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--- a/src/npcmove.cpp
+++ b/src/npcmove.cpp
@@ -1871,6 +1871,7 @@
if( !is_player_ally() ) {
// TODO: Make tired NPCs handle sleep offscreen
set_fatigue( 0 );
+ set_sleep_deprivation( 0 );
return npc_undecided;
}
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