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authorjc_gargma <jc_gargma@iserlohn-fortress.net>2022-01-31 20:26:08 -0800
committerjc_gargma <jc_gargma@iserlohn-fortress.net>2022-01-31 20:26:08 -0800
commit5df800d05b7ca9e8d7d79ef33fcdcead0785b75a (patch)
tree4f49044af83273900da7a277a3e368762d0533cd /jc_stop-non-faction-npc-sleep-depirvation.patch
parentFix more inconsistent ammo names (diff)
downloadcataclysm-dda-5df800d05b7ca9e8d7d79ef33fcdcead0785b75a.tar.xz
Update to 0.F.3
Port various patches from BN
Diffstat (limited to 'jc_stop-non-faction-npc-sleep-depirvation.patch')
-rw-r--r--jc_stop-non-faction-npc-sleep-depirvation.patch2
1 files changed, 1 insertions, 1 deletions
diff --git a/jc_stop-non-faction-npc-sleep-depirvation.patch b/jc_stop-non-faction-npc-sleep-depirvation.patch
index fb8941c..483080c 100644
--- a/jc_stop-non-faction-npc-sleep-depirvation.patch
+++ b/jc_stop-non-faction-npc-sleep-depirvation.patch
@@ -1,6 +1,6 @@
--- a/src/npcmove.cpp
+++ b/src/npcmove.cpp
-@@ -1871,6 +1871,7 @@
+@@ -1917,6 +1917,7 @@
if( !is_player_ally() ) {
// TODO: Make tired NPCs handle sleep offscreen
set_fatigue( 0 );