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authorjc_gargma <jc_gargma@iserlohn-fortress.net>2022-06-06 22:57:47 -0700
committerjc_gargma <jc_gargma@iserlohn-fortress.net>2022-06-06 22:57:47 -0700
commitaca48875559506cd1b97af2a0929bbef8c0b584f (patch)
tree437ce94baba605bac7b71002f20b1e452a8979d2 /openmw-0.46.0-limits-includes.patch
parentRebuild and fix with mygui 3.4.0 (diff)
downloadopenmw-aca48875559506cd1b97af2a0929bbef8c0b584f.tar.xz
Updated to 0.47.0
Now with system recastnavigation and bullet. Also fixed segfaults when loading save games by removing the -Wp,-D_GLIBCXX_ASSERTIONS CXXFLAG.
Diffstat (limited to 'openmw-0.46.0-limits-includes.patch')
-rw-r--r--openmw-0.46.0-limits-includes.patch36
1 files changed, 0 insertions, 36 deletions
diff --git a/openmw-0.46.0-limits-includes.patch b/openmw-0.46.0-limits-includes.patch
deleted file mode 100644
index 8a07df2..0000000
--- a/openmw-0.46.0-limits-includes.patch
+++ /dev/null
@@ -1,36 +0,0 @@
-diff --git a/components/sceneutil/mwshadowtechnique.cpp b/components/sceneutil/mwshadowtechnique.cpp
-index cb3a1b278..653e4d3a1 100644
---- a/components/sceneutil/mwshadowtechnique.cpp
-+++ b/components/sceneutil/mwshadowtechnique.cpp
-@@ -23,6 +23,7 @@
- #include <osg/Geometry>
- #include <osg/io_utils>
-
-+#include <limits>
- #include <sstream>
-
- namespace {
-diff --git a/components/sceneutil/shadow.cpp b/components/sceneutil/shadow.cpp
-index 035c19a5f..1ec2b1c5e 100644
---- a/components/sceneutil/shadow.cpp
-+++ b/components/sceneutil/shadow.cpp
-@@ -1,5 +1,7 @@
- #include "shadow.hpp"
-
-+#include <limits>
-+
- #include <osgShadow/ShadowedScene>
-
- #include <components/sceneutil/vismask.hpp>
-diff --git a/components/terrain/quadtreeworld.cpp b/components/terrain/quadtreeworld.cpp
-index f998b7877..cadf5eaa4 100644
---- a/components/terrain/quadtreeworld.cpp
-+++ b/components/terrain/quadtreeworld.cpp
-@@ -2,6 +2,7 @@
-
- #include <osgUtil/CullVisitor>
-
-+#include <limits>
- #include <sstream>
-
- #include <components/misc/constants.hpp>