DANGER_MAX = 150.0f; + static constexpr float MAX_FLOAT = 5000000000.0f; +@@ -3856,6 +3864,13 @@ + // TODO: Remove this and let player "exploit" hungry NPCs + set_hunger( 0 ); + set_thirst( 0 ); ++ vitamin_set( vitamin_calcium, 0 ); ++ vitamin_set( vitamin_iron, 0 ); ++ vitamin_set( vitamin_vitA, 0 ); ++ vitamin_set( vitamin_vitB, 0 ); ++ vitamin_set( vitamin_vitC, 0 ); ++ vitamin_set( vitamin_mutant_toxin, 0 ); ++ vitamin_set( vitamin_bad_food, 0 ); + } + } else { + for( const auto &food_item : inv_food ) { |