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path: root/custom-2.patch
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--- a/data/json/flags.json
+++ b/data/json/flags.json
@@ -1093,6 +1093,11 @@
     "context": [ "COMESTIBLE" ]
   },
   {
+    "id": "ALLERGEN_HONEY",
+    "type": "json_flag",
+    "context": [ "COMESTIBLE" ]
+  },
+  {
     "id": "ALLERGEN_JUNK",
     "type": "json_flag",
     "context": [ "COMESTIBLE" ]
@@ -1173,6 +1173,16 @@
     "context": [  ]
   },
   {
+    "id": "VAMPIRISM",
+    "type": "json_flag",
+    "context": [  ]
+  },
+  {
+    "id": "VAMPIRISM_OK",
+    "type": "json_flag",
+    "context": [  ]
+  },
+  {
     "id": "CASING",
     "type": "json_flag",
     "context": [  ]

--- a/data/json/morale_types.json
+++ b/data/json/morale_types.json
@@ -125,6 +125,11 @@
     "text": "Ate Human Flesh"
   },
   {
+    "id": "morale_vampire",
+    "type": "morale_type",
+    "text": "Drank Human Blood"
+  },
+  {
     "id": "morale_vegetarian",
     "type": "morale_type",
     "text": "Ate Meat"

--- a/src/activity_handlers.cpp
+++ b/src/activity_handlers.cpp
@@ -220,6 +220,7 @@
 static const species_id HUMAN( "HUMAN" );
 static const species_id ZOMBIE( "ZOMBIE" );
 
+static const std::string trait_flag_VAMPIRE( "CANNIBAL" );
 static const std::string trait_flag_CANNIBAL( "CANNIBAL" );
 static const std::string trait_flag_PSYCHOPATH( "PSYCHOPATH" );
 static const std::string trait_flag_SAPIOVORE( "SAPIOVORE" );
@@ -259,6 +260,8 @@
 static const std::string flag_SUPPORTS_ROOF( "SUPPORTS_ROOF" );
 static const std::string flag_TREE( "TREE" );
 static const std::string flag_USE_UPS( "USE_UPS" );
+static const std::string flag_VAMPIRISM( "VAMPIRE" );
+static const std::string flag_VAMPIRISM_OK( "VAMPIRISM_OK" );
 
 using namespace activity_handlers;
 
@@ -651,7 +654,8 @@
                           !corpse.in_species( ZOMBIE ) );
     if( is_human && !( u.has_trait_flag( trait_flag_CANNIBAL ) ||
                        u.has_trait_flag( trait_flag_PSYCHOPATH ) ||
-                       u.has_trait_flag( trait_flag_SAPIOVORE ) ) ) {
+                       u.has_trait_flag( trait_flag_SAPIOVORE ) ||
+                       u.has_trait_flag( trait_flag_VAMPIRE ) ) ) {
         need_confirm( _( "Would you dare desecrate the mortal remains of a fellow human being?" ),
                       butcherable_rating::warn_cannibalism );
     }


--- a/src/character.h
+++ b/src/character.h
@@ -163,6 +163,8 @@
     allergy_weak,
     // Cannibalism (unless psycho/cannibal)
     cannibalism,
+    // Vampirism (unless psycho/cannibal)
+    vampirism,
     // Rotten or not rotten enough (for saprophages)
     rotten,
     // Can provoke vomiting if you already feel nauseous.

--- a/src/consumption.cpp
+++ b/src/consumption.cpp
@@ -108,6 +108,7 @@
 static const trait_id trait_THRESH_LUPINE( "THRESH_LUPINE" );
 static const trait_id trait_THRESH_PLANT( "THRESH_PLANT" );
 static const trait_id trait_THRESH_URSINE( "THRESH_URSINE" );
+static const trait_id trait_VAMP_HUNGER( "VAMP_HUNGER" );
 static const trait_id trait_VEGETARIAN( "VEGETARIAN" );
 static const trait_id trait_WATERSLEEP( "WATERSLEEP" );
 
@@ -114,6 +114,7 @@
 static const std::string flag_HIDDEN_HALLU( "HIDDEN_HALLU" );
 static const std::string flag_ALLERGEN_EGG( "ALLERGEN_EGG" );
 static const std::string flag_ALLERGEN_FRUIT( "ALLERGEN_FRUIT" );
+static const std::string flag_ALLERGEN_HONEY( "ALLERGEN_HONEY" );
 static const std::string flag_ALLERGEN_JUNK( "ALLERGEN_JUNK" );
 static const std::string flag_ALLERGEN_MEAT( "ALLERGEN_MEAT" );
 static const std::string flag_ALLERGEN_MILK( "ALLERGEN_MILK" );
@@ -143,11 +144,17 @@
 static const std::string flag_RAW( "RAW" );
 static const std::string flag_URSINE_HONEY( "URSINE_HONEY" );
 static const std::string flag_USE_EAT_VERB( "USE_EAT_VERB" );
+static const std::string flag_VAMPIRISM( "VAMPIRISM" );
+static const std::string flag_VAMPIRISM_OK( "VAMPIRISM_OK" );
 
 const std::vector<std::string> carnivore_blacklist {{
         flag_ALLERGEN_VEGGY, flag_ALLERGEN_FRUIT, flag_ALLERGEN_WHEAT, flag_ALLERGEN_NUT,
     }
 };
+const std::vector<std::string> vamp_blacklist {{
+        flag_ALLERGEN_VEGGY, flag_ALLERGEN_FRUIT, flag_ALLERGEN_WHEAT, flag_ALLERGEN_NUT, flag_ALLERGEN_MEAT, flag_ALLERGEN_EGG, flag_ALLERGEN_JUNK, flag_ALLERGEN_MILK, flag_ALLERGEN_HONEY,
+    }
+};
 // This ugly temp array is here because otherwise it goes
 // std::vector(char*, char*)->vector(InputIterator,InputIterator) or some such
 const std::array<std::string, 2> temparray {{flag_ALLERGEN_MEAT, flag_ALLERGEN_EGG}};
@@ -719,6 +726,12 @@
                 _( "Eww.  Inedible plant stuff!" ) );
     }
 
+    if( has_trait( trait_VAMP_HUNGER ) && nutrition_for( food ) > 0 &&
+        food.has_any_flag( vamp_blacklist ) && !food.has_flag( flag_VAMPIRISM_OK ) ) {
+        return ret_val<edible_rating>::make_failure( edible_rating::inedible_mutation,
+                _( "Bleh. This isn't blood!" ) );
+    }
+
     if( ( has_trait( trait_HERBIVORE ) || has_trait( trait_RUMINANT ) ) &&
         food.has_any_flag( herbivore_blacklist ) ) {
         // Like non-cannibal, but more strict!
@@ -767,6 +780,12 @@
                          edible_rating::cannibalism );
     }
 
+    if( food.has_flag( flag_VAMPIRISM ) && ( !has_trait_flag( "VAMPIRE" ) &&
+            !has_trait_flag( "CANNIBAL" ) ) ) {
+        add_consequence( _( "The thought of drinking human blood makes you feel sick." ),
+                         edible_rating::vampirism );
+    }
+
     const bool edible = comest->comesttype == comesttype_FOOD || food.has_flag( flag_USE_EAT_VERB );
 
     int food_kcal = compute_effective_nutrients( food ).kcal;
@@ -1116,6 +1135,25 @@
         }
     }
 
+    if( food.has_flag( flag_VAMPIRISM ) ) {
+        const bool cannibal = has_trait( trait_CANNIBAL );
+        const bool psycho = has_trait( trait_PSYCHOPATH );
+        const bool sapiovore = has_trait( trait_SAPIOVORE );
+        const bool vamp = has_trait( trait_VAMP_HUNGER );
+        if( cannibal ) {
+            add_msg_if_player( m_good, _( "You indulge your shameful hunger." ) );
+            add_morale( MORALE_CANNIBAL, 20, 200 );
+        } else if( vamp ) {
+            add_msg_if_player( m_good, _( "You relish drinking the human blood." ) );
+            add_morale( MORALE_VAMPIRE, 30, 300 );
+        } else if( psycho || sapiovore ) {
+            // Nothing - doesn't care enough to print a message
+        } else {
+            add_msg_if_player( m_bad, _( "You feel horrible for drinking the blood of a person." ) );
+            add_morale( MORALE_CANNIBAL, -60, -400, 60_minutes, 30_minutes );
+        }
+    }
+
     // Allergy check for food that is ingested (not gum)
     if( !food.has_flag( "NO_INGEST" ) ) {
         const auto allergy = allergy_type( food );
@@ -1123,6 +1161,11 @@
             add_msg_if_player( m_bad, _( "Yuck!  How can anybody eat this stuff?" ) );
             add_morale( allergy, -75, -400, 30_minutes, 24_minutes );
         }
+        if( allergy != MORALE_NULL && has_trait( trait_VAMP_HUNGER ) ) {
+            add_msg_if_player( m_bad, _( "I can't stomach anything but blood!" ) );
+            add_morale( allergy, -75, -400, 30_minutes, 24_minutes );
+            vomit();
+        }
         if( food.has_flag( flag_ALLERGEN_JUNK ) ) {
             if( has_trait( trait_PROJUNK ) ) {
                 add_msg_if_player( m_good, _( "Mmm, junk food." ) );

--- a/src/game.cpp
+++ b/src/game.cpp
@@ -1008,8 +1008,9 @@
         int iInfoLine = 0;
 
         if( u.has_amount( "holybook_bible1", 1 ) || u.has_amount( "holybook_bible2", 1 ) ||
-            u.has_amount( "holybook_bible3", 1 ) ) {
-            if( !( u.has_trait( trait_id( "CANNIBAL" ) ) || u.has_trait( trait_id( "PSYCHOPATH" ) ) ) ) {
+            u.has_amount( "holybook_bible3", 1 ) || u.has_trait( trait_id( "THRESH_VAMP" ) ) ) {
+            if( !( u.has_trait( trait_id( "CANNIBAL" ) ) || u.has_trait( trait_id( "PSYCHOPATH" ) ) ||
+                   u.has_trait( trait_id( "THRESH_VAMP" ) ) ) ) {
                 vRip.emplace_back( "               _______  ___" );
                 vRip.emplace_back( "              <       `/   |" );
                 vRip.emplace_back( "               >  _     _ (" );

--- a/src/item.cpp
+++ b/src/item.cpp
@@ -3947,6 +3947,7 @@
             case edible_rating::allergy:
             case edible_rating::allergy_weak:
             case edible_rating::cannibalism:
+            case edible_rating::vampirism:
                 ret = c_red;
                 break;
             case edible_rating::rotten:

--- a/src/item_factory.cpp
+++ b/src/item_factory.cpp
@@ -2219,6 +2219,7 @@
             // First allergens:
             // An item is an allergen even if it has trace amounts of allergenic material
             std::make_pair( material_id( "hflesh" ), "CANNIBALISM" ),
+            std::make_pair( material_id( "blood" ), "VAMPIRISM" ),
 
             std::make_pair( material_id( "hflesh" ), "ALLERGEN_MEAT" ),
             std::make_pair( material_id( "iflesh" ), "ALLERGEN_MEAT" ),
@@ -2233,10 +2234,13 @@
             std::make_pair( material_id( "mushroom" ), "ALLERGEN_VEGGY" ),
             std::make_pair( material_id( "milk" ), "ALLERGEN_MILK" ),
             std::make_pair( material_id( "egg" ), "ALLERGEN_EGG" ),
+            std::make_pair( material_id( "honey" ), "ALLERGEN_HONEY" ),
             std::make_pair( material_id( "junk" ), "ALLERGEN_JUNK" ),
             // Not food, but we can keep it here
             std::make_pair( material_id( "wool" ), "ALLERGEN_WOOL" ),
             // Now "made of". Those flags should not be passed
+            std::make_pair( material_id( "blood" ), "VAMPIRISM_OK" ),
+            std::make_pair( material_id( "blood" ), "CARNIVORE_OK" ),
             std::make_pair( material_id( "flesh" ), "CARNIVORE_OK" ),
             std::make_pair( material_id( "hflesh" ), "CARNIVORE_OK" ),
             std::make_pair( material_id( "iflesh" ), "CARNIVORE_OK" ),

--- a/src/iteminfo_query.h
+++ b/src/iteminfo_query.h
@@ -36,6 +36,7 @@
     FOOD_VITAMINS,
     FOOD_VIT_EFFECTS,
     FOOD_CANNIBALISM,
+    FOOD_VAMPIRISM,
     FOOD_TAINT,
     FOOD_POISON,
     FOOD_HALLUCINOGENIC,

--- a/src/memorial_logger.cpp
+++ b/src/memorial_logger.cpp
@@ -80,6 +80,7 @@
 static const trap_str_id tr_snake( "tr_snake" );
 static const trap_str_id tr_glass_pit( "tr_glass_pit" );
 
+static const trait_id trait_THRESH_VAMP( "THRESH_VAMP" );
 static const trait_id trait_CANNIBAL( "CANNIBAL" );
 static const trait_id trait_PSYCHOPATH( "PSYCHOPATH" );
 static const trait_id trait_SAPIOVORE( "SAPIOVORE" );
@@ -486,6 +487,7 @@
             character_id ch = e.get<character_id>( "killer" );
             if( ch == g->u.getID() ) {
                 std::string name = e.get<cata_variant_type::string>( "victim_name" );
+                bool vampire = g->u.has_trait( trait_THRESH_VAMP );
                 bool cannibal = g->u.has_trait( trait_CANNIBAL );
                 bool psycho = g->u.has_trait( trait_PSYCHOPATH );
                 if( g->u.has_trait( trait_SAPIOVORE ) ) {
@@ -509,6 +511,10 @@
                     add( pgettext( "memorial_male", "Killed an innocent, %s." ),
                          pgettext( "memorial_female", "Killed an innocent, %s." ),
                          name );
+                } else if( vampire ) {
+                    add( pgettext( "memorial_male", "Killed an innocent human, %s." ),
+                         pgettext( "memorial_female", "Killed an innocent human, %s." ),
+                         name );
                 } else {
                     add( pgettext( "memorial_male",
                                    "Killed an innocent person, %s, in cold blood and "

--- a/src/morale_types.cpp
+++ b/src/morale_types.cpp
@@ -138,6 +139,7 @@
 const morale_type MORALE_CRAVING_MARLOSS( "morale_craving_marloss" );
 const morale_type MORALE_FOOD_BAD( "morale_food_bad" );
 const morale_type MORALE_CANNIBAL( "morale_cannibal" );
+const morale_type MORALE_VAMPIRE( "morale_vampire" );
 const morale_type MORALE_VEGETARIAN( "morale_vegetarian" );
 const morale_type MORALE_MEATARIAN( "morale_meatarian" );
 const morale_type MORALE_ANTIFRUIT( "morale_antifruit" );

--- a/src/npc.cpp
+++ b/src/npc.cpp
@@ -116,6 +116,7 @@
 static const trait_id trait_SAPIOVORE( "SAPIOVORE" );
 static const trait_id trait_SCHIZOPHRENIC( "SCHIZOPHRENIC" );
 static const trait_id trait_TERRIFYING( "TERRIFYING" );
+static const trait_id trait_THRESH_VAMP( "THRESH_VAMP" );
 
 static const std::string flag_NPC_SAFE( "NPC_SAFE" );
 
@@ -2486,12 +2487,15 @@
     }
 
     if( killer == &g->u && ( !guaranteed_hostile() || hit_by_player ) ) {
+        bool vampire = g->u.has_trait( trait_THRESH_VAMP );
         bool cannibal = g->u.has_trait( trait_CANNIBAL );
         bool psycho = g->u.has_trait( trait_PSYCHOPATH );
         if( g->u.has_trait( trait_SAPIOVORE ) || psycho ) {
             // No morale effect
         } else if( cannibal ) {
             g->u.add_morale( MORALE_KILLED_INNOCENT, -5, 0, 2_days, 3_hours );
+        } else if( vampire ) {
+            g->u.add_morale( MORALE_KILLED_INNOCENT, -5, 0, 2_days, 3_hours );
         } else {
             g->u.add_morale( MORALE_KILLED_INNOCENT, -100, 0, 2_days, 3_hours );
         }

--- a/src/morale_types.h
+++ b/src/morale_types.h
@@ -62,6 +62,7 @@
 extern const morale_type MORALE_CRAVING_MARLOSS;
 extern const morale_type MORALE_FOOD_BAD;
 extern const morale_type MORALE_CANNIBAL;
+extern const morale_type MORALE_VAMPIRE;
 extern const morale_type MORALE_VEGETARIAN;
 extern const morale_type MORALE_MEATARIAN;
 extern const morale_type MORALE_ANTIFRUIT;