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| author | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2022-01-12 23:38:37 -0800 | 
|---|---|---|
| committer | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2022-01-12 23:38:37 -0800 | 
| commit | d532db706ac55e22f28c04e873616510eeacbc53 (patch) | |
| tree | ba7d83dea3c999c46f34a58c612e321b09efc80d | |
| parent | Format the mod_tileset.json (diff) | |
| download | cataclysm-bn-mod_vampire-stuff-redone-d532db706ac55e22f28c04e873616510eeacbc53.tar.xz | |
Update readme.
| -rw-r--r-- | vamp_stuff/readme | 11 | 
1 files changed, 8 insertions, 3 deletions
diff --git a/vamp_stuff/readme b/vamp_stuff/readme index c585153..7c5d0ac 100644 --- a/vamp_stuff/readme +++ b/vamp_stuff/readme @@ -41,6 +41,8 @@ Remove the meta decriptions from the Hemomancer spells.  Make the Leech Whip into a Sword. No sweeping strike, but 100% leech chance.  Make the Crimson Coat cover all body parts and use the close layer.  Implement the on-attack and when-hit mechanics alluded to in the original Blood Avatar description, plus add the crimson coat retaliation on top. +Add Spellbooks by DrPariah. +Add my extra Hemomancer spells to those books.  ---Traits  Added a background story to recruited isolated vampires. @@ -66,10 +68,15 @@ Add recipe for draining human corpses of blood.  Fix blood to actually be healthy and enjoyable for vampires.  Removed the blood extractor. The item seemed excessive for a single recipe just as easily based on using a chemistry set and dehydrator.  Fixed crafting times. +Replace the grave-memories item group with a new group that prefixes vampire books. +-This way the books do not drop in normal city cemeteries. +Vampire spell books may spawn in lonely vampire graveyards. Rarely.  ---Merchants  Add synthetic blood and crafting materials to vampire merchants.  Fix vampire merchants having only one item for sale at a time. +The Undertrader now sells vampire equipment recipe books from time to time. +Wasteland junk merchant now uses the same wares group as the FMC merchant.  ---Dialogue  Can drink blood from npcs via conversation menu. @@ -111,14 +118,12 @@ Add more vampire dreams.  Fix the vampire immunity to apply properly.  Come up with better names for vampire fangs, vampire claws. -Add a way to become a mage. -Add a way to gain spells. -Add a way to level spellcraft.  Rename/redescribe spellcraft skill.  Redo the Warlock and Profane Conjurer spells and descriptions.  Add a tile for when using blood coat and blood ascension.  Get the arcana side of the mod working as well.  Add a tier 5 hemomancer support spell. +Add a recipe to use bloodruns to gain access to spellcasting classes.  Rebalance blood more so it won't make you fat so quickly. (Not a problem in Bright Nights)  Finish thrall/vamp dialogue trees.  | 
