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# This file is overwritten after every install/update
# Persistent local customizations
include wasteland-2.local
# Persistent global definitions
include globals.local
noblacklist ${HOME}/.config/unity3d
noblacklist ${HOME}/.config/unity3d/inXile Entertainment
#noblacklist ${HOME}/.config/unity3d/inXile Entertainment/Wasteland 2: Director's Cut
#blacklist /usr/lib/libpulse*
mkdir ${HOME}/.config/unity3d
mkdir ${HOME}/.config/unity3d/inXile Entertainment
#mkdir ${HOME}/.config/unity3d/inXile Entertainment/Wasteland 2: Director's Cut
#whitelist ${HOME}/.config/unity3d/inXile Entertainment/Wasteland 2: Director's Cut
whitelist ${HOME}/.config/unity3d/inXile Entertainment
whitelist ${HOME}/games/Wasteland 2
read-only ${HOME}/games/Wasteland 2
protocol unix,netlink
seccomp !name_to_handle_at
#seccomp.drop @clock,@cpu-emulation,@module,@obsolete,@privileged,@raw-io,@reboot,@resources,@swap,ptrace
ignore memory-deny-write-execute
ignore noexec ${HOME}
include generic-game.inc
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