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* Rebalance the Blood Sword.jc_gargma2022-02-231-10/+8
* Update immunitiesjc_gargma2022-01-241-14/+22
* Add vampire weapons to barbaran style.jc_gargma2022-01-211-0/+13
* Adding the name not required for copy-from martialartsjc_gargma2022-01-181-8/+0
* Somehow this didn't get added last commit.jc_gargma2022-01-041-6/+6
* Fix blood diver being in swordsmanship and not ninjutsu.jc_gargma2022-01-041-1/+1
* Convert blood weapons to use vanilla martial arts instead of custom techniques.jc_gargma2022-01-041-0/+103
* Typojc_gargma2021-08-271-1/+1
* Add Hemomancer blood purge spelljc_gargma2021-08-261-7/+14
* Remove no-longer-existing tetanus status from vamp immunityjc_gargma2021-08-211-2/+2
* Add effect so NPCs remember for 48h they are unwilling to give bloodjc_gargma2021-07-251-0/+11
* Remove Infection Resist due to it being made Infection Immunejc_gargma2021-06-031-2/+4
* Update vamp-eyes tile to just the irisjc_gargma2021-06-031-9/+0
* Blood drinking dialogue treesjc_gargma2021-05-131-0/+21
* Port to Bright Nightsjc_gargma2021-05-062-26/+26
* Many changes to bring the mod more up to date with 0.E.3jc_gargma2021-04-093-99/+106
* Offload several of the vamp_immunities to mutationsjc_gargma2021-03-091-8/+4
* Many updates to get this mod working properly. See the readme.jc_gargma2021-03-093-21/+30
* Fix folder layoutjc_gargma2020-09-211-0/+1
* Initial commitjc_gargma2020-09-127-0/+362