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cataclysm-dda-mod_vampire-stuff-redone.git
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...
*
Update readme.
jc_gargma
2022-01-25
1
-5
/
+8
*
Update immunities
jc_gargma
2022-01-24
1
-14
/
+22
*
Port back a number of fixes and cleanups from my attempt to port the mod to DDA.
jc_gargma
2022-01-24
22
-118
/
+165
*
Change mod from misc to content pack.
jc_gargma
2022-01-21
1
-1
/
+1
*
Add vampire weapons to barbaran style.
jc_gargma
2022-01-21
1
-0
/
+13
*
Fix blood sipper and hammerius to require two hands.
jc_gargma
2022-01-19
1
-4
/
+4
*
Adding the name not required for copy-from martialarts
jc_gargma
2022-01-18
1
-8
/
+0
*
Update readme
jc_gargma
2022-01-15
1
-0
/
+1
*
Update readme.
jc_gargma
2022-01-12
1
-3
/
+8
*
Format the mod_tileset.json
jc_gargma
2022-01-10
1
-353
/
+569
*
More item group clean up.
jc_gargma
2022-01-10
2
-8
/
+21
*
Convert the grave-memories itemgroup additions to a new group instead of havi...
jc_gargma
2022-01-10
3
-146
/
+117
*
Remove obsolete junkshop wares itemgroup.
jc_gargma
2022-01-10
1
-163
/
+0
*
Set the wasteland junk shop to straight up use the FMC merchant wares group r...
jc_gargma
2022-01-10
1
-1
/
+1
*
Undertrader will now occasionally sell recipe books.
jc_gargma
2022-01-10
1
-8
/
+10
*
Add spellbook itemgroups.
jc_gargma
2022-01-10
2
-42
/
+357
*
Clean up the recipe book descriptions.
jc_gargma
2022-01-10
1
-6
/
+24
*
Allow using blood extract to reconstitute blood.
jc_gargma
2022-01-08
1
-2
/
+2
*
Rebalance all blood magic HP costs as they were very high.
jc_gargma
2022-01-08
5
-23
/
+19
*
More summoned item traits.
jc_gargma
2022-01-08
1
-5
/
+7
*
Reduce cost of Blood Surge, increase duration.
jc_gargma
2022-01-08
1
-4
/
+4
*
Add no drop, no salvage, no repair to summoned items.
jc_gargma
2022-01-08
1
-4
/
+38
*
Rebalance Blood Sword.
jc_gargma
2022-01-08
1
-4
/
+4
*
Rebalance Blood Sting using the Magiclysm Necrotic Gaze spell as a guideline ...
jc_gargma
2022-01-08
1
-6
/
+5
*
Somehow this didn't get added last commit.
jc_gargma
2022-01-04
1
-6
/
+6
*
Fix blood diver being in swordsmanship and not ninjutsu.
jc_gargma
2022-01-04
1
-1
/
+1
*
Rename Vampire Vision to Vampire Nightsight
jc_gargma
2022-01-04
2
-2
/
+2
*
Convert blood weapons to use vanilla martial arts instead of custom techniques.
jc_gargma
2022-01-04
4
-16
/
+116
*
Clean up the readme
jc_gargma
2021-12-13
1
-21
/
+26
*
Add a conflict with magiclysm.
jc_gargma
2021-12-13
1
-1
/
+1
*
Utilize the new conflicts field in modinfo.
jc_gargma
2021-12-13
1
-2
/
+3
*
Typo
jc_gargma
2021-11-09
1
-1
/
+1
*
Reduce obfuscation of special overmap terrain.
jc_gargma
2021-11-09
1
-26
/
+26
*
Update for removal of armor category.
jc_gargma
2021-10-22
4
-12
/
+7
*
Fix sound effect on blood synthesis spell.
jc_gargma
2021-10-14
1
-0
/
+1
*
Fix calories of reconstituted synthetic blood.
jc_gargma
2021-10-14
1
-0
/
+1
*
Add more custom spell sprites.
jc_gargma
2021-10-11
6
-2
/
+16
*
Add custom spites to several hemomancer spells.
jc_gargma
2021-10-11
5
-4
/
+14
*
Add Reconstitued Blood + Synthetic + Recipes
jc_gargma
2021-10-04
2
-2
/
+42
*
Update for removal of specialized gunpowders from BN.
jc_gargma
2021-10-03
1
-1
/
+1
*
Convert Blood Transfusion to be less spammy for reals this time.
jc_gargma
2021-09-23
2
-6
/
+11
*
Set the default container for blood back to IV bag.
jc_gargma
2021-09-23
1
-1
/
+1
*
Fix errors in NPC permanently refusing to blood.
jc_gargma
2021-09-22
2
-2
/
+3
*
Fix Weak Scent copying from Terrifying.
jc_gargma
2021-09-21
1
-1
/
+1
*
Add custom sound descriptions for blood dagger and blood tide.
jc_gargma
2021-09-21
2
-0
/
+2
*
Update readme.
jc_gargma
2021-09-18
1
-1
/
+3
*
Various typos and errors fixed so ghouling actually works.
jc_gargma
2021-09-18
1
-12
/
+13
*
Make the Ghoul and Thrall traits mixed.
jc_gargma
2021-09-18
1
-0
/
+2
*
Ghouling has finally arrived.
jc_gargma
2021-09-18
2
-19
/
+235
*
Forcefully blood drinking from mutants can now...succeed?
jc_gargma
2021-09-18
1
-11
/
+24
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