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authorjc_gargma <jc_gargma@iserlohn-fortress.net>2022-01-24 21:16:47 -0800
committerjc_gargma <jc_gargma@iserlohn-fortress.net>2022-01-24 21:16:47 -0800
commit911c4fcfb8243d1c9d837850ea1c17b673bf98ac (patch)
tree26ef0e125a1c7851cafa48b8a11382ccdfed836f /vamp_stuff/Modification_Files/NPC/v_npc_responds/ghoul.json
parentChange mod from misc to content pack. (diff)
downloadcataclysm-dda-mod_vampire-stuff-redone-911c4fcfb8243d1c9d837850ea1c17b673bf98ac.tar.xz
Port back a number of fixes and cleanups from my attempt to port the mod to DDA.
Diffstat (limited to 'vamp_stuff/Modification_Files/NPC/v_npc_responds/ghoul.json')
-rw-r--r--vamp_stuff/Modification_Files/NPC/v_npc_responds/ghoul.json30
1 files changed, 15 insertions, 15 deletions
diff --git a/vamp_stuff/Modification_Files/NPC/v_npc_responds/ghoul.json b/vamp_stuff/Modification_Files/NPC/v_npc_responds/ghoul.json
index d129ecb..ba22b1e 100644
--- a/vamp_stuff/Modification_Files/NPC/v_npc_responds/ghoul.json
+++ b/vamp_stuff/Modification_Files/NPC/v_npc_responds/ghoul.json
@@ -1,7 +1,7 @@
[
{
"id": [ "TALK_FRIEND", "TALK_GIVE_ITEM", "TALK_USE_ITEM", "TALK_RADIO" ],
- "note": "Check if the player is a vampire, not busy, and in person with a follower.",
+ "//": "Check if the player is a vampire, not busy, and in person with a follower.",
"type": "talk_topic",
"responses": [
{
@@ -21,7 +21,7 @@
},
{
"id": [ "TALK_STRANGER_FRIENDLY", "TALK_STRANGER_NEUTRAL" ],
- "note": "Check if the player is a vampire, not busy, and in person with a friendly or neutral npc.",
+ "//": "Check if the player is a vampire, not busy, and in person with a friendly or neutral npc.",
"type": "talk_topic",
"responses": [
{
@@ -42,11 +42,11 @@
"id": [ "TALK_GHOULIFY_MENU_ALLY", "TALK_GHOULIFY_MENU_FRIENDLY" ],
"type": "talk_topic",
"dynamic_line": "What is it?",
- "note": "The mutually-exclusive trait queries look identical on purpose for role-playing reasons.",
+ "//": "The mutually-exclusive trait queries look identical on purpose for role-playing reasons.",
"responses": [
{
"text": "Would you mind becoming my servant?",
- "note": "humans with vampire hostile traits will refuse and possibly attack you for merely being asked to become a ghoul.",
+ "//": "humans with vampire hostile traits will refuse and possibly attack you for merely being asked to become a ghoul.",
"condition": {
"and": [
{ "not":
@@ -76,7 +76,7 @@
},
{
"text": "Would you mind becoming my servant?",
- "note": "allied humans need to be convinced to become a ghoul.",
+ "//": "allied humans need to be convinced to become a ghoul.",
"condition": {
"and": [
{ "not":
@@ -108,7 +108,7 @@
},
{
"text": "Would you mind becoming my servant?",
- "note": "non-allied humans need to be convinced to become a ghoul.",
+ "//": "non-allied humans need to be convinced to become a ghoul.",
"condition": {
"and": [
{ "not":
@@ -141,7 +141,7 @@
},
{
"text": "*Forcefully make ghoul*",
- "note": "Make ghoul by force. Humans.",
+ "//": "Make ghoul by force. Humans.",
"condition": { "and": [
{ "not": { "npc_has_trait": "THRESH_VAMP" } },
{ "not": { "npc_has_trait": "VAMP_GHOUL" } },
@@ -157,7 +157,7 @@
"id": [ "TALK_GHOULIFY_ALLY_ACCEPT", "TALK_GHOULIFY_FRIENDLY_ACCEPT" ],
"type": "talk_topic",
"dynamic_line": "Hmmm, so if I serve you I get to become stronger and live forever? That sounds pretty good.",
- "note": "A human was convinced to become a ghoul. NPC gains the Ghoul mutation and joins the player's faction. Player should take a small amount of damage.",
+ "//": "A human was convinced to become a ghoul. NPC gains the Ghoul mutation and joins the player's faction. Player should take a small amount of damage.",
"responses": [
{
"text": "*You bite your wrist, and slowly feed them some blood*",
@@ -174,7 +174,7 @@
"id": [ "TALK_GHOULIFY_ALLY_ACCEPT_AFTERMATH", "TALK_GHOULIFY_FRIENDLY_ACCEPT_AFTERMATH" ],
"type": "talk_topic",
"dynamic_line": "Wow~ This is great. Um, yes, I will serve you loyally, Mistress.",
- "note": "The human is now a ghoul.",
+ "//": "The human is now a ghoul.",
"responses": [
{ "text": "I am sure you will.", "topic": "TALK_DONE" }
]
@@ -183,7 +183,7 @@
"id": [ "TALK_GHOULIFY_ALLY_REFUSE", "TALK_GHOULIFY_FRIENDLY_REFUSE" ],
"type": "talk_topic",
"dynamic_line": "I'd rather not.",
- "note": "The human refuses to become a ghoul, and will not change their mind...willingly.",
+ "//": "The human refuses to become a ghoul, and will not change their mind...willingly.",
"responses": [
{ "text": "Nevermind.", "topic": "TALK_DONE" }
]
@@ -192,7 +192,7 @@
"id": [ "TALK_GHOULIFY_BADTRAIT_REFUSE" ],
"type": "talk_topic",
"dynamic_line": "Not a chance, vampire.",
- "note": "The human angrily refuses to become a ghoul, and will not change their mind...willingly.",
+ "//": "The human angrily refuses to become a ghoul, and will not change their mind...willingly.",
"responses": [
{ "text": "I shouldn't have asked...", "topic": "TALK_DONE" }
]
@@ -201,7 +201,7 @@
"id": [ "TALK_GHOULIFY_BADTRAIT_ATTACK" ],
"type": "talk_topic",
"dynamic_line": "I'll never become a slave to a monster. I'll kill you, vampire!",
- "note": "The human is very angry.",
+ "//": "The human is very angry.",
"responses": [
{ "text": "Not if I kill you first!", "topic": "TALK_DONE", "effect": "hostile" }
]
@@ -210,7 +210,7 @@
"id": [ "TALK_GHOULIFY_BY_FORCE_HUMAN" ],
"type": "talk_topic",
"dynamic_line": "Wh-what are you...",
- "note": "You caught your human companion off-guard. Attempt to forcefully make them into a ghoul, though they might be able to avoid you if strong, fast, or hard to grab.",
+ "//": "You caught your human companion off-guard. Attempt to forcefully make them into a ghoul, though they might be able to avoid you if strong, fast, or hard to grab.",
"responses": [
{
"text": "*Bite your wrist and attempt to force your vitae down their throat*",
@@ -264,7 +264,7 @@
},
{
"id": [ "TALK_STRANGER_WARY", "TALK_STRANGER_SCARED" ],
- "note": "Check if the player is a vampire, not busy, and in person with a wary or scared npc.",
+ "//": "Check if the player is a vampire, not busy, and in person with a wary or scared npc.",
"type": "talk_topic",
"responses": [
{
@@ -286,7 +286,7 @@
},
{
"id": [ "TALK_STRANGER_AGGRESSIVE" ],
- "note": "Check if the player is a vampire, not busy, and in person with a near-hostile npc.",
+ "//": "Check if the player is a vampire, not busy, and in person with a near-hostile npc.",
"type": "talk_topic",
"responses": [
{