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path: root/tile_config.json
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* Add bungalow 17,18,19,20.jc_gargma2023-03-161-1/+9
| | | | Also fixed a typo.
* Fix emergency blanket wielded tile.jc_gargma2023-03-161-2/+1
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* Custom explosions for vampire stuff redone mod.jc_gargma2023-03-161-0/+27
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* Add overmap aliases for:jc_gargma2023-03-151-26/+61
| | | | | | | | | | | | | | | | | | | | -shelter_unfinished -garden_house_1 -s_gunstore_2ndfloor_roof -house_vacant3 -shelter_1b_survivor -shelter_1b_under -nest_dermatik Fix overmaps for: -urban_8 -urban_16 Fix background tile for: -t_ladder_up_down Fix foreground tile for: -Most map notes lack tiles, so they will now be transparent. -Several board games. Add worn tiles for: emergency blanket
* Add aliases for bungalow 13,14,15,16jc_gargma2023-03-141-0/+8
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* Add bungalow 11 and 12jc_gargma2023-03-131-3/+5
| | | | Fix the research facility basement tile.
* Fix sewage treatment plant.jc_gargma2023-03-061-1/+1
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* Fix missing urban_14 tiles.jc_gargma2023-03-031-5/+15
| | | | Add missing house_inner_garden tile.
* Fix missing garage_gas_roof_1 bg variable.jc_gargma2023-03-031-7/+9
| | | | | | Fix house_suicide missing a tile. Fix typo of s_grocery_1. Fix pool roofs using generic roofs.
* Fix house_02 and house_modern_1jc_gargma2023-03-031-25/+5
| | | | -East/West Rotation plus weighted tile variants, again.
* Fix the baseball field overmap tiles.jc_gargma2023-03-031-24/+4
| | | | | -East/West backwards. -Also yet another directional array incorrectly converted into tile variants.
* Fix the broken upstream changes to loffice tower.jc_gargma2023-03-031-22/+22
| | | | -large_stuff.png is still missing an open_sky background tile. :/
* Large update to sync with upstream.jc_gargma2023-03-021-27688/+28027
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* Partial progress on necropolis overmap z-2.jc_gargma2023-03-021-1/+38
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* Add overmap aliases for the necropolis Ground Level and Z-1.jc_gargma2023-02-231-174/+1412
| | | | | | | | | Add overmap aliases for the FMC roof. Add overmap aliases for the FMC underground. Add overmap alias for isherwood farm cellar. Add overmap aliases for several lab tiles. Convert uses of solid_earth to empty_rock. Convert military base/hotel basements to look like pump station basement.
* Add aliases for bungalow 09 and 10.jc_gargma2023-02-201-0/+4
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* Expand some configs to ease readability.jc_gargma2023-02-071-7/+75
| | | | Allow recycling center 0/2 overmap tiles to rotate.
* Add aliases for hospital roof and bungalow 6/7/8jc_gargma2023-01-271-1/+7
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* Change the single tile dump overmap to look like other single tile dumps.jc_gargma2023-01-241-3/+3
| | | | Add an alias for hide site overmap.
* Add and clean up small/medium quadruped armors.jc_gargma2023-01-181-48/+32
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* Fix urban5 being east/west backwards due to mapgen bug.jc_gargma2023-01-161-6/+6
| | | | -Yes the actual mapgen has them backwards in all four directions.
* Fix error in mosin91 fg.jc_gargma2023-01-151-1/+1
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* More typos.jc_gargma2023-01-141-1/+1
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* More typos.jc_gargma2023-01-141-2/+2
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* Fix excess comma.jc_gargma2023-01-141-1/+1
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* Massive text reformat to closer match upstream's now readable json.jc_gargma2023-01-141-24252/+37132
| | | | | Reformat some of my entries to make a diff of my changes more obvious. Remove a few redundant entries.
* Fix vehicle autodoc.jc_gargma2023-01-131-0/+2
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* Add aliases for the cathedral redesign and the included pipe organ.jc_gargma2023-01-131-1/+2
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* Add aliases for bungalow 03/04/05jc_gargma2023-01-131-2/+2
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* Add aliases for 2StoryModern 01-04jc_gargma2023-01-131-4/+17
| | | | | | Add aliases for bungalow 01-02 (which are the bn port of house34) Add aliases for new grid space heaters. Add aliases for new cooked wasteland sausage
* Add references for the new f_alien_scar_small and f_alien_nerve.jc_gargma2023-01-121-0/+2
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* Fix pump_station east/west rotation.jc_gargma2022-11-231-5/+8
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* Add missing aliases for lab vent.jc_gargma2022-10-291-2/+2
| | | | Make landfills look like small city dumps.
* Convert urban_13 to look like the two end tiles of a cityblock.jc_gargma2022-10-271-4/+4
| | | | | -Seperate them from the city block set to prevent them being backwards. -And use the dual tile basement of house urban_6.
* Fix east/west rotation on urban_13 houses.jc_gargma2022-10-271-1/+3
| | | | Convert upper floors of urban_13 to the generic house roof tile.
* Fix the east/west rotation on the urban_6 and urban_7 houses.jc_gargma2022-10-271-4/+4
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* Fix the steel mill rail tiles to use the steel mill tile instead of a ↵jc_gargma2022-10-271-1/+1
| | | | generic one.
* Fix parking lot tile for the steel mill.jc_gargma2022-10-271-1/+1
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* Add aliases for small quadruped armors.jc_gargma2022-10-261-2/+21
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* Fix rotation on urban_3jc_gargma2022-09-191-4/+4
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* Typo.jc_gargma2022-09-191-1/+1
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* Change sewage treatment parking lot to look like one.jc_gargma2022-09-191-4/+4
| | | | Fix sewage treatment plant roofs.
* Add aliases for overmap airport parking lots.jc_gargma2022-09-171-1/+1
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* Add aliases for reststop roof and parking.jc_gargma2022-09-161-2/+2
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* Fix sewage treatment plant roof overmap to not look like open sky.jc_gargma2022-09-141-5/+5
| | | | | Fix missing mil_base_minefield_end overmaps. Use generic basement to two military base basement tiles.
* Add aliases for aftershock CBMs added to BN.jc_gargma2022-09-121-3/+7
| | | | | Change state park overmap alias. Add missing overmap aliases for sewage treatment plant basement.
* Convert several overmap mansion basements to use generic basement tiles.jc_gargma2022-09-041-1/+1
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* Fix several overmap tiles for 2farm missing explicit roofs.jc_gargma2022-09-041-3/+3
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* Add overmaps aliases for pumpin station roof and hunter shack roof.jc_gargma2022-09-041-1/+3
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* Add overmap alias for survivor bunker.jc_gargma2022-09-031-1/+3
| | | | Add alias for carrying a stove.