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authorjc_gargma <jc_gargma@iserlohn-fortress.net>2022-01-19 20:48:06 -0800
committerjc_gargma <jc_gargma@iserlohn-fortress.net>2022-01-19 20:48:06 -0800
commitefb2f9fec8e0caf88ac39f1d3afad29ac2946631 (patch)
tree301eec2f966caba8a1cfb1ff1f37e1a661e9169f /readme
parentAdd Brawling, Fior Di Battaglia, Sojutsu, Taekwondo, Tai Chi. (diff)
downloadcataclysm-bn-mod_martial-arts-update-efb2f9fec8e0caf88ac39f1d3afad29ac2946631.tar.xz
Fix medieval pole weapons.
Convert the bonus damage attack when stationary into a damage debuff when moving.
Diffstat (limited to 'readme')
-rw-r--r--readme3
1 files changed, 2 insertions, 1 deletions
diff --git a/readme b/readme
index f05a073..0294562 100644
--- a/readme
+++ b/readme
@@ -10,6 +10,7 @@ Give Fencing, Medieval Swordsmandship and Fior Di Battaglia more historically co
Styles updated so far-
Brawling
Fencing
+Fior Di Battaglia
Krav Maga
Sōjutsu
Swordsmanship
@@ -20,5 +21,5 @@ Caveats-
BN lacks the ability to specify weapon group types, so legacy weapon additions are still required.
BN lacks the block_effectiveness stat. Use block scaling with a stat appropriate to the art. block_effectiveness 2 -> block dex 2.
BN lacks support for buffing critical hit chance. Reverted to bonus damage at twice the crit chance value. +5% crit -> +10% damage.
-BN lacks support for disabling buffs and techniques when certain buffs are active.
+BN lacks support for forbidden_buffs_all to disable buffs and techniques when certain buffs are active.
BN uses the req_buffs field to specify active buff requirements instead of DDA's required_buffs_all.