| Commit message (Collapse) | Author | Age | Files | Lines |
... | |
|
|
|
|
|
| |
Remove obsolete gcc patch
Remove revert-05
Fix bunker shop backport for BN's overmap connection change.
|
|
|
|
| |
Fix two patches for this update.
|
|
|
|
|
| |
Add gcc12 support hotfix.
Disable several non-existent build flags to reduce build warnings.
|
|
|
|
|
| |
Remove gcc11 hack as the unloading liquids crash has been fixed upstream.
Remove smash_fail patch as it has been fixed upstream.
|
| |
|
|
|
|
| |
Fix FMC merchant patch.
|
| |
|
|
|
|
| |
Update tileset.
|
|
|
|
|
| |
Fix revert generic night-vision patch for new update conflict.
Remove obsolete water-breathing section of vampire patch.
|
|
|
|
|
|
|
| |
Fix ammo order patch
Fix revert-no-filth patch
Add revert-remove-hub01-basement patch
Add revert-remove-handload-quality patch
|
|
|
|
|
|
| |
Various patches updated for the addition of ballistic damage.
Add patch to allow helicopters to land on the mi-go landing pad.
Add patch to fix canned beans being listed as merely beans when plural.
|
|
|
|
|
|
| |
Add patch to fix faction food supply calculations.
-The game still fails to track the size of the player faction, but at least this enables manual faction size editing to provide proper estimates.
Add patch to fix inconsistent monster references during npx mission combat encounters.
|
|
|
|
| |
Like first aid kits, she won't actually take them.
|
| |
|
|
|
|
|
| |
Revert change that causes bionics to not be filthy/damaged.
Add patch to remove legagy variable from lowering odds of recruiting via basecamps.
|
| |
|
| |
|
|
|
|
| |
Removed obsolete missing-ammo-frag-effects patch
|
| |
|
|
|
|
| |
Disable tests as workaround for tests broken on updated glibc
|
|
|
|
|
| |
Add patches to allow the fmc broker and tacoma nurse to buy more items.
Disable tests as they are broken with gcc 11.2
|
|
|
|
| |
Revert generic nv and telescopic lens changes.
|
| |
|
| |
|
| |
|
|
|
|
|
|
| |
Port Island Prison updates from DDA.
Port Kindred updates from DDA.
Port Mr Lapin updates from DDA.
|
|
|
|
| |
Fix vampires not ignoring ambient temperature.
|
| |
|
|
|
|
|
| |
Fix the vampirism mod as a result of the new eye colours.
Fix devices in the unlooted, unused shelters from missing batteries.
|
| |
|
|
|
|
| |
Remove two patches made obsolete by these changes.
|
|
|
|
| |
Update npc dialogue patch for a typo in Jack Isherwood quest 1.
|
|
|
|
|
|
|
|
|
| |
Fix drone volume patch.
Remove obsolete quiverfull stairs fix.
Fix dialogue typos.
Fix duplicate Isherwood Farm mission.
Rename custom patch to actually describe the purpose.
Implement faster pain recovery traits.
|
| |
|
|
|
|
| |
Fix restore-removed-traits patch for 2022-01-07-0536
|
| |
|
| |
|
| |
|
|
|
|
| |
Add workaround for two leather recipes having the same recipe ID.
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
Update military base overmap patch
|
|
|
|
|
|
|
| |
Reorganize patches into categories.
Add patch to allow followers to eat from the basecamp stocks from farther away.
-Reduces NPCs being prone to starve on large camps.
Temporarily revert the book changes commit.
|
|
|
|
|
| |
Fix reloaded_50bmg being incorrectly based on .50 match
Add missing military base overmap patch
|
|
|
|
| |
Fixes for electric shears, missing prices, military base overmap
|
|
|
|
|
| |
Fix vampire patch to reject alcohol and foodplace foodstuff.
Fix vampire patch to properly reject 0 nutrition foods.
|
| |
|