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path: root/terrain-02_make-firestation-shelter-wells-npc-drinkable.patch
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--- a/data/json/recipes/basecamps/recipe_modular_firestation_1/recipe_modular_firestation1.json
+++ b/data/json/recipes/basecamps/recipe_modular_firestation_1/recipe_modular_firestation1.json
@@ -53,7 +53,13 @@
     "construction_blueprint": "fbmc_firestation1_well",
     "blueprint_name": "build a well",
     "blueprint_requires": [ { "id": "fbmc_firestation1_0" } ],
-    "blueprint_provides": [ { "id": "fbmc_firestation1_well" }, { "id": "relaying" }, { "id": "scouting" }, { "id": "patrolling" } ],
+    "blueprint_provides": [
+      { "id": "fbmc_firestation1_well" },
+      { "id": "water_well" },
+      { "id": "relaying" },
+      { "id": "scouting" },
+      { "id": "patrolling" }
+    ],
     "blueprint_excludes": [ { "id": "fbmc_firestation1_well" } ],
     "blueprint_needs": {
       "time": "11 h",

--- a/data/json/recipes/basecamps/recipe_modular_shelter/recipe_modular_shelter_common.json
+++ b/data/json/recipes/basecamps/recipe_modular_shelter/recipe_modular_shelter_common.json
@@ -141,7 +141,13 @@
     "construction_blueprint": "fbmc_shelter_well",
     "blueprint_name": "build a well",
     "blueprint_requires": [ { "id": "fbmc_shelter_fire" } ],
-    "blueprint_provides": [ { "id": "fbmc_shelter_well" }, { "id": "relaying" }, { "id": "scouting" }, { "id": "patrolling" } ],
+    "blueprint_provides": [
+      { "id": "fbmc_shelter_well" },
+      { "id": "water_well" },
+      { "id": "relaying" },
+      { "id": "scouting" },
+      { "id": "patrolling" }
+    ],
     "blueprint_excludes": [ { "id": "fbmc_shelter_well" } ],
     "blueprint_needs": {
       "time": "11 h",

--- a/data/json/recipes/basecamps/recipe_modular_shelter_1/recipe_modular_shelter_1_common.json
+++ b/data/json/recipes/basecamps/recipe_modular_shelter_1/recipe_modular_shelter_1_common.json
@@ -141,7 +141,13 @@
     "construction_blueprint": "fbmc_shelter_1_well",
     "blueprint_name": "build a well",
     "blueprint_requires": [ { "id": "fbmc_shelter_1_fire" } ],
-    "blueprint_provides": [ { "id": "fbmc_shelter_1_well" }, { "id": "relaying" }, { "id": "scouting" }, { "id": "patrolling" } ],
+    "blueprint_provides": [
+      { "id": "fbmc_shelter_1_well" },
+      { "id": "water_well" },
+      { "id": "relaying" },
+      { "id": "scouting" },
+      { "id": "patrolling" }
+    ],
     "blueprint_excludes": [ { "id": "fbmc_shelter_1_well" } ],
     "blueprint_needs": {
       "time": "11 h",

--- a/data/json/recipes/basecamps/recipe_modular_shelter_2/recipe_modular_shelter_2_common.json
+++ b/data/json/recipes/basecamps/recipe_modular_shelter_2/recipe_modular_shelter_2_common.json
@@ -136,7 +136,13 @@
     "construction_blueprint": "fbmc_shelter_2_well",
     "blueprint_name": "build a well",
     "blueprint_requires": [ { "id": "fbmc_shelter_2_fire" } ],
-    "blueprint_provides": [ { "id": "fbmc_shelter_2_well" }, { "id": "relaying" }, { "id": "scouting" }, { "id": "patrolling" } ],
+    "blueprint_provides": [
+      { "id": "fbmc_shelter_2_well" },
+      { "id": "water_well" },
+      { "id": "relaying" },
+      { "id": "scouting" },
+      { "id": "patrolling" }
+    ],
     "blueprint_excludes": [ { "id": "fbmc_shelter_2_well" } ],
     "blueprint_needs": {
       "time": "11 h",