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authorjc_gargma <jc_gargma@iserlohn-fortress.net>2021-08-01 18:12:35 -0700
committerjc_gargma <jc_gargma@iserlohn-fortress.net>2021-08-01 18:12:35 -0700
commit9764f048d585e4fcec437bf1c2c88bf8bb38ceff (patch)
tree1d39f5328c0c3201a8844e191c53b9568b65e606 /vamp_stuff/Modification_Files/Spells/Hemomancer
parentAdd increments to hemomancy spells so they actually gain from leveling up. (diff)
downloadcataclysm-dda-mod_vampire-stuff-redone-9764f048d585e4fcec437bf1c2c88bf8bb38ceff.tar.xz
Fix some ints that were set as floats
Diffstat (limited to 'vamp_stuff/Modification_Files/Spells/Hemomancer')
-rw-r--r--vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T2.json12
1 files changed, 6 insertions, 6 deletions
diff --git a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T2.json b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T2.json
index dcd37cc..81ce9f1 100644
--- a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T2.json
+++ b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T2.json
@@ -8,20 +8,20 @@
"difficulty": 2,
"max_level": 10,
"energy_source": "HP",
- "base_energy_cost": 1.5,
- "energy_increment": 0.5,
+ "base_energy_cost": 1,
+ "energy_increment": 1,
"final_energy_cost": 10,
"effect": "projectile_attack",
"valid_targets": [ "hostile", "ally", "ground" ],
- "min_range": 5.5,
- "range_increment": 0.5,
+ "min_range": 5,
+ "range_increment": 0.6,
"max_range": 10,
"min_aoe": 2,
"aoe_increment": 1,
"max_aoe": 10,
"field_id": "fd_puddleb",
- "min_field_intensity": 1.2,
- "field_intensity_increment": 0.2,
+ "min_field_intensity": 1,
+ "field_intensity_increment": 0.25,
"max_field_intensity": 3,
"base_casting_time": 125,
"flags": [ "VERBAL", "NO_LEGS" ]