Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Increase quench value from blood and synth blood | jc_gargma | 2021-04-18 | 1 | -2/+2 |
* | Remove sticky blood as synth blood powder by-product | jc_gargma | 2021-04-18 | 1 | -1/+0 |
* | Fix Armour pluralizations | jc_gargma | 2021-04-18 | 2 | -6/+6 |
* | Another typo | jc_gargma | 2021-04-10 | 1 | -1/+1 |
* | Typo | jc_gargma | 2021-04-10 | 1 | -1/+1 |
* | Optimize blood ammunition into templates | jc_gargma | 2021-04-09 | 2 | -69/+51 |
* | Many changes to bring the mod more up to date with 0.E.3 | jc_gargma | 2021-04-09 | 9 | -82/+88 |
* | Added recipe for extracting blood from human corpses | jc_gargma | 2021-03-28 | 1 | -2/+34 |
* | Replace the blood extractor with regular tools. | jc_gargma | 2021-03-19 | 4 | -74/+34 |
* | Rebalance blood again. | jc_gargma | 2021-03-18 | 2 | -9/+44 |
* | Fix weapon categories | jc_gargma | 2021-03-18 | 2 | -6/+10 |
* | Allow blood hoods to be used with helmets. | jc_gargma | 2021-03-09 | 4 | -5/+5 |
* | Many updates to get this mod working properly. See the readme. | jc_gargma | 2021-03-09 | 8 | -89/+119 |
* | Fix folder layout | jc_gargma | 2020-09-21 | 1 | -8/+0 |
* | Initial commit | jc_gargma | 2020-09-12 | 18 | -0/+1940 |