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-rw-r--r--vampirism.patch823
1 files changed, 823 insertions, 0 deletions
diff --git a/vampirism.patch b/vampirism.patch
new file mode 100644
index 0000000..4fbef1e
--- /dev/null
+++ b/vampirism.patch
@@ -0,0 +1,823 @@
+--- a/src/activity_handlers.cpp
++++ b/src/activity_handlers.cpp
+@@ -238,6 +238,7 @@3
+ static const species_id HUMAN( "HUMAN" );
+ static const species_id ZOMBIE( "ZOMBIE" );
+
++static const trait_flag_str_id trait_flag_VAMPIRE( "VAMPIRE" );
+ static const trait_flag_str_id trait_flag_CANNIBAL( "CANNIBAL" );
+ static const trait_flag_str_id trait_flag_PSYCHOPATH( "PSYCHOPATH" );
+ static const trait_flag_str_id trait_flag_SAPIOVORE( "SAPIOVORE" );
+@@ -667,7 +667,8 @@
+ !corpse.in_species( ZOMBIE ) );
+ if( is_human && !( u.has_trait_flag( trait_flag_CANNIBAL ) ||
+ u.has_trait_flag( trait_flag_PSYCHOPATH ) ||
+- u.has_trait_flag( trait_flag_SAPIOVORE ) ) ) {
++ u.has_trait_flag( trait_flag_SAPIOVORE ) ||
++ u.has_trait_flag( trait_flag_VAMPIRE ) ) ) {
+ need_confirm( _( "Would you dare desecrate the mortal remains of a fellow human being?" ),
+ butcherable_rating::warn_cannibalism );
+ }
+
+--- a/src/character.cpp
++++ b/src/character.cpp
+@@ -311,6 +311,9 @@
+ static const trait_id trait_TOUGH_FEET( "TOUGH_FEET" );
+ static const trait_id trait_TRANSPIRATION( "TRANSPIRATION" );
+ static const trait_id trait_URSINE_EYE( "URSINE_EYE" );
++static const trait_id trait_VAMP_HEARING( "VAMP_HEARING" );
++static const trait_id trait_VAMP_HUNGER( "VAMP_HUNGER" );
++static const trait_id trait_VAMP_SKIN( "VAMP_SKIN" );
+ static const trait_id trait_VISCOUS( "VISCOUS" );
+ static const trait_id trait_WATERSLEEP( "WATERSLEEP" );
+ static const trait_id trait_WEBBED( "WEBBED" );
+@@ -4631,6 +4631,7 @@
+ const bool npc_no_food = is_npc() && get_option<bool>( "NO_NPC_FOOD" );
+ const bool foodless = debug_ls || npc_no_food;
+ const bool mouse = has_trait( trait_NO_THIRST );
++ const bool vamp = has_trait( trait_VAMP_HUNGER );
+ const bool mycus = has_trait( trait_M_DEPENDENT );
+ const float kcal_per_time = bmr() / ( 12.0f * 24.0f );
+ const int five_mins = ticks_between( from, to, 5_minutes );
+@@ -4661,7 +4661,7 @@
+
+ // Mycus and Metabolic Rehydration makes thirst unnecessary
+ // since water is not limited by intake but by absorption, we can just set thirst to zero
+- if( mycus || mouse ) {
++ if( mycus || mouse || vamp ) {
+ set_thirst( 0 );
+ }
+ }
+@@ -4861,15 +4861,17 @@
+ void Character::check_needs_extremes()
+ {
+ // Check if we've overdosed... in any deadly way.
+- if( get_stim() > 250 ) {
++ if( ( get_stim() > 250 ) && !( has_trait( trait_VAMP_SKIN ) ) ) {
+ add_msg_if_player( m_bad, _( "You have a sudden heart attack!" ) );
+ g->events().send<event_type::dies_from_drug_overdose>( getID(), efftype_id() );
+ set_part_hp_cur( bodypart_id( "torso" ), 0 );
+- } else if( get_stim() < -200 || get_painkiller() > 240 ) {
++ } else if( ( get_stim() < -200 || get_painkiller() > 240 ) && !( has_trait( trait_VAMP_SKIN ) ) ) {
+ add_msg_if_player( m_bad, _( "Your breathing stops completely." ) );
+ g->events().send<event_type::dies_from_drug_overdose>( getID(), efftype_id() );
+ set_part_hp_cur( bodypart_id( "torso" ), 0 );
+- } else if( has_effect( effect_jetinjector ) && get_effect_dur( effect_jetinjector ) > 40_minutes ) {
++ } else if( ( has_effect( effect_jetinjector ) &&
++ get_effect_dur( effect_jetinjector ) > 40_minutes ) &&
++ !( has_trait( trait_VAMP_SKIN ) ) ) {
+ if( !( has_trait( trait_NOPAIN ) ) ) {
+ add_msg_if_player( m_bad, _( "Your heart spasms painfully and stops." ) );
+ } else {
+@@ -4879,7 +4879,7 @@
+ }
+ g->events().send<event_type::dies_from_drug_overdose>( getID(), effect_jetinjector );
+ set_part_hp_cur( bodypart_id( "torso" ), 0 );
+- } else if( get_effect_int( effect_drunk ) > 4 ) {
++ } else if( ( get_effect_int( effect_drunk ) > 4 ) && !( has_trait( trait_VAMP_SKIN ) ) ) {
+ add_msg_if_player( m_bad, _( "Your breathing slows down to a stop." ) );
+ g->events().send<event_type::dies_from_drug_overdose>( getID(), effect_drunk );
+ set_part_hp_cur( bodypart_id( "torso" ), 0 );
+@@ -4985,7 +4988,7 @@
+
+ void Character::update_bodytemp( const map &m, const weather_manager &weather )
+ {
+- if( has_trait( trait_DEBUG_NOTEMP ) ) {
++ if( has_trait( trait_DEBUG_NOTEMP ) || has_trait( trait_VAMP_SKIN ) ) {
+ temp_cur.fill( BODYTEMP_NORM );
+ temp_conv.fill( BODYTEMP_NORM );
+ return;
+@@ -6629,6 +6629,7 @@
+ } else if( eff == effect_deaf ) {
+ return worn_with_flag( flag_DEAF ) || worn_with_flag( flag_PARTIAL_DEAF ) ||
+ has_bionic( bio_ears ) ||
++ has_trait( trait_VAMP_HEARING ) ||
+ is_wearing( itype_rm13_armor_on );
+ } else if( eff == effect_corroding ) {
+ return is_immune_damage( DT_ACID ) || has_trait( trait_SLIMY ) || has_trait( trait_VISCOUS );
+
+--- a/src/character.h
++++ b/src/character.h
+@@ -162,6 +162,8 @@
+ allergy_weak,
+ // Cannibalism (unless psycho/cannibal)
+ cannibalism,
++ // Vampirism (unless psycho/cannibal)
++ vampirism,
+ // Rotten or not rotten enough (for saprophages)
+ rotten,
+ // Can provoke vomiting if you already feel nauseous.
+
+--- a/src/consumption.cpp
++++ b/src/consumption.cpp
+@@ -108,8 +108,10 @@
+ static const trait_id trait_THRESH_LUPINE( "THRESH_LUPINE" );
+ static const trait_id trait_THRESH_PLANT( "THRESH_PLANT" );
+ static const trait_id trait_THRESH_URSINE( "THRESH_URSINE" );
++static const trait_id trait_VAMP_HUNGER( "VAMP_HUNGER" );
+ static const trait_id trait_VEGETARIAN( "VEGETARIAN" );
+ static const trait_id trait_WATERSLEEP( "WATERSLEEP" );
+
+ static const trait_flag_str_id trait_flag_CANNIBAL( "CANNIBAL" );
++static const trait_flag_str_id trait_flag_VAMPIRE( "VAMPIRE" );
+
+@@ -126,6 +126,15 @@
+ flag_id( "ALLERGEN_WHEAT" ), flag_id( "ALLERGEN_NUT" )
+ }};
+
++static const std::array<flag_id, 12> vamp_blacklist {{
++ flag_id( "ALLERGEN_VEGGY" ), flag_id( "ALLERGEN_FRUIT" ),
++ flag_id( "ALLERGEN_WHEAT" ), flag_id( "ALLERGEN_NUT" ),
++ flag_id( "ALLERGEN_MEAT" ), flag_id( "ALLERGEN_EGG" ),
++ flag_id( "ALLERGEN_JUNK" ), flag_id( "ALLERGEN_MILK" ),
++ flag_id( "ALLERGEN_HONEY" ), flag_id( "ALLERGEN_FOODSTUFF" ),
++ flag_id( "ALLERGEN_ALCOHOL" ), flag_id( "ALLERGEN_WATER" )
++ }};
++
+ static const std::array<flag_id, 2> herbivore_blacklist {{
+ flag_id( "ALLERGEN_MEAT" ), flag_id( "ALLERGEN_EGG" )
+ }};
+@@ -712,6 +712,12 @@
+ _( "Eww. Inedible plant stuff!" ) );
+ }
+
++ if( has_trait_flag( trait_flag_VAMPIRE ) && food.has_any_flag( vamp_blacklist ) &&
++ !food.has_flag( flag_VAMPIRISM_OK ) ) {
++ return ret_val<edible_rating>::make_failure( edible_rating::inedible_mutation,
++ _( "Bleh. This isn't blood!" ) );
++ }
++
+ if( ( has_trait( trait_HERBIVORE ) || has_trait( trait_RUMINANT ) ) &&
+ food.has_any_flag( herbivore_blacklist ) ) {
+ // Like non-cannibal, but more strict!
+@@ -744,8 +744,15 @@
+ }
+ }
+
++ if( food.has_flag( flag_VAMPIRISM ) && ( !has_trait_flag( trait_flag_VAMPIRE ) &&
++ !has_trait_flag( trait_flag_CANNIBAL ) ) ) {
++ add_consequence( _( "The thought of drinking human blood makes you feel sick." ),
++ edible_rating::vampirism );
++ }
++
+ const bool carnivore = has_trait( trait_CARNIVORE );
+- if( food.has_flag( flag_CANNIBALISM ) && !has_trait_flag( trait_flag_CANNIBAL ) ) {
++ if( ( food.has_flag( flag_CANNIBALISM ) && !food.has_flag( flag_VAMPIRISM ) ) &&
++ !has_trait_flag( trait_flag_CANNIBAL ) ) {
+ add_consequence( _( "The thought of eating human flesh makes you feel sick." ),
+ edible_rating::cannibalism );
+ }
+@@ -1084,7 +1091,28 @@
+ }
+ }
+
+- if( food.has_flag( flag_CANNIBALISM ) ) {
++ if( food.has_flag( flag_VAMPIRISM ) ) {
++ const bool vamp = has_trait( trait_VAMP_HUNGER );
++ const bool cannibal = has_trait( trait_CANNIBAL );
++ const bool psycho = has_trait( trait_PSYCHOPATH );
++ const bool sapiovore = has_trait( trait_SAPIOVORE );
++ if( !vamp && !cannibal && !psycho && !sapiovore ) {
++ add_msg_if_player( m_bad, _( "You feel horrible for drinking the blood of a person." ) );
++ add_morale( MORALE_CANNIBAL, -60, -400, 60_minutes, 30_minutes );
++ } else if( vamp ) {
++ add_msg_if_player( m_good, _( "You relish drinking the human blood." ) );
++ add_morale( MORALE_VAMPIRE, 30, 300 );
++ } else if( cannibal ) {
++ add_msg_if_player( m_good, _( "You indulge your shameful hunger." ) );
++ add_morale( MORALE_CANNIBAL, 20, 200 );
++ } else if( psycho || sapiovore ) {
++ // Nothing - doesn't care enough to print a message
++ } else {
++ add_msg_if_player( m_bad, _( "You found a bug drinking human blood." ) );
++ }
++ }
++
++ if( food.has_flag( flag_CANNIBALISM ) && !food.has_flag( flag_VAMPIRISM ) ) {
+ const bool cannibal = has_trait( trait_CANNIBAL );
+ const bool psycho = has_trait( trait_PSYCHOPATH );
+ const bool sapiovore = has_trait( trait_SAPIOVORE );
+@@ -1123,6 +1161,11 @@
+ add_msg_if_player( m_bad, _( "Yuck! How can anybody eat this stuff?" ) );
+ add_morale( allergy, -75, -400, 30_minutes, 24_minutes );
+ }
++ if( allergy != MORALE_NULL && has_trait( trait_VAMP_HUNGER ) ) {
++ add_msg_if_player( m_bad, _( "I can't stomach anything but blood!" ) );
++ add_morale( allergy, -75, -400, 30_minutes, 24_minutes );
++ vomit();
++ }
+ if( food.has_flag( flag_ALLERGEN_JUNK ) ) {
+ if( has_trait( trait_PROJUNK ) ) {
+ add_msg_if_player( m_good, _( "Mmm, junk food." ) );
+
+--- a/src/flag.cpp
++++ b/src/flag.cpp
+@@ -15,13 +15,17 @@
+ const flag_id flag_ACT_IN_FIRE( "ACT_IN_FIRE" );
+ const flag_id flag_ACT_ON_RANGED_HIT( "ACT_ON_RANGED_HIT" );
+ const flag_id flag_ALARMCLOCK( "ALARMCLOCK" );
++const flag_id flag_ALLERGEN_ALCOHOL( "ALLERGEN_ALCOHOL" );
+ const flag_id flag_ALLERGEN_EGG( "ALLERGEN_EGG" );
++const flag_id flag_ALLERGEN_FOODSTUFF( "ALLERGEN_FOODSTUFF" );
+ const flag_id flag_ALLERGEN_FRUIT( "ALLERGEN_FRUIT" );
++const flag_id flag_ALLERGEN_HONEY( "ALLERGEN_HONEY" );
+ const flag_id flag_ALLERGEN_JUNK( "ALLERGEN_JUNK" );
+ const flag_id flag_ALLERGEN_MEAT( "ALLERGEN_MEAT" );
+ const flag_id flag_ALLERGEN_MILK( "ALLERGEN_MILK" );
+ const flag_id flag_ALLERGEN_NUT( "ALLERGEN_NUT" );
+ const flag_id flag_ALLERGEN_VEGGY( "ALLERGEN_VEGGY" );
++const flag_id flag_ALLERGEN_WATER( "ALLERGEN_WATER" );
+ const flag_id flag_ALLERGEN_WHEAT( "ALLERGEN_WHEAT" );
+ const flag_id flag_ALLERGEN_WOOL( "ALLERGEN_WOOL" );
+ const flag_id flag_ALLOWS_NATURAL_ATTACKS( "ALLOWS_NATURAL_ATTACKS" );
+@@ -326,6 +330,8 @@
+ const flag_id flag_USE_UPS( "USE_UPS" );
+ const flag_id flag_VARSIZE( "VARSIZE" );
+ const flag_id flag_VEHICLE( "VEHICLE" );
++const flag_id flag_VAMPIRISM( "VAMPIRISM" );
++const flag_id flag_VAMPIRISM_OK( "VAMPIRISM_OK" );
+ const flag_id flag_VERY_COLD( "VERY_COLD" );
+ const flag_id flag_WAIST( "WAIST" );
+ const flag_id flag_WATCH( "WATCH" );
+
+--- a/src/flag.h
++++ b/src/flag.h
+@@ -17,13 +17,17 @@
+ extern const flag_id flag_ACT_IN_FIRE;
+ extern const flag_id flag_ACT_ON_RANGED_HIT;
+ extern const flag_id flag_ALARMCLOCK;
++extern const flag_id flag_ALLERGEN_ALCOHOL;
+ extern const flag_id flag_ALLERGEN_EGG;
++extern const flag_id flag_ALLERGEN_FOODSTUFF;
+ extern const flag_id flag_ALLERGEN_FRUIT;
++extern const flag_id flag_ALLERGEN_HONEY;
+ extern const flag_id flag_ALLERGEN_JUNK;
+ extern const flag_id flag_ALLERGEN_MEAT;
+ extern const flag_id flag_ALLERGEN_MILK;
+ extern const flag_id flag_ALLERGEN_NUT;
+ extern const flag_id flag_ALLERGEN_VEGGY;
++extern const flag_id flag_ALLERGEN_WATER;
+ extern const flag_id flag_ALLERGEN_WHEAT;
+ extern const flag_id flag_ALLERGEN_WOOL;
+ extern const flag_id flag_ALLOWS_NATURAL_ATTACKS;
+@@ -327,6 +331,8 @@
+ extern const flag_id flag_USE_PLAYER_ENERGY;
+ extern const flag_id flag_USE_UPS;
+ extern const flag_id flag_VARSIZE;
++extern const flag_id flag_VAMPIRISM;
++extern const flag_id flag_VAMPIRISM_OK;
+ extern const flag_id flag_VERY_COLD;
+ extern const flag_id flag_VEHICLE;
+ extern const flag_id flag_WAIST;
+
+--- a/src/game.cpp
++++ b/src/game.cpp
+@@ -1040,8 +1040,9 @@
+ int iInfoLine = 0;
+
+ if( u.has_amount( itype_holybook_bible1, 1 ) || u.has_amount( itype_holybook_bible2, 1 ) ||
+- u.has_amount( itype_holybook_bible3, 1 ) ) {
+- if( !( u.has_trait( trait_id( "CANNIBAL" ) ) || u.has_trait( trait_id( "PSYCHOPATH" ) ) ) ) {
++ u.has_amount( itype_holybook_bible3, 1 ) || u.has_trait( trait_id( "THRESH_REAL_VAMP" ) ) ) {
++ if( !( u.has_trait( trait_id( "CANNIBAL" ) ) || u.has_trait( trait_id( "PSYCHOPATH" ) ) ||
++ u.has_trait( trait_id( "THRESH_REAL_VAMP" ) ) ) ) {
+ vRip.emplace_back( " _______ ___" );
+ vRip.emplace_back( " < `/ |" );
+ vRip.emplace_back( " > _ _ (" );
+
+--- a/src/item.cpp
++++ b/src/item.cpp
+@@ -148,6 +148,7 @@
+ static const species_id ROBOT( "ROBOT" );
+
+ static const trait_flag_str_id trait_flag_CANNIBAL( "CANNIBAL" );
++static const trait_flag_str_id trait_flag_VAMPIRE( "VAMPIRE" );
+
+ static const bionic_id bio_digestion( "bio_digestion" );
+
+@@ -1720,18 +1722,34 @@
+ _( "* This food will cause an <bad>allergic reaction</bad>." ) );
+ }
+
++ if( food_item->has_flag( flag_VAMPIRISM ) &&
++ parts->test( iteminfo_parts::FOOD_VAMPIRISM ) ) {
++ if( you.has_trait_flag( trait_flag_VAMPIRE ) ) {
++ info.emplace_back( "DESCRIPTION",
++ _( "* This food contains <good>human blood</good>." ) );
++ } else if( you.has_trait_flag( trait_flag_CANNIBAL ) ) {
++ info.emplace_back( "DESCRIPTION",
++ _( "* This food contains <good>human flesh</good>." ) );
++ } else {
++ info.emplace_back( "DESCRIPTION",
++ _( "* This food contains <bad>human flesh</bad>." ) );
++ }
++ }
++
+ if( food_item->has_flag( flag_CANNIBALISM ) &&
++ !food_item->has_flag( flag_VAMPIRISM ) &&
+ parts->test( iteminfo_parts::FOOD_CANNIBALISM ) ) {
+- if( !you.has_trait_flag( trait_flag_CANNIBAL ) ) {
++ if( !you.has_trait_flag( trait_flag_CANNIBAL ) && !you.has_trait_flag( trait_flag_VAMPIRE ) ) {
+ info.emplace_back( "DESCRIPTION",
+- _( "* This food contains <bad>human flesh</bad>." ) );
++ _( "* This food contains <good>human flesh</good>." ) );
+ } else {
+ info.emplace_back( "DESCRIPTION",
+- _( "* This food contains <good>human flesh</good>." ) );
++ _( "* This food contains <bad>human flesh</bad>." ) );
+ }
+ }
+
+- if( food_item->is_tainted() && parts->test( iteminfo_parts::FOOD_CANNIBALISM ) ) {
++ if( food_item->is_tainted() && ( parts->test( iteminfo_parts::FOOD_CANNIBALISM ) ||
++ parts->test( iteminfo_parts::FOOD_VAMPIRISM ) ) ) {
+ info.emplace_back( "DESCRIPTION",
+ _( "* This food is <bad>tainted</bad> and will poison you." ) );
+ }
+@@ -4041,6 +4059,7 @@
+ case edible_rating::allergy:
+ case edible_rating::allergy_weak:
+ case edible_rating::cannibalism:
++ case edible_rating::vampirism:
+ ret = c_red;
+ break;
+ case edible_rating::rotten:
+
+--- a/src/item_factory.cpp
++++ b/src/item_factory.cpp
+@@ -2470,6 +2470,7 @@
+ // First allergens:
+ // An item is an allergen even if it has trace amounts of allergenic material
+ std::make_pair( material_id( "hflesh" ), flag_CANNIBALISM ),
++ std::make_pair( material_id( "blood" ), flag_VAMPIRISM ),
+
+ std::make_pair( material_id( "hflesh" ), flag_ALLERGEN_MEAT ),
+ std::make_pair( material_id( "iflesh" ), flag_ALLERGEN_MEAT ),
+@@ -2484,10 +2485,16 @@
+ std::make_pair( material_id( "mushroom" ), flag_ALLERGEN_VEGGY ),
+ std::make_pair( material_id( "milk" ), flag_ALLERGEN_MILK ),
+ std::make_pair( material_id( "egg" ), flag_ALLERGEN_EGG ),
++ std::make_pair( material_id( "alcohol" ), flag_ALLERGEN_ALCOHOL ),
++ std::make_pair( material_id( "foodplace_foodstuff" ), flag_ALLERGEN_FOODSTUFF ),
++ std::make_pair( material_id( "water" ), flag_ALLERGEN_WATER ),
++ std::make_pair( material_id( "honey" ), flag_ALLERGEN_HONEY ),
+ std::make_pair( material_id( "junk" ), flag_ALLERGEN_JUNK ),
+ // Not food, but we can keep it here
+ std::make_pair( material_id( "wool" ), flag_ALLERGEN_WOOL ),
+ // Now "made of". Those flags should not be passed
++ std::make_pair( material_id( "blood" ), flag_VAMPIRISM_OK ),
++ std::make_pair( material_id( "blood" ), flag_CARNIVORE_OK ),
+ std::make_pair( material_id( "flesh" ), flag_CARNIVORE_OK ),
+ std::make_pair( material_id( "hflesh" ), flag_CARNIVORE_OK ),
+ std::make_pair( material_id( "iflesh" ), flag_CARNIVORE_OK ),
+
+--- a/src/iteminfo_query.h
++++ b/src/iteminfo_query.h
+@@ -36,6 +36,7 @@
+ FOOD_VITAMINS,
+ FOOD_VIT_EFFECTS,
+ FOOD_CANNIBALISM,
++ FOOD_VAMPIRISM,
+ FOOD_TAINT,
+ FOOD_POISON,
+ FOOD_HALLUCINOGENIC,
+
+--- a/src/map_field.cpp
++++ b/src/map_field.cpp
+@@ -91,6 +91,7 @@
+ static const trait_id trait_M_SKIN3( "M_SKIN3" );
+ static const trait_id trait_THRESH_MARLOSS( "THRESH_MARLOSS" );
+ static const trait_id trait_THRESH_MYCUS( "THRESH_MYCUS" );
++static const trait_id trait_VAMP_SKIN( "VAMP_SKIN" );
+ static const trait_id trait_WEB_WALKER( "WEB_WALKER" );
+
+ void map::create_burnproducts( const tripoint &p, const item &fuel, const units::mass &burned_mass )
+@@ -1405,7 +1405,8 @@
+ if( ( cur.get_field_intensity() > 1 || !one_in( 3 ) ) && ( !inside || one_in( 3 ) ) ) {
+ u.add_env_effect( effect_teargas, bp_mouth, 5, 20_seconds );
+ }
+- if( cur.get_field_intensity() > 1 && ( !inside || one_in( 3 ) ) ) {
++ if( !( u.has_trait( trait_VAMP_SKIN ) ) && cur.get_field_intensity() > 1 && ( !inside ||
++ one_in( 3 ) ) ) {
+ u.add_env_effect( effect_blind, bp_eyes, cur.get_field_intensity() * 2, 10_seconds );
+ }
+ }
+@@ -1539,7 +1539,7 @@
+ // The gas won't harm you inside a vehicle.
+ if( !inside ) {
+ // Full body suits protect you from the effects of the gas.
+- if( !( u.worn_with_flag( STATIC( flag_id( "GAS_PROOF" ) ) ) &&
++ if( !( u.has_trait( trait_VAMP_SKIN ) ) && !( u.worn_with_flag( STATIC( flag_id( "GAS_PROOF" ) ) ) &&
+ u.get_env_resist( bodypart_id( "mouth" ) ) >= 15 &&
+ u.get_env_resist( bodypart_id( "eyes" ) ) >= 15 ) ) {
+ const int intensity = cur.get_field_intensity();
+
+--- a/src/memorial_logger.cpp
++++ b/src/memorial_logger.cpp
+@@ -79,6 +79,7 @@
+ static const trap_str_id tr_snake( "tr_snake" );
+ static const trap_str_id tr_glass_pit( "tr_glass_pit" );
+
++static const trait_id trait_THRESH_REAL_VAMP( "THRESH_REAL_VAMP" );
+ static const trait_id trait_CANNIBAL( "CANNIBAL" );
+ static const trait_id trait_PSYCHOPATH( "PSYCHOPATH" );
+ static const trait_id trait_SAPIOVORE( "SAPIOVORE" );
+@@ -488,6 +488,7 @@
+ character_id ch = e.get<character_id>( "killer" );
+ if( ch == g->u.getID() ) {
+ std::string name = e.get<cata_variant_type::string>( "victim_name" );
++ bool vampire = g->u.has_trait( trait_THRESH_REAL_VAMP );
+ bool cannibal = g->u.has_trait( trait_CANNIBAL );
+ bool psycho = g->u.has_trait( trait_PSYCHOPATH );
+ if( g->u.has_trait( trait_SAPIOVORE ) ) {
+@@ -512,6 +512,10 @@
+ add( pgettext( "memorial_male", "Killed an innocent, %s." ),
+ pgettext( "memorial_female", "Killed an innocent, %s." ),
+ name );
++ } else if( vampire ) {
++ add( pgettext( "memorial_male", "Killed an innocent human, %s." ),
++ pgettext( "memorial_female", "Killed an innocent human, %s." ),
++ name );
+ } else {
+ add( pgettext( "memorial_male",
+ "Killed an innocent person, %s, in cold blood and "
+
+--- a/src/morale_types.cpp
++++ b/src/morale_types.cpp
+@@ -36,6 +36,7 @@
+ const morale_type MORALE_CRAVING_MARLOSS( "morale_craving_marloss" );
+ const morale_type MORALE_FOOD_BAD( "morale_food_bad" );
+ const morale_type MORALE_CANNIBAL( "morale_cannibal" );
++const morale_type MORALE_VAMPIRE( "morale_vampire" );
+ const morale_type MORALE_VEGETARIAN( "morale_vegetarian" );
+ const morale_type MORALE_MEATARIAN( "morale_meatarian" );
+ const morale_type MORALE_ANTIFRUIT( "morale_antifruit" );
+
+--- a/src/morale_types.h
++++ b/src/morale_types.h
+@@ -62,6 +62,7 @@
+ extern const morale_type MORALE_CRAVING_MARLOSS;
+ extern const morale_type MORALE_FOOD_BAD;
+ extern const morale_type MORALE_CANNIBAL;
++extern const morale_type MORALE_VAMPIRE;
+ extern const morale_type MORALE_VEGETARIAN;
+ extern const morale_type MORALE_MEATARIAN;
+ extern const morale_type MORALE_ANTIFRUIT;
+
+--- a/src/mutation.cpp
++++ b/src/mutation.cpp
+@@ -80,6 +80,7 @@
+ static const trait_id trait_STR_ALPHA( "STR_ALPHA" );
+ static const trait_id trait_THRESH_MARLOSS( "THRESH_MARLOSS" );
+ static const trait_id trait_THRESH_MYCUS( "THRESH_MYCUS" );
++static const trait_id trait_VAMP_SKIN( "VAMP_SKIN" );
+ static const trait_id trait_TREE_COMMUNION( "TREE_COMMUNION" );
+ static const trait_id trait_VOMITOUS( "VOMITOUS" );
+ static const trait_id trait_WEB_WEAVER( "WEB_WEAVER" );
+@@ -860,6 +860,11 @@
+ if( !mutagen ) {
+ return;
+ }
++ if( has_trait( trait_VAMP_SKIN ) ) {
++ add_msg_if_player( m_good, _( "Your Vampire blood quickly destroys the mutagenic contagion." ) );
++ remove_effect( effect_accumulated_mutagen );
++ return;
++ }
+ float mut_power = to_turns<float>( mutagen.get_duration() ) / to_turns<float>
+ ( mutagen.get_int_dur_factor() );
+ add_msg_if_player( m_debug, "Mutation accumulation: %.1f", mut_power );
+@@ -904,6 +904,10 @@
+ {
+ bool force_bad = one_in( 3 );
+ bool force_good = false;
++ if( has_trait( trait_VAMP_SKIN ) ) {
++ add_msg_if_player( m_good, _( "Your Vampire blood quickly destroys the mutagenic contagion." ) );
++ return;
++ }
+ if( has_trait( trait_ROBUST ) && force_bad ) {
+ // Robust Genetics gives you a 33% chance for a good mutation,
+ // instead of the 33% chance of a bad one.
+
+--- a/src/npc.cpp
++++ b/src/npc.cpp
+@@ -118,6 +118,7 @@
+ static const trait_id trait_SAPIOVORE( "SAPIOVORE" );
+ static const trait_id trait_SCHIZOPHRENIC( "SCHIZOPHRENIC" );
+ static const trait_id trait_TERRIFYING( "TERRIFYING" );
++static const trait_id trait_THRESH_REAL_VAMP( "THRESH_REAL_VAMP" );
+
+ class monfaction;
+
+@@ -2492,12 +2492,15 @@
+ }
+
+ if( get_killer() == &g->u && ( !guaranteed_hostile() || hit_by_player ) ) {
++ bool vampire = g->u.has_trait( trait_THRESH_REAL_VAMP );
+ bool cannibal = g->u.has_trait( trait_CANNIBAL );
+ bool psycho = g->u.has_trait( trait_PSYCHOPATH ) || g->u.has_trait( trait_KILLER );
+ if( g->u.has_trait( trait_SAPIOVORE ) || psycho ) {
+ // No morale penalty
+ } else if( cannibal ) {
+ g->u.add_morale( MORALE_KILLED_INNOCENT, -5, 0, 2_days, 3_hours );
++ } else if( vampire ) {
++ g->u.add_morale( MORALE_KILLED_INNOCENT, -5, 0, 2_days, 3_hours );
+ } else {
+ g->u.add_morale( MORALE_KILLED_INNOCENT, -100, 0, 2_days, 3_hours );
+ }
+
+--- a/src/player_hardcoded_effects.cpp
++++ b/src/player_hardcoded_effects.cpp
+@@ -105,6 +105,8 @@
+ static const trait_id trait_SEESLEEP( "SEESLEEP" );
+ static const trait_id trait_SCHIZOPHRENIC( "SCHIZOPHRENIC" );
+ static const trait_id trait_THRESH_MYCUS( "THRESH_MYCUS" );
++static const trait_id trait_THRESH_REAL_VAMP( "THRESH_REAL_VAMP" );
++static const trait_id trait_VAMP_SKIN( "VAMP_SKIN" );
+ static const trait_id trait_WATERSLEEP( "WATERSLEEP" );
+
+ static void eff_fun_onfire( player &u, effect &it )
+@@ -841,7 +841,9 @@
+ }
+
+ if( dur > 1800_minutes && one_in( 300 * 512 ) ) {
+- if( !has_trait( trait_NOPAIN ) ) {
++ if( has_trait( trait_VAMP_SKIN ) ) {
++ return;
++ } else if( !has_trait( trait_NOPAIN ) ) {
+ add_msg_if_player( m_bad,
+ _( "Your heart spasms painfully and stops, dragging you back to reality as you die." ) );
+ } else {
+
+--- a/src/suffer.cpp
++++ b/src/suffer.cpp
+@@ -153,6 +153,8 @@
+ static const trait_id trait_TROGLO2( "TROGLO2" );
+ static const trait_id trait_TROGLO3( "TROGLO3" );
+ static const trait_id trait_UNSTABLE( "UNSTABLE" );
++static const trait_id trait_VAMP_CURSE( "VAMP_CURSE" );
++static const trait_id trait_VAMP_SKIN( "VAMP_SKIN" );
+ static const trait_id trait_VOMITOUS( "VOMITOUS" );
+ static const trait_id trait_WEB_SPINNER( "WEB_SPINNER" );
+ static const trait_id trait_WEB_WEAVER( "WEB_WEAVER" );
+@@ -251,7 +251,8 @@
+ if( has_trait( trait_DEBUG_STAMINA ) ) {
+ return;
+ }
+- if( !has_trait( trait_GILLS ) && !has_trait( trait_GILLS_CEPH ) ) {
++ if( !has_trait( trait_GILLS ) && !has_trait( trait_GILLS_CEPH ) &&
++ !has_trait( trait_VAMP_SKIN ) ) {
+ oxygen--;
+ }
+ if( oxygen < 12 && worn_with_flag( flag_REBREATHER ) ) {
+@@ -751,7 +751,8 @@
+ return;
+ }
+
+- if( has_trait( trait_ALBINO ) || has_effect( effect_datura ) || has_trait( trait_SUNBURN ) ) {
++ if( has_trait( trait_ALBINO ) || has_effect( effect_datura ) || has_trait( trait_SUNBURN ) ||
++ has_trait( trait_VAMP_CURSE ) ) {
+ suffer_from_sunburn();
+ }
+
+@@ -778,6 +778,13 @@
+ mod_int_bonus( -4 );
+ mod_per_bonus( -4 );
+ }
++ if( has_trait( trait_VAMP_CURSE ) ) {
++ mod_str_bonus( -4 );
++ mod_dex_bonus( -4 );
++ add_miss_reason( _( "You can't tolerate the sunlight!" ), 4 );
++ mod_int_bonus( -4 );
++ mod_per_bonus( -4 );
++ }
+ }
+
+ std::map<bodypart_id, float> Character::bodypart_exposure()
+@@ -816,7 +816,8 @@
+
+ void Character::suffer_from_sunburn()
+ {
+- if( !has_trait( trait_ALBINO ) && !has_effect( effect_datura ) && !has_trait( trait_SUNBURN ) ) {
++ if( !has_trait( trait_ALBINO ) && !has_effect( effect_datura ) && !has_trait( trait_SUNBURN ) &&
++ !has_trait( trait_VAMP_CURSE ) ) {
+ return;
+ }
+
+@@ -834,6 +834,12 @@
+ return;
+ }
+ sunlight_effect = _( "The sunlight burns" );
++ } else if( has_trait( trait_VAMP_CURSE ) ) {
++ // Sunburn effects occur about 10 times per minute
++ if( !one_turn_in( 6_seconds ) ) {
++ return;
++ }
++ sunlight_effect = _( "The sunlight sears" );
+ }
+
+ // Sunglasses can keep the sun off the eyes.
+@@ -917,7 +917,7 @@
+ }
+
+ // Solar Sensitivity (SUNBURN) trait causes injury to exposed parts
+- if( has_trait( trait_SUNBURN ) ) {
++ if( has_trait( trait_SUNBURN ) || has_trait( trait_VAMP_CURSE ) ) {
+ mod_pain( 1 );
+ // Check exposure of all body parts
+ for( const std::pair<const bodypart_id, float> &bp_exp : bp_exposure ) {
+@@ -1663,7 +1664,7 @@
+
+ healing_factor *= mutation_value( "mending_modifier" );
+
+- if( has_trait( trait_REGEN_LIZ ) ) {
++ if( has_trait( trait_REGEN_LIZ ) || has_trait( trait_VAMP_SKIN ) ) {
+ needs_splint = false;
+ }
+
+
+--- a/data/json/field_type.json
++++ b/data/json/field_type.json
+@@ -299,7 +299,7 @@
+ "dirty_transparency_cache": true,
+ "percent_spread": 10,
+ "outdoor_age_speedup": "0 turns",
+- "immunity_data": { "body_part_env_resistance": [ [ "mouth", 7 ] ] },
++ "immunity_data": { "body_part_env_resistance": [ [ "mouth", 7 ] ], "traits": [ "VAMP_SKIN" ] },
+ "priority": 8,
+ "half_life": "2 minutes",
+ "phase": "gas",
+@@ -385,7 +385,7 @@
+ "outdoor_age_speedup": "3 minutes",
+ "dirty_transparency_cache": true,
+ "has_fume": true,
+- "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ] },
++ "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ], "traits": [ "VAMP_SKIN" ] },
+ "priority": 8,
+ "half_life": "10 minutes",
+ "phase": "gas",
+@@ -414,7 +414,7 @@
+ "outdoor_age_speedup": "0 turns",
+ "dirty_transparency_cache": true,
+ "has_fume": true,
+- "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ] },
++ "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ], [ "eyes", 15 ] ], "traits": [ "VAMP_SKIN" ] },
+ "priority": 8,
+ "half_life": "5 minutes",
+ "phase": "gas",
+@@ -460,7 +460,7 @@
+ "wandering_field": "fd_toxic_gas",
+ "gas_absorption_factor": 15,
+ "dirty_transparency_cache": true,
+- "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ] },
++ "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ], "traits": [ "VAMP_SKIN" ] },
+ "phase": "gas",
+ "display_items": false,
+ "display_field": true,
+@@ -577,7 +577,7 @@
+ "outdoor_age_speedup": "3 minutes",
+ "dirty_transparency_cache": true,
+ "has_fume": true,
+- "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ] },
++ "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ], "traits": [ "VAMP_SKIN" ] },
+ "priority": 8,
+ "half_life": "10 minutes",
+ "phase": "gas",
+@@ -956,7 +956,7 @@
+ "outdoor_age_speedup": "5 minutes",
+ "dirty_transparency_cache": true,
+ "has_fume": true,
+- "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ] },
++ "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ], "traits": [ "VAMP_SKIN" ] },
+ "priority": 8,
+ "half_life": "50 minutes",
+ "phase": "gas",
+@@ -978,7 +978,7 @@
+ "outdoor_age_speedup": "1 minutes",
+ "dirty_transparency_cache": true,
+ "has_fume": true,
+- "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ] },
++ "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ], "traits": [ "VAMP_SKIN" ] },
+ "priority": 8,
+ "half_life": "15 minutes",
+ "phase": "gas",
+@@ -1225,7 +1225,7 @@
+ "outdoor_age_speedup": "3 minutes",
+ "dirty_transparency_cache": true,
+ "has_fume": true,
+- "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ] },
++ "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ], "traits": [ "VAMP_SKIN" ] },
+ "priority": -1,
+ "half_life": "10 minutes",
+ "phase": "gas"
+@@ -1245,7 +1245,7 @@
+ "outdoor_age_speedup": "1 minutes",
+ "dirty_transparency_cache": true,
+ "has_fume": true,
+- "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ] },
++ "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ], "traits": [ "VAMP_SKIN" ] },
+ "priority": 8,
+ "half_life": "30 minutes",
+ "phase": "gas",
+@@ -1267,7 +1267,7 @@
+ "outdoor_age_speedup": "1 minutes",
+ "dirty_transparency_cache": true,
+ "has_fume": true,
+- "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ] },
++ "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ], "traits": [ "VAMP_SKIN" ] },
+ "priority": 8,
+ "half_life": "30 minutes",
+ "phase": "gas",
+
+--- a/data/json/flags.json
++++ b/data/json/flags.json
+@@ -1117,6 +1117,26 @@
+ "context": [ "COMESTIBLE" ]
+ },
+ {
++ "id": "ALLERGEN_HONEY",
++ "type": "json_flag",
++ "context": [ "COMESTIBLE" ]
++ },
++ {
++ "id": "ALLERGEN_ALCOHOL",
++ "type": "json_flag",
++ "context": [ "COMESTIBLE" ]
++ },
++ {
++ "id": "ALLERGEN_FOODSTUFF",
++ "type": "json_flag",
++ "context": [ "COMESTIBLE" ]
++ },
++ {
++ "id": "ALLERGEN_WATER",
++ "type": "json_flag",
++ "context": [ "COMESTIBLE" ]
++ },
++ {
+ "id": "ALLERGEN_JUNK",
+ "type": "json_flag",
+ "context": [ "COMESTIBLE" ]
+@@ -1197,6 +1197,16 @@
+ "context": [ ]
+ },
+ {
++ "id": "VAMPIRISM",
++ "type": "json_flag",
++ "context": [ ]
++ },
++ {
++ "id": "VAMPIRISM_OK",
++ "type": "json_flag",
++ "context": [ ]
++ },
++ {
+ "id": "CASING",
+ "type": "json_flag",
+ "context": [ ]
+
+--- a/data/json/flags_mutation.json
++++ b/data/json/flags_mutation.json
+@@ -128,5 +132,9 @@
+ {
+ "id": "UNARMED_BONUS",
+ "type": "mutation_flag"
++ },
++ {
++ "id": "VAMPIRE",
++ "type": "mutation_flag"
+ }
+ ]
+--- a/data/json/morale_types.json
++++ b/data/json/morale_types.json
+@@ -125,6 +125,11 @@
+ "text": "Ate Human Flesh"
+ },
+ {
++ "id": "morale_vampire",
++ "type": "morale_type",
++ "text": "Drank Human Blood"
++ },
++ {
+ "id": "morale_vegetarian",
+ "type": "morale_type",
+ "text": "Ate Meat"
+
+--- a/data/json/mutations/mutation_ordering.json
++++ b/data/json/mutations/mutation_ordering.json
+@@ -73,6 +73,7 @@
+ "TROGLO2",
+ "TROGLO3",
+ "URSINE_FUR",
++ "VAMP_SKIN",
+ "VISCOUS"
+ ],
+ "order": 1500
+@@ -180,7 +181,7 @@
+ { "id": [ "FLOWERS" ], "order": 5000 },
+ { "id": [ "ELFA_EARS", "FELINE_EARS", "LUPINE_EARS", "URSINE_EARS" ], "order": 5500 },
+ { "id": [ "ANTENNAE", "ANTLERS", "CURVED_HORNS", "HORNS", "POINTED_HORNS" ], "order": 6000 },
+- { "id": [ "COMPOUND_EYES", "ELFAEYES", "FEL_EYE", "LIZ_EYE" ], "order": 6500 },
++ { "id": [ "COMPOUND_EYES", "ELFAEYES", "FEL_EYE", "LIZ_EYE", "REAL_VAMP_EYES" ], "order": 6500 },
+ {
+ "id": [
+ "BEAK",