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authorjc_gargma <jc_gargma@iserlohn-fortress.net>2021-03-28 05:08:32 -0700
committerjc_gargma <jc_gargma@iserlohn-fortress.net>2021-03-28 05:08:32 -0700
commit028725780e5f6cecd2ff0bfb2e9f61f18b6a8a33 (patch)
tree223fc1ddd6fd3994e597e25343fc66add90e8f63
parentRemove some duplicate files (diff)
downloadcataclysm-bn-mod_vampire-stuff-redone-028725780e5f6cecd2ff0bfb2e9f61f18b6a8a33.tar.xz
Added recipe for extracting blood from human corpses
-rw-r--r--vamp_stuff/Modification_Files/Items/Misc/v_recipe.json36
-rw-r--r--vamp_stuff/readme2
2 files changed, 36 insertions, 2 deletions
diff --git a/vamp_stuff/Modification_Files/Items/Misc/v_recipe.json b/vamp_stuff/Modification_Files/Items/Misc/v_recipe.json
index 16d2aa0..9a17d2c 100644
--- a/vamp_stuff/Modification_Files/Items/Misc/v_recipe.json
+++ b/vamp_stuff/Modification_Files/Items/Misc/v_recipe.json
@@ -158,7 +158,7 @@
"subcategory": "CSC_ELECTRONIC_TOOLS",
"skill_used": "fabrication",
"difficulty": 8,
- "time": 100000,
+ "time": "180 m",
"book_learn": [ [ "vamp_upgradebook1", 10 ] ],
"qualities": [ { "id": "HAMMER", "level": 3 }, { "id": "CHISEL", "level": 3 }, { "id": "SCREW", "level": 1 } ],
"tools": [ [ [ "anvil", -1 ] ], [ [ "crucible", -1 ], [ "crucible_clay", -1 ] ] ],
@@ -213,7 +213,7 @@
"subcategory": "CSC_ELECTRONIC_TOOLS",
"skill_used": "electronics",
"difficulty": 8,
- "time": 100000,
+ "time": "60 m",
"book_learn": [ [ "vamp_upgradebook1", 10 ] ],
"qualities": [ { "id": "HAMMER", "level": 3 }, { "id": "SCREW", "level": 1 } ],
"tools": [ [ [ "anvil", -1 ] ], [ [ "crucible", -1 ], [ "crucible_clay", -1 ] ] ],
@@ -306,5 +306,37 @@
"qualities": [ { "id": "CHEM", "level": 2 } ],
"tools": [ [ [ "dehydrator", 25 ] ], [ [ "surface_heat", 5, "LIST" ] ] ],
"components": [ [ [ "synthblood", 1 ] ] ]
+ },
+ {
+ "result": "blood",
+ "type": "recipe",
+ "category": "CC_FOOD",
+ "subcategory": "CSC_FOOD_OTHER",
+ "skill_used": "firstaid",
+ "difficulty": 1,
+ "charges": 20,
+ "time": "60 m",
+ "autolearn": true,
+ "byproducts": [ [ "ruined_chunks", 10 ] ],
+ "tools": [ [ [ "vacutainer", -1 ] ] ],
+ "components": [
+ [
+ [ "corpse_generic_human", 1 ],
+ [ "corpse_generic_male", 1 ],
+ [ "corpse_generic_female", 1 ],
+ [ "corpse_generic_boy", 1 ],
+ [ "corpse_generic_girl", 1 ],
+ [ "corpse_child_calm", 1 ],
+ [ "corpse_child_gunned", 1 ],
+ [ "corpse_oldwoman_jewelry", 1 ],
+ [ "corpse_bloody", 1 ],
+ [ "corpse_painful", 1 ],
+ [ "corpse_scorched", 1 ],
+ [ "corpse_stabbed", 1 ],
+ [ "corpse_gunned", 1 ],
+ [ "corpse_halved_upper", 1 ],
+ [ "corpse_half_beheaded", 1 ]
+ ]
+ ]
}
]
diff --git a/vamp_stuff/readme b/vamp_stuff/readme
index 5311bb7..dbf3587 100644
--- a/vamp_stuff/readme
+++ b/vamp_stuff/readme
@@ -30,6 +30,7 @@ Fix blood sheaths to use either limb instead of both.
Add synthetic blood and recipe.
Fix blood to actually be healthy and enjoyable for vampires.
Remove the blood extractor. The item seemed excessive for a single recipe just as easily based on using a chemistry set and dehydrator.
+Add recipe for draining human bodies of blood.
-Merchants
Add synthetic blood to vampire merchants.
@@ -58,6 +59,7 @@ Make blood an addiction.
Add a way to actually obtain the vampire crafting books. (It appears that SD cards can randomly provide the recipes.)
Fix or remove the vampire equpiment.
Add a vampire martial art based on the vampire weapon skills.
+Fix crafting times.
Add a tile so pools of blood look like blood.