summaryrefslogtreecommitdiff
path: root/vamp_stuff/Modification_Files/Spells/Hemomancer
diff options
context:
space:
mode:
authorjc_gargma <jc_gargma@iserlohn-fortress.net>2021-09-16 22:16:12 -0700
committerjc_gargma <jc_gargma@iserlohn-fortress.net>2021-09-16 22:16:12 -0700
commitf25615614c167184a74977120084e83921d0962e (patch)
tree20e7b41ae3811125f2f23c9437612cbf39e5eb49 /vamp_stuff/Modification_Files/Spells/Hemomancer
parentIncrease the blood field chance on blood tide and blood wave. (diff)
downloadcataclysm-dda-mod_vampire-stuff-redone-f25615614c167184a74977120084e83921d0962e.tar.xz
Increase the rate at which blood tide/wave scale up blood splatter.
Diffstat (limited to 'vamp_stuff/Modification_Files/Spells/Hemomancer')
-rw-r--r--vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T4.json4
1 files changed, 2 insertions, 2 deletions
diff --git a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T4.json b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T4.json
index e0b7961..45e97d8 100644
--- a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T4.json
+++ b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T4.json
@@ -25,7 +25,7 @@
"base_casting_time": 225,
"field_id": "fd_blood",
"min_field_intensity": 1,
- "field_intensity_increment": 0.06,
+ "field_intensity_increment": 0.1,
"max_field_intensity": 2,
"field_chance": 65,
"flags": [ "SOMATIC", "NO_LEGS" ]
@@ -71,7 +71,7 @@
"max_aoe": 10,
"field_id": "fd_blood",
"min_field_intensity": 1,
- "field_intensity_increment": 0.35,
+ "field_intensity_increment": 0.1,
"max_field_intensity": 2,
"field_chance": 65,
"base_casting_time": 500,