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-rw-r--r--vamp_stuff/Modification Files/Locations/-Essentials/v_locationmap.json40
-rw-r--r--vamp_stuff/Modification Files/Locations/-Essentials/v_overmap_special.json240
-rw-r--r--vamp_stuff/Modification Files/Locations/-Essentials/v_overmap_terrain.json290
-rw-r--r--vamp_stuff/Modification Files/Locations/-Essentials/v_ter_furn.json43
4 files changed, 0 insertions, 613 deletions
diff --git a/vamp_stuff/Modification Files/Locations/-Essentials/v_locationmap.json b/vamp_stuff/Modification Files/Locations/-Essentials/v_locationmap.json
deleted file mode 100644
index 4eac574..0000000
--- a/vamp_stuff/Modification Files/Locations/-Essentials/v_locationmap.json
+++ /dev/null
@@ -1,40 +0,0 @@
-[{
- "id": "crypt_map",
- "type": "GENERIC",
- "category": "books",
- "name": "crypt map",
- "description": "This odd, hand drawn map points the crypts in its range. There's no actual road going there, but it's an enough information for you.",
- "weight": 30,
- "volume": 1,
- "price": 0,
- "to_hit": -1,
- "material": "paper",
- "symbol": "#",
- "color": "red",
- "use_action": {
- "type": "reveal_map",
- "radius": 180,
- "terrain": ["crypt1", "crypt2"],
- "message": "You add the Crypt(s) to your map."
- }
- }, {
- "id": "vampcave_map",
- "type": "GENERIC",
- "category": "books",
- "name": "cove map",
- "description": "This odd, hand drawn map only points the vampire cove. There's no actual road going there, but it's an enough information for you.",
- "weight": 50,
- "volume": 1,
- "price": 0,
- "to_hit": -1,
- "material": "paper",
- "symbol": "#",
- "color": "red",
- "use_action": {
- "type": "reveal_map",
- "radius": 180,
- "terrain": ["vampcave_entrance"],
- "message": "You add the Vampire Cove to your map."
- }
- }
-]
diff --git a/vamp_stuff/Modification Files/Locations/-Essentials/v_overmap_special.json b/vamp_stuff/Modification Files/Locations/-Essentials/v_overmap_special.json
deleted file mode 100644
index 2006e8b..0000000
--- a/vamp_stuff/Modification Files/Locations/-Essentials/v_overmap_special.json
+++ /dev/null
@@ -1,240 +0,0 @@
-[
- {
- "id": "Wasteland Outskirts",
- "locations": [ "forest" ],
- "flags": [ "UNIQUE" ],
- "occurrences": [ 25, 100 ],
- "overmaps": [
- { "overmap": "wo3_north", "point": [ 0, 0, 0 ] },
- { "overmap": "wo2_north", "point": [ 1, 0, 0 ] },
- { "overmap": "wo1_north", "point": [ 2, 0, 0 ] },
- { "overmap": "wo6_north", "point": [ 0, 1, 0 ] },
- { "overmap": "wo5_north", "point": [ 1, 1, 0 ] },
- { "overmap": "wo4_north", "point": [ 2, 1, 0 ] },
- { "overmap": "wo9_north", "point": [ 0, 2, 0 ] },
- { "overmap": "wo8_north", "point": [ 1, 2, 0 ] },
- { "overmap": "wo7_north", "point": [ 2, 2, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "id": "Memorial Crypt",
- "locations": [ "forest" ],
- "flags": [ "UNIQUE" ],
- "occurrences": [ 75, 100 ],
- "overmaps": [ { "overmap": "crypt1_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt1_b1_north", "point": [ 0, 0, -1 ] } ],
- "type": "overmap_special"
- },
- {
- "id": "Eye Crypt",
- "locations": [ "forest" ],
- "flags": [ "UNIQUE" ],
- "occurrences": [ 75, 100 ],
- "overmaps": [ { "overmap": "crypt2_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt2_b1_north", "point": [ 0, 0, -1 ] } ],
- "type": "overmap_special"
- },
- {
- "id": "Vampire Cove",
- "locations": [ "forest" ],
- "flags": [ "UNIQUE" ],
- "occurrences": [ 20, 100 ],
- "overmaps": [
- { "overmap": "vampcave_entrance_north", "point": [ 0, 0, 0 ] },
- { "overmap": "vampcave_corridor1_north", "point": [ 0, 0, -1 ] },
- { "overmap": "vampcave_corridor2_north", "point": [ 0, 1, -1 ] },
- { "overmap": "vampcave_basement_north", "point": [ 0, 1, -2 ] }
- ],
- "type": "overmap_special"
- },
- {
- "id": "Pedestal - Bloodrune",
- "locations": [ "forest", "field" ],
- "occurrences": [ 0, 3 ],
- "overmaps": [ { "overmap": "bloodrune_pedestal_north", "point": [ 0, 0, 0 ] } ],
- "type": "overmap_special"
- },
- {
- "id": "Gravesite - Wild",
- "locations": [ "forest", "field" ],
- "occurrences": [ 0, 5 ],
- "overmaps": [ { "overmap": "gravesite1_north", "point": [ 0, 0, 0 ] } ],
- "type": "overmap_special"
- },
- {
- "id": "bhole",
- "locations": [ "field" ],
- "occurrences": [ 0, 3 ],
- "overmaps": [
- { "overmap": "bloodhole_north", "point": [ 0, 0, 0 ] },
- { "overmap": "bloodhole_bottom_north", "point": [ 0, 0, -1 ] },
- { "overmap": "bloodhole_lair_north", "point": [ 0, 0, -2 ] }
- ],
- "type": "overmap_special"
- },
- {
- "id": "Vampirus",
- "locations": [ "forest" ],
- "occurrences": [ 0, 2 ],
- "overmaps": [ { "overmap": "vampirus", "point": [ 0, 0, 0 ] }, { "overmap": "vampirus_prison_up", "point": [ 0, 0, -1 ] } ],
- "type": "overmap_special"
- },
- {
- "//": "Hamlets consist of 0-6 houses. No other structures.",
- "id": "Ghost Hamlet 1",
- "locations": [ "forest" ],
- "flags": [ "UNIQUE" ],
- "occurrences": [ 75, 100 ],
- "overmaps": [
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 2, 0, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 2, 1, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "//": "Hamlets consist of 0-6 houses. No other structures.",
- "id": "Ghost Hamlet 2",
- "locations": [ "forest" ],
- "flags": [ "UNIQUE" ],
- "occurrences": [ 75, 100 ],
- "overmaps": [
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "//": "Hamlets consist of 0-6 houses. No other structures.",
- "id": "Ghost Hamlet 3",
- "locations": [ "forest" ],
- "flags": [ "UNIQUE" ],
- "occurrences": [ 75, 100 ],
- "overmaps": [
- { "overmap": "ghost_townhousesouth_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "//": "Village consists of 0-16 abandoned houses and a church.",
- "id": "Ghost Village 1",
- "locations": [ "forest" ],
- "flags": [ "UNIQUE" ],
- "occurrences": [ 50, 100 ],
- "overmaps": [
- { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -1, 1, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -2, 1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -3, 2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 2, 2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 1, -1, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 2, -1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, -1, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 2, -2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 2, -3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 1, -3, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "//": "Village consists of 0-16 abandoned houses and a church.",
- "id": "Ghost VIllage 2",
- "locations": [ "forest" ],
- "flags": [ "UNIQUE" ],
- "occurrences": [ 50, 100 ],
- "overmaps": [
- { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 2, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 2, 3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -1, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -1, -1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 0, -1, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 2, -2, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 2, -3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 1, -4, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 2, -4, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 3, -4, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 3, -3, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "//": "Town consists of 0-40 abandoned houses, a church and some manorial buildings. The largest pseudo-generated structure you'll ever met in this mod.",
- "id": "Ghost Town",
- "locations": [ "forest" ],
- "flags": [ "UNIQUE" ],
- "occurrences": [ 25, 100 ],
- "overmaps": [
- { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, 2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 0, 3, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -1, 3, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -2, 3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 4, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ -2, 4, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -2, 5, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 5, 0 ] },
- { "overmap": "ghost_townservice_north", "point": [ 1, 1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 2, 1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 3, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 3, 2, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 2, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 2, 3, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -1, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -2, 2, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 2, 0 ] },
- { "overmap": "ghost_townservice_north", "point": [ -1, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -2, 0, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ -2, 1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ -1, -1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -2, -1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -2, -2, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -1, -3, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -2, -3, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -3, -3, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -3, -2, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -4, -3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -4, -4, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ -3, -4, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -2, -5, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -3, -5, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -4, -5, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -5, -5, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -5, -4, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -2, -4, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ -1, -4, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -1, -2, 0 ] }
- ],
- "type": "overmap_special"
- }
-]
diff --git a/vamp_stuff/Modification Files/Locations/-Essentials/v_overmap_terrain.json b/vamp_stuff/Modification Files/Locations/-Essentials/v_overmap_terrain.json
deleted file mode 100644
index ac23a1a..0000000
--- a/vamp_stuff/Modification Files/Locations/-Essentials/v_overmap_terrain.json
+++ /dev/null
@@ -1,290 +0,0 @@
-[{
- "id": "crypt1",
- "type": "overmap_terrain",
- "name": "Memorial Crypt",
- "sym": "n",
- "color": "black",
- "see_cost": 20,
- "mondensity": 0,
- "extras": "build"
- }, {
- "id": "crypt1_b1",
- "type": "overmap_terrain",
- "name": "Memorial Crypt Basement",
- "sym": "n",
- "color": "black",
- "see_cost": 20,
- "mondensity": 0,
- "extras": "build"
- }, {
- "id": "crypt2",
- "type": "overmap_terrain",
- "name": "Eye Crypt",
- "sym": "n",
- "color": "black",
- "see_cost": 20,
- "mondensity": 0,
- "extras": "build"
- }, {
- "id": "crypt2_b1",
- "type": "overmap_terrain",
- "name": "Eye Crypt Basement",
- "sym": "n",
- "color": "black",
- "see_cost": 20,
- "mondensity": 0,
- "extras": "build"
- }, {
- "id": "vampcave_entrance",
- "type": "overmap_terrain",
- "name": "Vampire Cove - Entrance",
- "sym": "+",
- "color": "black",
- "see_cost": 20,
- "mondensity": 0,
- "extras": "build"
- }, {
- "id": "vampcave_corridor1",
- "type": "overmap_terrain",
- "name": "Vampire Cove - Corridor",
- "sym": "+",
- "color": "black",
- "see_cost": 20,
- "mondensity": 0,
- "extras": "build"
- }, {
- "id": "vampcave_corridor2",
- "type": "overmap_terrain",
- "name": "Vampire Cove - Corridor",
- "sym": "+",
- "color": "black",
- "see_cost": 20,
- "mondensity": 0,
- "extras": "build"
- }, {
- "id": "vampcave_basement",
- "type": "overmap_terrain",
- "name": "Vampire Cove - Basement",
- "sym": "+",
- "color": "black",
- "see_cost": 20,
- "mondensity": 0,
- "extras": "build"
- }, {
- "id": "gravesite1",
- "type": "overmap_terrain",
- "name": "graveyard",
- "sym": ".",
- "color": "brown",
- "see_cost": 5,
- "mondensity": 0,
- "extras": "build"
- }, {
- "id": "bloodrune_pedestal",
- "type": "overmap_terrain",
- "name": "field",
- "sym": ".",
- "color": "brown",
- "see_cost": 5,
- "mondensity": 0,
- "extras": "build"
- }, {
- "id": "bloodhole",
- "type": "overmap_terrain",
- "name": "field",
- "sym": ".",
- "color": "brown",
- "see_cost": 2,
- "mondensity": 0,
- "extras": "build"
- }, {
- "id": "bloodhole_bottom",
- "type": "overmap_terrain",
- "name": "blood residue",
- "sym": ".",
- "color": "red",
- "see_cost": 5,
- "mondensity": 0,
- "extras": "build"
- }, {
- "id": "bloodhole_lair",
- "type": "overmap_terrain",
- "name": "leech lair",
- "sym": ".",
- "color": "red",
- "see_cost": 5,
- "mondensity": 0,
- "extras": "build"
- }, {
- "id": "wo3",
- "type": "overmap_terrain",
- "name": "wasteland outskirts",
- "sym": "+",
- "color": "light_gray",
- "see_cost": 20,
- "mondensity": 0,
- "extras": "build"
- }, {
- "id": "wo2",
- "type": "overmap_terrain",
- "name": "wasteland outskirts",
- "sym": "+",
- "color": "light_gray",
- "see_cost": 20,
- "mondensity": 0,
- "extras": "build"
- }, {
- "id": "wo1",
- "type": "overmap_terrain",
- "name": "wasteland outskirts",
- "sym": "+",
- "color": "light_gray",
- "see_cost": 20,
- "mondensity": 0,
- "extras": "build"
- }, {
- "id": "wo6",
- "type": "overmap_terrain",
- "name": "wasteland outskirts",
- "sym": "+",
- "color": "light_gray",
- "see_cost": 20,
- "mondensity": 0,
- "extras": "build"
- }, {
- "id": "wo5",
- "type": "overmap_terrain",
- "name": "wasteland outskirts",
- "sym": "+",
- "color": "light_gray",
- "see_cost": 20,
- "mondensity": 0,
- "extras": "build"
- }, {
- "id": "wo4",
- "type": "overmap_terrain",
- "name": "wasteland outskirts",
- "sym": "+",
- "color": "light_gray",
- "see_cost": 20,
- "mondensity": 0,
- "extras": "build"
- }, {
- "id": "wo9",
- "type": "overmap_terrain",
- "name": "wasteland outskirts",
- "sym": "+",
- "color": "light_gray",
- "see_cost": 20,
- "mondensity": 0,
- "extras": "build"
- }, {
- "id": "wo8",
- "type": "overmap_terrain",
- "name": "wasteland outskirts",
- "sym": "+",
- "color": "light_gray",
- "see_cost": 20,
- "mondensity": 0,
- "extras": "build"
- }, {
- "id": "wo7",
- "type": "overmap_terrain",
- "name": "wasteland outskirts",
- "sym": "+",
- "color": "light_gray",
- "see_cost": 20,
- "mondensity": 0,
- "extras": "build"
- }, {
- "type": "overmap_terrain",
- "id": "ghost_townhousenorth",
- "name": "forest",
- "sym": "F",
- "color": "green",
- "see_cost": 5,
- "extras": "field"
- }, {
- "type": "overmap_terrain",
- "id": "ghost_townhousesouth",
- "name": "forest",
- "sym": "F",
- "color": "green",
- "see_cost": 5,
- "extras": "field"
- }, {
- "type": "overmap_terrain",
- "id": "ghost_townhousewest",
- "name": "forest",
- "sym": "F",
- "color": "green",
- "see_cost": 5,
- "extras": "field"
- }, {
- "type": "overmap_terrain",
- "id": "ghost_townhouseeast",
- "name": "forest",
- "sym": "F",
- "color": "green",
- "see_cost": 5,
- "extras": "field"
- }, {
- "type": "overmap_terrain",
- "id": "ghost_townchurch",
- "name": "forest",
- "sym": "F",
- "color": "green",
- "see_cost": 5,
- "extras": "field"
- }, {
- "type": "overmap_terrain",
- "id": "ghost_townroadhor",
- "name": "forest",
- "sym": "F",
- "color": "green",
- "see_cost": 5,
- "extras": "field"
- }, {
- "type": "overmap_terrain",
- "id": "ghost_townroadver",
- "name": "forest",
- "sym": "F",
- "color": "green",
- "see_cost": 5,
- "extras": "field"
- }, {
- "type": "overmap_terrain",
- "id": "ghost_towngardenroad",
- "name": "forest",
- "sym": "F",
- "color": "green",
- "see_cost": 5,
- "extras": "field"
- }, {
- "type": "overmap_terrain",
- "id": "ghost_townservice",
- "name": "forest",
- "sym": "F",
- "color": "green",
- "see_cost": 5,
- "extras": "field"
- }, {
- "type": "overmap_terrain",
- "id": "vampirus",
- "name": "forest",
- "sym": "F",
- "color": "green",
- "see_cost": 5,
- "extras": "build",
- "flags": ["NO_ROTATE"]
- }, {
- "type": "overmap_terrain",
- "id": "vampirus_prison_up",
- "name": "vampirus",
- "sym": "%",
- "color": "red",
- "see_cost": 5,
- "extras": "build",
- "flags": ["NO_ROTATE"]
- }
-]
diff --git a/vamp_stuff/Modification Files/Locations/-Essentials/v_ter_furn.json b/vamp_stuff/Modification Files/Locations/-Essentials/v_ter_furn.json
deleted file mode 100644
index fb70f7b..0000000
--- a/vamp_stuff/Modification Files/Locations/-Essentials/v_ter_furn.json
+++ /dev/null
@@ -1,43 +0,0 @@
-[{
- "type": "terrain",
- "id": "t_blood_sh",
- "description": "A shallow blood residue. It's light, crimson hue denotes intense desaturation from aging.",
- "name": "shallow blood",
- "symbol": "~",
- "color": "light_red",
- "move_cost": 5,
- "flags": ["TRANSPARENT", "LIQUID", "SWIMMABLE"],
- "connects_to": "WATER"
- }, {
- "type": "terrain",
- "id": "t_blood_dp",
- "description": "A deep blood residue. It's light, crimson hue denotes intense desaturation from aging.",
- "name": "deep blood",
- "symbol": "~",
- "color": "red",
- "move_cost": 8,
- "flags": ["TRANSPARENT", "LIQUID", "SWIMMABLE", "DEEP_WATER"],
- "connects_to": "WATER"
- }, {
- "type": "terrain",
- "id": "t_vamp_seal",
- "name": "seal",
- "description": "An invincible force field. A spell could let you go through it, even if its active.",
- "looks_like": "t_slope_down",
- "symbol": "0",
- "color": "white",
- "move_cost": 2,
- "flags": ["TRANSPARENT", "PLACE_ITEM"]
- }, {
- "type": "furniture",
- "id": "f_slope_down_vamp",
- "name": "downward slope",
- "description": "A downward facing slope.",
- "symbol": ">",
- "looks_like": "t_slope_down",
- "color": "brown",
- "move_cost_mod": 0,
- "required_str": -1,
- "flags": ["TRANSPARENT", "NOCOLLIDE", "GOES_DOWN"]
- }
-]