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* Fix pump_station east/west rotation.jc_gargma2022-11-231-5/+8
* Add missing aliases for lab vent.jc_gargma2022-10-291-2/+2
* Convert urban_13 to look like the two end tiles of a cityblock.jc_gargma2022-10-271-4/+4
* Fix east/west rotation on urban_13 houses.jc_gargma2022-10-271-1/+3
* Fix the east/west rotation on the urban_6 and urban_7 houses.jc_gargma2022-10-271-4/+4
* Fix the steel mill rail tiles to use the steel mill tile instead of a generic...jc_gargma2022-10-271-1/+1
* Fix parking lot tile for the steel mill.jc_gargma2022-10-271-1/+1
* Add aliases for small quadruped armors.jc_gargma2022-10-261-2/+21
* Fix rotation on urban_3jc_gargma2022-09-191-4/+4
* Typo.jc_gargma2022-09-191-1/+1
* Change sewage treatment parking lot to look like one.jc_gargma2022-09-191-4/+4
* Add aliases for overmap airport parking lots.jc_gargma2022-09-171-1/+1
* Add aliases for reststop roof and parking.jc_gargma2022-09-161-2/+2
* Fix sewage treatment plant roof overmap to not look like open sky.jc_gargma2022-09-141-5/+5
* Add aliases for aftershock CBMs added to BN.jc_gargma2022-09-121-3/+7
* Convert several overmap mansion basements to use generic basement tiles.jc_gargma2022-09-041-1/+1
* Fix several overmap tiles for 2farm missing explicit roofs.jc_gargma2022-09-041-3/+3
* Add overmaps aliases for pumpin station roof and hunter shack roof.jc_gargma2022-09-041-1/+3
* Add overmap alias for survivor bunker.jc_gargma2022-09-031-1/+3
* Fix rotation of urban house 2 and 4.jc_gargma2022-08-221-14/+16
* Yet another rotation fix. Rivers this time.jc_gargma2022-08-171-1/+1
* Another rotation fix for farms.jc_gargma2022-08-161-1/+1
* Fix landscaping supply store overmap multi-tile.jc_gargma2022-08-112-7/+7
* More BN overmap rotation fixes.jc_gargma2022-08-111-11/+11
* Fix many overmap tiles due to BN's changing of overmap tile rotation.jc_gargma2022-08-112-72/+72
* Add alias for overmap central lab shaft.jc_gargma2022-07-161-1/+1
* Synced with upstream.jc_gargma2022-07-135-24145/+24200
* Sync with upstreamjc_gargma2022-07-074-7/+41
* More buildings given generic roofs.jc_gargma2022-06-231-3/+3
* Sync with upstream - "GO-Buildings and fixes"jc_gargma2022-06-206-18/+58
* Convert more tiles with specific images away from generic tiles.jc_gargma2022-06-201-11/+11
* Update readme.jc_gargma2022-06-201-3/+1
* Rebase against 's branch.jc_gargma2022-06-207-24818/+24071
* Fix overmap elevated bridge aliases.jc_gargma2022-06-201-7/+7
* Add new overmap tiles for:jc_gargma2022-06-152-4/+8
* Fix music store tile id.jc_gargma2022-06-021-1/+1
* Several more overmap tile aliases fixed.jc_gargma2022-06-022-13/+20
* Add new overmap tiles for:jc_gargma2022-04-252-2/+11
* Add overmap tile for hunting supply stores.jc_gargma2022-04-142-1/+2
* Add alias for prepper house 2.jc_gargma2022-04-142-5/+8
* Fix several park aliases.jc_gargma2022-04-141-5/+5
* Change several basement overmap aliases to not look like buildings.jc_gargma2022-04-131-5/+5
* Add alias for station_radio_1jc_gargma2022-04-131-1/+1
* Add alias for rennet.jc_gargma2022-04-071-0/+2
* Add aliases for the bunker shop.jc_gargma2022-04-011-2/+2
* Added alias for giant sinkhole.jc_gargma2022-02-221-6/+6
* Fix loffice_tower to look like office towers.jc_gargma2022-02-221-5/+5
* Another overmap house alias added.jc_gargma2022-02-201-8/+8
* Overmap for two more houses now look like generic houses.jc_gargma2022-02-201-2/+2
* Fix several more farm overmaps tiles.jc_gargma2022-02-151-16/+16