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author | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2023-03-13 10:30:52 -0700 |
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committer | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2023-03-13 10:30:52 -0700 |
commit | a09894839ccba98dd8cd2a15cfe09cb75de18125 (patch) | |
tree | 39300c2fabf6d202f199a9441a3e8466c8770b16 /src-04_stop-non-faction-npc-sleep-depirvation.patch | |
parent | Update to 0.F.3 (diff) | |
download | cataclysm-dda-a09894839ccba98dd8cd2a15cfe09cb75de18125.tar.xz |
Port patches back to DDA.
Diffstat (limited to 'src-04_stop-non-faction-npc-sleep-depirvation.patch')
-rw-r--r-- | src-04_stop-non-faction-npc-sleep-depirvation.patch | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src-04_stop-non-faction-npc-sleep-depirvation.patch b/src-04_stop-non-faction-npc-sleep-depirvation.patch new file mode 100644 index 0000000..fb8941c --- /dev/null +++ b/src-04_stop-non-faction-npc-sleep-depirvation.patch @@ -0,0 +1,10 @@ +--- a/src/npcmove.cpp ++++ b/src/npcmove.cpp +@@ -1871,6 +1871,7 @@ + if( !is_player_ally() ) { + // TODO: Make tired NPCs handle sleep offscreen + set_fatigue( 0 ); ++ set_sleep_deprivation( 0 ); + return npc_undecided; + } + |