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author | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2020-10-04 16:29:33 -0700 |
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committer | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2020-10-04 16:29:33 -0700 |
commit | 61c53ee15aa7ba55ce1c7577f8b5f2bc705c2081 (patch) | |
tree | caf2d16328e8163c4879f993e01d3cad3e2f542e /README.md | |
parent | More nitpicks (diff) | |
download | cataclysm-dda-soundpack_jcsoundpack-61c53ee15aa7ba55ce1c7577f8b5f2bc705c2081.tar.xz |
Fix beaded doors
Add more robots
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -10,7 +10,8 @@ Add sound references for my hk_loadout mod. ### Nitpicks: Underbarrel shotguns/launchers do not call a reloading sound. Opening/Closing gates do not call a sound. -Opening a safe does not call a sound. +safes do not call a sound when opened. +open_door sounds sometimes do not play. Relaunching the game can enable them. :/ Need sound files for player laughing. Non-Zombie monsters don't seem to make attack sounds against each other. |