summaryrefslogtreecommitdiff
path: root/src-11_fix-tacoma-farmfield.patch
diff options
context:
space:
mode:
Diffstat (limited to 'src-11_fix-tacoma-farmfield.patch')
-rw-r--r--src-11_fix-tacoma-farmfield.patch32
1 files changed, 0 insertions, 32 deletions
diff --git a/src-11_fix-tacoma-farmfield.patch b/src-11_fix-tacoma-farmfield.patch
deleted file mode 100644
index 3a3e0ac..0000000
--- a/src-11_fix-tacoma-farmfield.patch
+++ /dev/null
@@ -1,32 +0,0 @@
---- a/src/mission_companion.cpp
-+++ b/src/mission_companion.cpp
-@@ -940,12 +940,12 @@
- void talk_function::field_build_1( npc &p )
- {
- Character &player_character = get_player_character();
-- if( player_character.cash < 100000 ) {
-+ if( g->u.cash < 100000 ) {
- popup( _( "I'm sorry, you don't have enough money." ) );
- return;
- }
- p.set_mutation( trait_NPC_CONSTRUCTION_LEV_1 );
-- player_character.cash += -100000;
-+ g->u.cash += -100000;
- const tripoint_abs_omt site =
- overmap_buffer.find_closest( player_character.global_omt_location(), "ranch_camp_63", 20,
- false );
-@@ -966,12 +966,12 @@
- void talk_function::field_build_2( npc &p )
- {
- Character &player_character = get_player_character();
-- if( player_character.cash < 550000 ) {
-+ if( g->u.cash < 550000 ) {
- popup( _( "I'm sorry, you don't have enough money." ) );
- return;
- }
- p.set_mutation( trait_NPC_CONSTRUCTION_LEV_2 );
-- player_character.cash += -550000;
-+ g->u.cash += -550000;
- const tripoint_abs_omt site =
- overmap_buffer.find_closest( player_character.global_omt_location(), "ranch_camp_63", 20,
- false );