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authorjc_gargma <jc_gargma@iserlohn-fortress.net>2023-03-13 10:30:52 -0700
committerjc_gargma <jc_gargma@iserlohn-fortress.net>2023-03-13 10:30:52 -0700
commita09894839ccba98dd8cd2a15cfe09cb75de18125 (patch)
tree39300c2fabf6d202f199a9441a3e8466c8770b16 /PKGBUILD
parentUpdate to 0.F.3 (diff)
downloadcataclysm-dda-master.tar.xz
Update to 0.GHEADmaster
Port patches back to DDA.
Diffstat (limited to 'PKGBUILD')
-rw-r--r--PKGBUILD328
1 files changed, 224 insertions, 104 deletions
diff --git a/PKGBUILD b/PKGBUILD
index 82ef5d9..0888c6e 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -11,8 +11,8 @@
pkgbase=cataclysm-dda
pkgname=(cataclysm-dda cataclysm-dda-tiles)
pkgname=cataclysm-dda
-pkgver=0.F.3
-_pkgver=0.F-3
+pkgver=0.G
+_pkgver=0.G
pkgrel=1
pkgdesc="A post-apocalyptic roguelike."
#url="http://cataclysmrl.blogspot.com/"
@@ -20,14 +20,21 @@ pkgdesc="A post-apocalyptic roguelike."
#url="http://en.cataclysmdda.com/"
url="https://cataclysmdda.org/"
arch=('x86_64' 'aarch64')
-license=("CCPL:by-sa")
+license=("CCPL")
+options=('lto')
depends=('ncurses' 'hicolor-icon-theme' 'gettext')
makedepends=('sdl2_image' 'sdl2_ttf' 'sdl2_mixer' 'freetype2' 'astyle')
-source=("$pkgname-$_pkgver.tar.gz::https://github.com/CleverRaven/Cataclysm-DDA/archive/$_pkgver.tar.gz"
+#source=("$pkgname-$_pkgver.tar.gz::https://github.com/CleverRaven/Cataclysm-DDA/archive/refs/tags/cdda-experimental-$_pkgver.tar.gz"
+source=("$pkgname-$_pkgver.tar.gz::https://github.com/CleverRaven/Cataclysm-DDA/archive/refs/tags/$_pkgver.tar.gz"
+#source=("$pkgname-$_pkgver.tar.gz::https://github.com/CleverRaven/Cataclysm-DDA/archive/$_pkgver.tar.gz"
"cataclysm-dda.desktop"
"cataclysm-dda-tiles.desktop"
- "ammo-01_bugs.patch"
+ "ammo-01_inconsistent-ammo-names.patch"
+ "ammo-02_fix-20x66mm-loudness.patch"
+ "ammo-03_fix-reloaded-50bmg.patch"
+ "ammo-10_ammo-order-fix.patch"
+ "ammo-20_ammo-typos.patch"
"armor-01_ankle-ammo-pouch-is-not-a-backpack.patch"
"armor-02_fix-survivor-fingerless-gloves-warmth.patch"
@@ -35,37 +42,46 @@ source=("$pkgname-$_pkgver.tar.gz::https://github.com/CleverRaven/Cataclysm-DDA/
"bionics-01_npc-can-use-more-bionics.patch"
"foods-01_fix-food-materials.patch"
+ "foods-03_fix-mutant-bad-taste.patch"
"itemgroups-01_hk46-is-milspec.patch"
- "itemgroups-02_fix-shelter-batteries.patch"
+ "itemgroups-03_fix-shelter-batteries.patch"
"meds-01_antibiotics-unhealthy.patch"
- "mutations-01_fix-evac3-background-visible.patch"
+ "mission-01_typos.patch"
- "npc-01_dialogue-fixes.patch"
+ "mutations-02_fix-evac3-background-visible.patch"
- "recipes-01_dragon-can-be-dismantled.patch"
+ "npc-08_nurse-takes-more-meds.patch"
+ "npc-09_broker-takes-more-foods.patch"
+ "npc-11_npcs-reload-gas-mask.patch"
+ "npc-20_dialogue-fixes.patch"
- "terrain-01_tacoma-clinic-add-missing-floor.patch"
- "terrain-02_make-firestation-shelter-wells-npc-drinkable.patch"
+ "recipes-01_4570-dragon-can-be-dismantled.patch"
- "tools-01_foldable-bottle-is-container.patch"
- "tools-02_normalize-drone-volume.patch"
+ "terrain-04_lumbermill-gasoline-not-spilled.patch"
+ "terrain-08_more-military-base-overmap.patch"
+ "terrain-11_clean-up-map-extras.patch"
+
+ "tools-04_normalize-drone-volume.patch"
"vehicles-01_portable-generator-engine.patch"
+ "vehicles-02_fix-fbi-car-name.patch"
+ "vehicles-03_black-box-can-be-installed.patch"
"etc-01_fix-rubbersplosion.patch"
- "etc-02_add-missing-price-postapoc.patch"
-
- "jc_ammo-loudness-ap-times-2.patch"
- "jc_allow-bio-firestarter-on-smoker.patch"
- "jc_stop-non-faction-npc-sleep-depirvation.patch"
- "jc_stop-non-faction-npc-malnourishment.patch"
- "jc_stop-sleeping-on-tables.patch"
- "jc_allow-hacker-laptop.patch"
- "jc_more-military-base-overmap.patch"
- "jc_npc-eat-from-further-camp.patch"
+
+ "src-01_radio-can-use-ups.patch"
+ "src-02_ammo-loudness-ap-times-2.patch"
+ "src-03_allow-bio-firestarter-on-smoker.patch"
+ "src-04_stop-non-faction-npc-sleep-depirvation.patch"
+ "src-05_stop-non-faction-npc-malnourishment.patch"
+ "src-06_stop-sleeping-on-tables.patch"
+ "src-07_allow-hacker-laptop.patch"
+ "src-09_npc-eat-from-further-camp.patch"
+ "src-11_remove-legacy-recruiting-penalty.patch"
+ "src-12_fix-food-supply-calculations.patch"
"vampirism.patch"
@@ -74,47 +90,79 @@ source=("$pkgname-$_pkgver.tar.gz::https://github.com/CleverRaven/Cataclysm-DDA/
"cataclysm-dda-soundpack_jcsoundpack.tar.xz::https://library.iserlohn-fortress.net/cataclysm-dda-soundpack_jcsoundpack.git/snapshot/cataclysm-dda-soundpack_jcsoundpack-master.tar.xz"
"cataclysm-dda-musicpack_coag-musicpack.tar.xz::https://library.iserlohn-fortress.net/cataclysm-dda-musicpack_coag-musicpack.git/snapshot/cataclysm-dda-musicpack_coag-musicpack-master.tar.xz"
)
-b2sums=('2e715ff131ce654b0ad6f18cb465b80ab55a09e5d48434a7d209454c9a2a952970f572bb81539bf071efe1292310f5b922c75a6c86ba360cca13dbeb91e13996'
+b2sums=('58b3e313d1aaae2d6a3b185904c35dda8fab2d37f99624be4661975772e9f08e94a97d8221f87fb0f27c7a4e1d1ab712811ec5067e63c92139ef36940d12efe6'
'8cff87d80bf30b86f995f77a97cc1ddb7b809148d100f3c0d74e706fe59eac52de55710fb7aed1abd59836c05f2474c7d68455736aac4f229d1cdf806d7240a1'
'8ffff827ed464af678497da5129eb69d3d1a4c6994bbcc00ef7f7b240cd04e7961c3c0ac52d6940252241406c04e647fac19c9327847afced33988eb15973ba8'
- 'f71229fbaf2260602909187ba3894423a04c8625dc41813f2898faf4dcbeb6053007ea082201b1be68a59f6cbfd67e9e6a00d293e77c2f6bc1e225e3dc09ef9c'
- '7ca2d6bbccb4ecb6495d9b7cc114194364c454f40163ac9420c5dceb2027429c9737bb837748987bf8e8b3143bef25552fc9bd7ae5d25a31f8df94ecb093bdc2'
- 'a00106a04f63aeed03a81fb2a3ca6f321fa5c21d0d342753a56c9cccc9000dda9d6e2204368f00aa37c75ce35967b9ea2537b3e7a48ce6a486343c8c2d7f239f'
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'a56efdaae0344726debf5b74846edce8df7aa2357fbc7a05a3d369d1f457b02934a0d0ce2330072e03f1ac901e06e333c9393f795c761f8440307e7649ed5596'
- '9d0e17552338c9d92ff696f1834a5d99c29d5dfbab6903b620410f62527a0ba60720c9ceec8e203b737f784ade8a53dbaca428ac7cc439f3f4f765aac7f1170f'
+ '14ef4cc6b05f8d9b0d6196c4b6f35cc8083bdf4820c19c320551158b47b570ee6b385f3d6b9888f614fb9d5325265feae810a2c5fff4a0deb42b01612bad6517'
'b9309da09b165fb57e83f84e3584d2479bd3336ed86e181e5df2d27daa92bd55d03d7f3fc226f03696af5f0f32d8e0e7ecd26ae7e50eed0200d0b0feaad07efb')
prepare() {
+ #cd "Cataclysm-DDA-cdda-experimental-${_pkgver}"
cd "Cataclysm-DDA-$_pkgver"
- sed -i 's/-Werror//' Makefile
- sed -i 's/ncursesw5-config/ncursesw6-config/' Makefile
- sed -i 's/shell git/shell false/' Makefile
- sed -i 's/-Os/-O3/' Makefile
+ sed \
+ -e 's/-Werror//' \
+ -e 's/ncursesw5-config/ncursesw6-config/' \
+ -e 's/shell git/shell false/' \
+ -i Makefile
+
+ # Disable default optimizations
+ sed \
+ -e 's/-Os/-O3/' \
+ -e 's/-O0/-O3/' \
+ -e 's/-Og/-O3/' \
+ -e 's/CXXFLAGS += -ffast-math/#CXXFLAGS += -ffast-math/' \
+ -i Makefile
+
+ # Remove non-existent flags generating warnings
+ sed \
+ -e 's/-Wzero-as-null-pointer-constant \\/-Wzero-as-null-pointer-constant/' \
+ -e 's/-Wno-range-loop-analysis/#-Wno-range-loop-analysis/' \
+ -e 's/-Wno-unknown-warning-option/#-Wno-unknown-warning-option/' \
+ -i Makefile
+
+ # They forgot to adjust the version in 0.G!
+ sed -i "s/0.F/0.G/" Makefile
# # # Hotfixes
@@ -124,11 +172,24 @@ prepare() {
# # # Various fixes for bugs I came across
# # Ammo fixes
echo "Applying ammo fixes"
- # Fix mulitple inconsistent ammuntion names and handloaded status.
- # Also Change reloaded_50bmg to be based on 50bmg: The id and description make it pretty clear that reloaded_50bmg is not supposed to be based on Match rounds.
- # Also set a fixed loudness of 20x66mm shotgun shells like that of other shotguns: Other shotguns have fixed loudness to work around how the short range factors causes them to be far quieter than one would otherwise expect.
- # Also fix ammo ordering so as to not prevent those items being modded: Having copy-from items occuring earlier in a json than the item being copied from prevents items based on it being modified.
- patch -Np1 -i "$srcdir"/ammo-01_bugs.patch
+ # Fix mulitple inconsistent ammunition names and handloaded status.
+ patch -Np1 -i "$srcdir"/ammo-01_inconsistent-ammo-names.patch
+
+ # Set a fixed loudness for 20x66mm shotgun shells like that of other shotguns:
+ # Other shotguns have fixed loudness to work around how the short range factors causes them to be far quieter than one would otherwise expect.
+ patch -Np1 -i "$srcdir"/ammo-02_fix-20x66mm-loudness.patch
+
+ # Change reloaded_50bmg to be based on 50bmg:
+ # The id and description make it pretty clear that reloaded_50bmg is not supposed to be based on Match rounds.
+ patch -Np1 -i "$srcdir"/ammo-03_fix-reloaded-50bmg.patch
+
+ # Fix ammo ordering so as to not prevent those items being modded.
+ # Having copy-from items occuring earlier in a json than the item being copied from prevents items based on it being modified.
+ patch -Np1 -i "$srcdir"/ammo-10_ammo-order-fix.patch
+
+ # Fix some rather serious typos in ammo descriptions:
+ # Probably someone did a global replace and never audited the results. :/
+ patch -Np1 -i "$srcdir"/ammo-20_ammo-typos.patch
# # armor fixes
@@ -149,12 +210,24 @@ prepare() {
patch -Np1 -i "$srcdir"/bionics-01_npc-can-use-more-bionics.patch
+ # # faction fixes
+ #echo "Applying faction fixes"
+
+
+ # # faction camp fixes
+ #echo "Applying faction camp fixes"
+
+
# # food fixes
echo "Applying food fixes"
# Fix several foods not being marked as the correct material:
# This prevents odd outcomes such as carnivores drinking almond/soy milk and eating peanut butter.
patch -Np1 -i "$srcdir"/foods-01_fix-food-materials.patch
+ # Fix several mutant components lacking the BAD_TASTE flag:
+ # If raw mutant meat is flagged as disgusting, raw mutant fat must be just awful.
+ patch -Np1 -i "$srcdir"/foods-03_fix-mutant-bad-taste.patch
+
# # itemgroups fixes
echo "Applying itemgroup fixes"
@@ -164,60 +237,75 @@ prepare() {
# Fix items in unlooted, unused lockers and cabinets missing batteries:
# They need to be marked as the battery contained inside the item.
- patch -Np1 -i "$srcdir"/itemgroups-02_fix-shelter-batteries.patch
+ patch -Np1 -i "$srcdir"/itemgroups-03_fix-shelter-batteries.patch
- # # monster fixes
+ # # medicine fixes
echo "Applying medicine fixes"
# Add -4 health to antibiotics:
# weak are -2, strong are -10, this feels like a nice middle ground.
patch -Np1 -i "$srcdir"/meds-01_antibiotics-unhealthy.patch
- # # monster fixes
- #echo "Applying monster fixes"
+ # # missions fixes
+ echo "Applying mission fixes"
+ # Fix Typos:
+ # Foraging encounter has inconsistent monster references. Change all to cougar.
+ patch -Np1 -i "$srcdir"/mission-01_typos.patch
# # mutation fixes
echo "Applying mutation fixes"
# Fix Evacuee 3 background 3 being player visible:
# It was missing "player_display": false
- patch -Np1 -i "$srcdir"/mutations-01_fix-evac3-background-visible.patch
+ patch -Np1 -i "$srcdir"/mutations-02_fix-evac3-background-visible.patch
# # npc fixes
echo "Applying NPC fixes"
+ # Update the Tacoma Nurse to buy almost every non-dangerous, non-electrical, and non-expensive medicine.
+ # Also remove acceptance for various tools that are not correctly taken, such as first aid kits.
+ patch -Np1 -i "$srcdir"/npc-08_nurse-takes-more-meds.patch
+
+ # Update the FMC broker to buy most preserved foods.
+ # Also update the dialogue to specify that he buys more types.
+ patch -Np1 -i "$srcdir"/npc-09_broker-takes-more-foods.patch
+
+ # Fix npcs failing to reload activated gas masks:
+ # Most masks lacked a "charges_per_use: 1" field, required for npcs to know they can reload it.
+ # They still won't activate a fresh mask on their own though. :/
+ patch -Np1 -i "$srcdir"/npc-11_npcs-reload-gas-mask.patch
+
# Assorted typos in NPC dialogue.
- patch -Np1 -i "$srcdir"/npc-01_dialogue-fixes.patch
+ patch -Np1 -i "$srcdir"/npc-20_dialogue-fixes.patch
# # recipe fixes
echo "Applying recipe fixes"
- # Fix reloaded dragon shot not allowing dismantling when every other non-caseless round does.
- patch -Np1 -i "$srcdir"/recipes-01_dragon-can-be-dismantled.patch
+ # Fix reloaded reloaded dragon shot not allowing dismantling when every other non-caseless round does.
+ patch -Np1 -i "$srcdir"/recipes-01_4570-dragon-can-be-dismantled.patch
# # terrain and overmap fixes
echo "Applying terrain and overmap fixes"
- # Fix missing floor in the tacoma clinic:
- # The hospital is still a mess. :/
- patch -Np1 -i "$srcdir"/terrain-01_tacoma-clinic-add-missing-floor.patch
+ # Fix lumbermill gasoline being spilled instead of being inside the gas pump:
+ # The gas pump was placed on top of a tile that didn't allow items inside, causing the gasoline to be shunted to the next valid one.
+ patch -Np1 -i "$srcdir"/terrain-04_lumbermill-gasoline-not-spilled.patch
+
+ # Expand the overmap tiles for the miltiary base to be less MMMM
+ #patch -Np1 -i "$srcdir"/terrain-08_more-military-base-overmap.patch
- # Fix npcs unable to drink from firestation and shelter basecamps wells:
- # They were missing the water_well blueprint_provides.
- patch -Np1 -i "$srcdir"/terrain-02_make-firestation-shelter-wells-npc-drinkable.patch
+ # Fix up several typos, missing symbols, odd naming, and many extras lacking map notes support in map extras:
+ # More choice is better than less. You can disable undesired map notes in the map notes settings menu.
+ patch -Np1 -i "$srcdir"/terrain-11_clean-up-map-extras.patch
# # tool fixes
echo "Applying tool fixes"
- # Mark the foldable plastic bottle and steel water bottle as containers:
- # Being counted as tools didn't seem to fit their role.
- patch -Np1 -i "$srcdir"/tools-01_foldable-bottle-is-container.patch
-
# Normalize the manhack volumes to that of the base grenade/explosive:
# I don't see how a c-4 manhack could be 1/4 the volume of a stick of c-4.
# Grenade hacks were also thrice as big as the base grenade.
- patch -Np1 -i "$srcdir"/tools-02_normalize-drone-volume.patch
+ patch -Np1 -i "$srcdir"/tools-04_normalize-drone-volume.patch
# # vehicle fixes
@@ -226,6 +314,13 @@ prepare() {
# This way it can actually function as is.
patch -Np1 -i "$srcdir"/vehicles-01_portable-generator-engine.patch
+ # Rename the FBI Car:
+ # The stock name was clearly a typo of some sort.
+ patch -Np1 -i "$srcdir"/vehicles-02_fix-fbi-car-name.patch
+
+ # Fix the black box to actually be installable:
+ # No tool provided screwing 3 and wrenching 3.
+ patch -Np1 -i "$srcdir"/vehicles-03_black-box-can-be-installed.patch
# # Uncategorized for now
@@ -233,70 +328,83 @@ prepare() {
# Fix rubber items dismantling into 10x item volume of rubber.
patch -Np1 -i "$srcdir"/etc-01_fix-rubbersplosion.patch
- # Add price_postapoc to a number of items that did not have one set.
- patch -Np1 -i "$srcdir"/etc-02_add-missing-price-postapoc.patch
-
# # # Various other fixes for bugs I came across that modify src
echo "Applying source code fixes"
+ # Fix radio, e-ink reader music, tactical tonfa not working with UPS.
+ #patch -Np1 -i "$srcdir"/src-01_radio-can-use-ups.patch
+
# Fix ammo loudness mulitplying by six instead of two.
- patch -Np1 -i "$srcdir"/jc_ammo-loudness-ap-times-2.patch
+ patch -Np1 -i "$srcdir"/src-02_ammo-loudness-ap-times-2.patch
# Fix smoker racks not accepting bionic firestarter.
- patch -Np1 -i "$srcdir"/jc_allow-bio-firestarter-on-smoker.patch
+ #patch -Np1 -i "$srcdir"/src-03_allow-bio-firestarter-on-smoker.patch
# Fix Non-Player facton NPCs from becoming sleep deprived.
- patch -Np1 -i "$srcdir"/jc_stop-non-faction-npc-sleep-depirvation.patch
+ patch -Np1 -i "$srcdir"/src-04_stop-non-faction-npc-sleep-depirvation.patch
# Fix Non-Player facton NPCs from becoming malnourished.
- patch -Np1 -i "$srcdir"/jc_stop-non-faction-npc-malnourishment.patch
+ patch -Np1 -i "$srcdir"/src-05_stop-non-faction-npc-malnourishment.patch
# Fix NPCs preferring tables to cots or woodstoves to the floor.
- patch -Np1 -i "$srcdir"/jc_stop-sleeping-on-tables.patch
+ patch -Np1 -i "$srcdir"/src-06_stop-sleeping-on-tables.patch
# Allow the hacker_laptop to utilize the extra functions.
- patch -Np1 -i "$srcdir"/jc_allow-hacker-laptop.patch
-
- # Port the revised military base layout from BN to DDA
- # Expand the overmap tiles for the miltiary base to be less MMMM
- patch -Np1 -i "$srcdir"/jc_more-military-base-overmap.patch
+ patch -Np1 -i "$srcdir"/src-07_allow-hacker-laptop.patch
# Allow npcs to pull food from the camp larder at the full range of tiles camp actions can be assigned from:
# Should allow bases larger than 3x3 to have less food micromanagment for NPCs.
- patch -Np1 -i "$srcdir"/jc_npc-eat-from-further-camp.patch
+ patch -Np1 -i "$srcdir"/src-09_npc-eat-from-further-camp.patch
+
+ # cur_level is set to -1 on all modern basecamps. Remove the recruiting penalty this legacy variable inadvertently induces.
+ patch -Np1 -i "$srcdir"/src-11_remove-legacy-recruiting-penalty.patch
+
+ # Fix faction food supply being calculated at 288 calories per person instead of 2500.
+ patch -Np1 -i "$srcdir"/src-12_fix-food-supply-calculations.patch
# # # Additional changes
echo "Applying vampirism patch"
# Add vampire mutation lines and modify a number of functions to facilitate these traits.
patch -Np1 -i "$srcdir"/vampirism.patch
+
}
build() {
+ #cd "Cataclysm-DDA-cdda-experimental-${_pkgver}"
cd "Cataclysm-DDA-$_pkgver"
#export CFLAGS="$CFLAGS -fPIE"
- export CXXFLAGS="$CXXFLAGS -flto=auto -flto-odr-type-merging -fPIE"
+ export CXXFLAGS="$CXXFLAGS -fPIE"
export LDFLAGS="$LDFLAGS,-pie"
+ # Prevent segfaults when examine tile->search returns no results.
+ #export CXXFLAGS="$(echo $CXXFLAGS | sed -i 's/-Wp,-D_GLIBCXX_ASSERTIONS//' - )" # No longer works
+ export CXXFLAGS="$(echo $CXXFLAGS | sed 's/-Wp,-D_GLIBCXX_ASSERTIONS//')"
+ #echo $CXXFLAGS
+
# tests "ifdef TILES" so "TILES=0" will enable tiles!
# DYNAMIC_LINKING appears to be a windows flag?
- make PREFIX=/usr RELEASE=1 USE_XDG_DIR=1 BACKTRACE=0 RUNTESTS=0 LOCALIZE=1 LANGUAGES=all
- make PREFIX=/usr RELEASE=1 USE_XDG_DIR=1 BACKTRACE=0 RUNTESTS=0 LOCALIZE=1 LANGUAGES=all TILES=1 SOUND=1
+ make PREFIX=/usr RELEASE=1 USE_XDG_DIR=1 BACKTRACE=0 LOCALIZE=1 RUNTESTS=0 VERBOSE=1 PCH=0 LANGUAGES=all
+ make PREFIX=/usr RELEASE=1 USE_XDG_DIR=1 BACKTRACE=0 LOCALIZE=1 RUNTESTS=0 VERBOSE=1 PCH=0 LANGUAGES=all TILES=1 SOUND=1
./lang/compile_mo.sh
}
package_cataclysm-dda() {
+ #cd "Cataclysm-DDA-cdda-experimental-${_pkgver}"
cd "Cataclysm-DDA-$_pkgver"
- make DESTDIR="$pkgdir" PREFIX="/usr" RELEASE=1 USE_HOME_DIR=1 LOCALIZE=1 LANGUAGES=all install
+ make DESTDIR="$pkgdir" PREFIX="/usr" RELEASE=1 USE_HOME_DIR=1 LOCALIZE=1 RUNTESTS=0 VERBOSE=1 PCH=0 LANGUAGES=all install
# Docs
install -d "$pkgdir/usr/share/doc/cataclysm-dda"
cp --reflink -r doc/* "$pkgdir/usr/share/doc/cataclysm-dda"
# undo symlink
rm "$pkgdir/usr/share/doc/cataclysm-dda/JSON_LOADING_ORDER.md"
- cp --reflink 'data/json/LOADING_ORDER.md' "$pkgdir/usr/share/doc/cataclysm-dda/JSON_LOADING_ORDER.md"
+ cp --reflink 'data/json/LOADING_ORDER.md' "$pkgdir/usr/share/doc/cataclysm-dda/JSON_LOADING_ORDER.md"+ # Manpage
+
+ rm "$pkgdir/usr/share/doc/cataclysm-dda/"*.6
+ install -Dm644 -t "$pkgdir/usr/share/man/man6" "doc/cataclysm.6"
# License
install -Dm644 LICENSE.txt "$pkgdir/usr/share/licenses/$pkgname/LICENSE"
@@ -318,13 +426,26 @@ package_cataclysm-dda() {
package_cataclysm-dda-tiles() {
pkgdesc="A graphical post-apocalyptic roguelike."
depends=('cataclysm-dda' 'sdl2_image' 'sdl2_ttf' 'freetype2' 'sdl2_mixer')
+ #cd "Cataclysm-DDA-cdda-experimental-${_pkgver}"
cd "Cataclysm-DDA-$_pkgver"
- make DESTDIR="$pkgdir" PREFIX="/usr" RELEASE=1 LOCALIZE=1 LANGUAGES=all TILES=1 SOUND=1 install
+ make DESTDIR="$pkgdir" PREFIX="/usr" RELEASE=1 LOCALIZE=1 RUNTESTS=0 VERBOSE=1 PCH=0 LANGUAGES=all TILES=1 SOUND=1 install
# Icon
- install -D 'build-data/osx/AppIcon.iconset/icon_128x128.png' "$pkgdir/usr/share/icons/hicolor/128x128/apps/$pkgname.png"
- install -D 'build-data/osx/AppIcon.iconset/icon_128x128.png' "$pkgdir/usr/share/pixmaps/$pkgname.png"
+ # Icons
+ cd build-data/osx/AppIcon.iconset
+ for i in *.png
+ do
+ local _isize="$(echo "$i" | sed -Ee 's/icon_([[:digit:]]+)x\1\.png/\1x\1/')"
+ install -Dm644 "$i" "$pkgdir/usr/share/icons/hicolor/$_isize/apps/cataclysm-dda.png"
+ done
+ cd ../../..
+
+ # Manpage
+ install -Dm644 -t "$pkgdir/usr/share/man/man6" "doc/cataclysm-tiles.6"
+
+ #install -D 'build-data/osx/AppIcon.iconset/icon_128x128.png' "$pkgdir/usr/share/icons/hicolor/128x128/apps/$pkgname.png"
+ #install -D 'build-data/osx/AppIcon.iconset/icon_128x128.png' "$pkgdir/usr/share/pixmaps/$pkgname.png"
install -Dm644 "${srcdir}/$pkgname.desktop" "${pkgdir}/usr/share/applications/$pkgname.desktop"
install -Dm644 LICENSE.txt "$pkgdir/usr/share/licenses/$pkgname/LICENSE"
@@ -338,8 +459,6 @@ package_cataclysm-dda-tiles() {
cp --reflink -r "$srcdir/cataclysm-dda-mod_battle-maid-redone-tileset-master/battle-maid-redone-tileset-pt1" "$pkgdir/usr/share/cataclysm-dda/mods"
cp --reflink -r "$srcdir/cataclysm-dda-mod_battle-maid-redone-tileset-master/battle-maid-redone-tileset-pt2" "$pkgdir/usr/share/cataclysm-dda/mods"
- #mv "$srcdir/cataclysm-dda-mod_vampire-stuff-redone-tileset-master" "$srcdir/vampire-stuff-redone-tileset"
- #cp --reflink -r "$srcdir/vampire-stuff-redone-tileset" "$pkgdir/usr/share/cataclysm-dda/mods"
# Sound
mv "$srcdir/cataclysm-dda-soundpack_jcsoundpack-master" "$srcdir/jcsoundpack"
@@ -350,6 +469,7 @@ package_cataclysm-dda-tiles() {
install -Dm644 "$srcdir/coag-musicpack/musicset.json" "$pkgdir/usr/share/cataclysm-dda/sound/jcsoundpack/musicset.json"
cp --reflink -r "$srcdir/coag-musicpack/music" "$pkgdir/usr/share/cataclysm-dda/sound/jcsoundpack"
+
# hack: remove overlapping files
cd "$pkgdir/../cataclysm-dda"
find . -type f -exec rm -f "$pkgdir"/{} \;