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[
  {
    "id": "t2_blood_bloodpuddle",
    "type": "SPELL",
    "name": { "str": "Blood Puddle" },
    "description": "Expel a portion of your blood and command it to form a thick pool in an area. It will greatly hamper the movement of non-vampires that attempt to pass through it.\n\nThis is a <color_light_gray>tier 2</color> spell.",
    "spell_class": "VAMP_BLOOD_spellcaster",
    "difficulty": 2,
    "max_level": 10,
    "energy_source": "HP",
    "base_energy_cost": 1,
    "energy_increment": 1,
    "final_energy_cost": 10,
    "effect": "projectile_attack",
    "valid_targets": [ "hostile", "ally", "ground" ],
    "min_range": 5,
    "range_increment": 0.5,
    "max_range": 10,
    "min_aoe": 2,
    "aoe_increment": 0.3,
    "max_aoe": 5,
    "field_id": "fd_puddleb",
    "min_field_intensity": 1,
    "field_intensity_increment": 0.25,
    "max_field_intensity": 3,
    "base_casting_time": 125,
    "flags": [ "VERBAL", "NO_LEGS" ]
  },
  {
    "id": "t2_blood_bloodsting",
    "type": "SPELL",
    "name": { "str": "Blood Dagger" },
    "description": "Launch a small amount of your blood as a blade which can imaple your target.\n\nThis is a <color_light_gray>tier 2</color> spell.",
    "spell_class": "VAMP_BLOOD_spellcaster",
    "difficulty": 3,
    "max_level": 30,
    "energy_source": "HP",
    "base_energy_cost": 1,
    "energy_increment": 0.2,
    "final_energy_cost": 5,
    "effect": "projectile_attack",
    "valid_targets": [ "hostile", "ally", "ground" ],
    "min_damage": 0,
    "damage_increment": 1,
    "max_damage": 30,
    "damage_type": "stab",
    "min_range": 10,
    "range_increment": 0.5,
    "max_range": 20,
    "base_casting_time": 125,
    "flags": [ "SOMATIC", "NO_LEGS" ]
  },
  {
    "id": "t2_blood_bloodsynthesis",
    "type": "SPELL",
    "name": { "str": "Blood Synthesis" },
    "description": "Expend a portion of your life force to heal tissue damage in others.\n\nThis is a <color_light_gray>tier 2</color> spell.",
    "spell_class": "VAMP_BLOOD_spellcaster",
    "difficulty": 3,
    "max_level": 10,
    "energy_source": "HP",
    "base_energy_cost": 1,
    "energy_increment": 1,
    "final_energy_cost": 10,
    "effect": "target_attack",
    "valid_targets": [ "ally" ],
    "min_damage": -5,
    "damage_increment": -2,
    "max_damage": -20,
    "min_range": 1,
    "range_increment": 0.5,
    "max_range": 6,
    "base_casting_time": 500,
    "flags": [ "SOMATIC", "CONCENTRATE", "NO_LEGS" ]
  }
]