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author | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2019-10-10 20:17:47 -0700 |
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committer | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2019-10-10 20:17:47 -0700 |
commit | c2cefd1b8e49e7fade5271a35adebada5654f229 (patch) | |
tree | ee5fe5e33be936ef1a23981240f6e2844b0475da /PKGBUILD | |
parent | Updated to 2.1.0 (diff) | |
download | scummvm-c2cefd1b8e49e7fade5271a35adebada5654f229.tar.xz |
Rebuild with fixed depends
Restore all game engines
Diffstat (limited to 'PKGBUILD')
-rw-r--r-- | PKGBUILD | 10 |
1 files changed, 6 insertions, 4 deletions
@@ -1,19 +1,21 @@ # Maintainer: jc_gargma <jc_gargma@iserlohn-fortress.net> -# Maintainer (Arch): juergen <juergen@archlinux.org> +# Maintainer (Arch): Sven-Hendrik Haase <svenstaro@gmail.com> +# Contributor (Arch): juergen <juergen@archlinux.org> # Contributor (Arch): Manolis Tzanidakis, Petter Gundersen # # I maintain this because: +# Arch version does not build all game engines # Arch version lacks additional optimization and hardening flags pkgname=scummvm pkgver=2.1.0 -pkgrel=1 +pkgrel=2 pkgdesc="A 'virtual machine' for several classic graphical point-and-click adventure games." arch=('x86_64') license=('GPL') url="http://www.scummvm.org/" -depends=('libpng' 'libtheora' 'sdl2' 'fluidsynth' 'flac' 'faad2' 'libvorbis' 'libmad' 'freetype2' - 'libgl' 'glu' 'libjpeg-turbo' 'libmpeg2') +depends=('libpng' 'libtheora' 'sdl2' 'sdl2_net' 'fluidsynth' 'flac' 'faad2' 'libvorbis' 'libmad' 'freetype2' + 'libgl' 'glu' 'libjpeg-turbo' 'libmpeg2' 'curl' 'a52dec') makedepends=('mesa') source=("https://scummvm.org/frs/scummvm/${pkgver}/${pkgname}-${pkgver}.tar.xz") sha512sums=('9a03cf207660aa49e49f53e1df10b774b7c9711dffd527e00518015e7e7057f25538a7dd89e248e9237434cf08a9f7ea6b215805fb65a770fb20596f5e713218') |