Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Make hemomancer spells able to cause friendly fire | jc_gargma | 2021-08-16 | 4 | -6/+6 |
| | | | | Fix several spells using the wrong target | ||||
* | Slightly increase healing power of blood synthesis< | jc_gargma | 2021-08-16 | 1 | -2/+2 |
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* | Convert Hemomancer Transfusion spell to require a target | jc_gargma | 2021-08-16 | 1 | -2/+2 |
| | | | | No more heals from nowhere | ||||
* | Add a heal-other spell to blood magic. | jc_gargma | 2021-08-03 | 1 | -0/+23 |
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* | Spells have durations with two decimal places, not three. | jc_gargma | 2021-08-01 | 5 | -21/+21 |
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* | Fix some ints that were set as floats | jc_gargma | 2021-08-01 | 1 | -6/+6 |
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* | Add increments to hemomancy spells so they actually gain from leveling up. | jc_gargma | 2021-08-01 | 7 | -139/+167 |
| | | | | | Fix many of the hemomancy durations to last longer than a fraction of a second. Sort hemomancy spell values. | ||||
* | More migration errors | jc_gargma | 2021-05-07 | 2 | -2/+2 |
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* | Migration error | jc_gargma | 2021-05-07 | 5 | -8/+8 |
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* | Updating body part names, prices, some flags for BN | jc_gargma | 2021-05-06 | 5 | -10/+10 |
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* | Fix spell range min/max being backwards | jc_gargma | 2021-05-05 | 1 | -2/+2 |
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* | color_gray to color_light_gray | jc_gargma | 2021-04-29 | 2 | -5/+5 |
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* | Lots of updates to the Hemomancer | jc_gargma | 2021-04-24 | 7 | -24/+24 |
| | | | | Various design notes | ||||
* | Many changes to bring the mod more up to date with 0.E.3 | jc_gargma | 2021-04-09 | 7 | -16/+16 |
| | | | | Rebalance blood backpacks | ||||
* | Fix folder layout | jc_gargma | 2020-09-21 | 4 | -6/+6 |
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* | Initial commit | jc_gargma | 2020-09-12 | 7 | -0/+381 |