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* More balancing.jc_gargma2022-02-0410-74/+201
| | | | | Add sounds to Hemomancer spells! Redo the hit_you and hit_me random chance spells to use once_in instead of middleman spells.
* min_damage of 0 causes max_damage to apply to all levels.jc_gargma2022-02-044-4/+4
| | | | Set min damage to 1.
* Damage cannot be a float. Raise Flow Suppression DoT damage to 3.jc_gargma2022-02-041-2/+2
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* Typo in bloodling note.jc_gargma2022-02-041-1/+1
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* Major Hemomancer spell balance pass.jc_gargma2022-02-0412-165/+221
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* Typo in blood ascended description.jc_gargma2022-02-031-1/+1
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* Fix typo in summoning greater bloodlings.jc_gargma2022-02-031-1/+1
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* Fix encumbrance being listed twice instead of max_encumbrance.jc_gargma2022-02-021-1/+1
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* Rebalance the encumbrance on equipment with storage space.jc_gargma2022-02-023-7/+11
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* Remove Deft from the vampire trait group.jc_gargma2022-01-302-7/+0
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* Mark Red Iris as an eye_color to make it conflict with other eye colors.jc_gargma2022-01-301-1/+2
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* Brackets.jc_gargma2022-01-301-0/+2
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* Convert automatic vampire traits to a trait group.jc_gargma2022-01-304-185/+45
| | | | | Remove Fleet-Footed from vampir trait group. Moon-lit Grace already reduces movement costs. Remove bonus stealh from Moon-lit Grace. Shadow Meld covers this.
* Add more mutation cancellations for vampire mutations.jc_gargma2022-01-301-6/+26
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* Mark the quest drops as trader_avoid.jc_gargma2022-01-261-3/+6
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* Update readme.jc_gargma2022-01-251-5/+8
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* Update immunitiesjc_gargma2022-01-241-14/+22
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* Port back a number of fixes and cleanups from my attempt to port the mod to DDA.jc_gargma2022-01-2422-118/+165
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* Change mod from misc to content pack.jc_gargma2022-01-211-1/+1
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* Add vampire weapons to barbaran style.jc_gargma2022-01-211-0/+13
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* Fix blood sipper and hammerius to require two hands.jc_gargma2022-01-191-4/+4
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* Adding the name not required for copy-from martialartsjc_gargma2022-01-181-8/+0
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* Update readmejc_gargma2022-01-151-0/+1
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* Update readme.jc_gargma2022-01-121-3/+8
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* Format the mod_tileset.jsonjc_gargma2022-01-101-353/+569
| | | | Merge greater bloodling into the bloodling tile entry.
* More item group clean up.jc_gargma2022-01-102-8/+21
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* Convert the grave-memories itemgroup additions to a new group instead of ↵jc_gargma2022-01-103-146/+117
| | | | having vampire drops in normal graveyards.
* Remove obsolete junkshop wares itemgroup.jc_gargma2022-01-101-163/+0
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* Set the wasteland junk shop to straight up use the FMC merchant wares group ↵jc_gargma2022-01-101-1/+1
| | | | rather than copying it.
* Undertrader will now occasionally sell recipe books.jc_gargma2022-01-101-8/+10
| | | | Clean up Undertrader wares itemgroup.
* Add spellbook itemgroups.jc_gargma2022-01-102-42/+357
| | | | Clean up existing itemgroups with subgroups.
* Clean up the recipe book descriptions.jc_gargma2022-01-101-6/+24
| | | | Add placeholder for tier 2 book.
* Allow using blood extract to reconstitute blood.jc_gargma2022-01-081-2/+2
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* Rebalance all blood magic HP costs as they were very high.jc_gargma2022-01-085-23/+19
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* More summoned item traits.jc_gargma2022-01-081-5/+7
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* Reduce cost of Blood Surge, increase duration.jc_gargma2022-01-081-4/+4
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* Add no drop, no salvage, no repair to summoned items.jc_gargma2022-01-081-4/+38
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* Rebalance Blood Sword.jc_gargma2022-01-081-4/+4
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* Rebalance Blood Sting using the Magiclysm Necrotic Gaze spell as a guideline ↵jc_gargma2022-01-081-6/+5
| | | | for power vs HP cost.
* Somehow this didn't get added last commit.jc_gargma2022-01-041-6/+6
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* Fix blood diver being in swordsmanship and not ninjutsu.jc_gargma2022-01-041-1/+1
| | | | Commas.
* Rename Vampire Vision to Vampire Nightsightjc_gargma2022-01-042-2/+2
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* Convert blood weapons to use vanilla martial arts instead of custom techniques.jc_gargma2022-01-044-16/+116
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* Clean up the readmejc_gargma2021-12-131-21/+26
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* Add a conflict with magiclysm.jc_gargma2021-12-131-1/+1
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* Utilize the new conflicts field in modinfo.jc_gargma2021-12-131-2/+3
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* Typojc_gargma2021-11-091-1/+1
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* Reduce obfuscation of special overmap terrain.jc_gargma2021-11-091-26/+26
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* Update for removal of armor category.jc_gargma2021-10-224-12/+7
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* Fix sound effect on blood synthesis spell.jc_gargma2021-10-141-0/+1
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