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* Restore the Infection Immune trait as distinct from Infection ResistantHEADmasterjc_gargma2 days1-0/+155
* Updated to 2021-07-31-0434jc_gargma2 days2-6/+183
* Fix Evac3 Background trait being visisblejc_gargma6 days3-6/+45
* Updated to 2021-07-21-0710jc_gargma12 days2-25/+6
* Updated to 2021-07-19-0945jc_gargma2021-07-191-6/+7
* PKGBUILDjc_gargma2021-07-181-9/+18
* Updated to 2021-07-18-1757jc_gargma2021-07-183-1/+76
* Updated to 2021-06-27-1806jc_gargma2021-07-011-8/+8
* Updated to 2021-06-22-0805jc_gargma2021-06-232-12/+49
* Rebuild for tileset updatejc_gargma2021-06-181-2/+2
* Updated to 2036jc_gargma2021-06-142-52/+4
* Expand vampire patch so vampires take even more damage from sunlightjc_gargma2021-06-132-55/+77
* Updated to 2006jc_gargma2021-06-113-9/+100
* Updated to 1999jc_gargma2021-06-053-5/+54
* Updated to 1918jc_gargma2021-05-313-13/+41
* Add patch and seds to compile with gcc11jc_gargma2021-05-172-0/+19
* Update the PKGBUILDjc_gargma2021-05-171-3/+8
* Update to 1834 because tile no-overwrite commit broke modsjc_gargma2021-05-171-0/+10
* Update to Bright Nights 1820jc_gargma2021-05-164-30/+76
* Update tilesetjc_gargma2021-05-091-2/+2
* Add patch for medical zombie namesjc_gargma2021-05-093-3/+58
* Apply fix for inhaler quest npcs instantly dying on mission acceptjc_gargma2021-05-082-1/+18
* Fix removing duplicate tilesetjc_gargma2021-05-071-1/+1
* Port to Bright Nightsjc_gargma2021-05-0711-562/+195
* Fix more inconsistent ammo namesjc_gargma2021-05-042-2/+24
* Update tilesetjc_gargma2021-05-021-2/+2
* Update custom patch for vampskin mutation layeringjc_gargma2021-04-292-2/+12
* Fix the 20x66mm loudness patchjc_gargma2021-04-262-2/+2
* Add patch to set 20x66mm shot loudness to 160jc_gargma2021-04-264-6/+97
* Add patch for npcs not using certain doorsjc_gargma2021-04-203-5/+30
* Updated vampire stuff namejc_gargma2021-04-181-4/+4
* Add non-legacy UndeadPeople tilesetjc_gargma2021-04-181-2/+21
* Add Map Note colours patchjc_gargma2021-04-164-11/+516
* Add patch for gynoid and vampire custom traitsjc_gargma2021-03-122-2/+30
* Merge CBM fixes into one patchjc_gargma2021-01-257-36/+113
* Add revised stop sleeping on tables patchjc_gargma2021-01-182-1/+59
* Revert the npc sleep on tables patchjc_gargma2021-01-1816-76/+57
* Update ammo names patchjc_gargma2021-01-174-3/+123
* Fix compiler optionsjc_gargma2021-01-161-7/+7
* Rebuild for soundpack updatejc_gargma2021-01-061-2/+2
* Rebuild for 22 casing fixjc_gargma2021-01-062-4/+27
* Updated to official 0.E.3 releasejc_gargma2020-12-134-380/+34
* Offload mods to seperate package - cataclysm-dda-modsjc_gargma2020-11-241-49/+2
* Fix well patchjc_gargma2020-11-132-7/+25
* Apply 0.E.3 changesetjc_gargma2020-11-137-12/+455
* Add patches fot fix lumbermill and community garden liquid spillsjc_gargma2020-10-283-8/+46
* Update maid mod and faction camp expansionjc_gargma2020-09-131-4/+4
* Many rebuilds from mod updatesjc_gargma2020-09-119-17/+101
* Rebuild for several mod updatesjc_gargma2020-08-153-9/+143
* Improve patch namesjc_gargma2020-08-014-6/+6