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| author | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2021-03-31 01:04:07 -0700 | 
|---|---|---|
| committer | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2021-03-31 01:04:07 -0700 | 
| commit | dd12450ed6862c3de5096050f92ce42d9f42e470 (patch) | |
| tree | 63ae78de80307735227c5da7be7d402cfc2f1506 /vamp_stuff/Modification_Files/Locations/-Essentials | |
| parent | Added recipe for extracting blood from human corpses (diff) | |
| download | cataclysm-bn-mod_vampire-stuff-redone-dd12450ed6862c3de5096050f92ce42d9f42e470.tar.xz | |
Update vampire lairs and ancient graveyard to be camoflaged as generic terrain.
Diffstat (limited to 'vamp_stuff/Modification_Files/Locations/-Essentials')
| -rw-r--r-- | vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json | 34 | 
1 files changed, 17 insertions, 17 deletions
| diff --git a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json index f3637c4..9387bb2 100644 --- a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json +++ b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json @@ -2,9 +2,9 @@    {      "id": "crypt1",      "type": "overmap_terrain", -    "name": "Memorial Crypt", -    "sym": "n", -    "color": "black", +    "name": "Forest", +    "sym": "F", +    "color": "green",      "see_cost": 20,      "mondensity": 0,      "extras": "build" @@ -12,9 +12,9 @@    {      "id": "crypt1_b1",      "type": "overmap_terrain", -    "name": "Memorial Crypt Basement", +    "name": "Memorial Crypt",      "sym": "n", -    "color": "black", +    "color": "light_gray",      "see_cost": 20,      "mondensity": 0,      "extras": "build" @@ -22,9 +22,9 @@    {      "id": "crypt2",      "type": "overmap_terrain", -    "name": "Eye Crypt", -    "sym": "n", -    "color": "black", +    "name": "Forest", +    "sym": "F", +    "color": "green",      "see_cost": 20,      "mondensity": 0,      "extras": "build" @@ -32,9 +32,9 @@    {      "id": "crypt2_b1",      "type": "overmap_terrain", -    "name": "Eye Crypt Basement", +    "name": "Eye Crypt",      "sym": "n", -    "color": "black", +    "color": "light_gray",      "see_cost": 20,      "mondensity": 0,      "extras": "build" @@ -42,9 +42,9 @@    {      "id": "vampcave_entrance",      "type": "overmap_terrain", -    "name": "Vampire Cove - Entrance", -    "sym": "+", -    "color": "black", +    "name": "Forest", +    "sym": "F", +    "color": "green",      "see_cost": 20,      "mondensity": 0,      "extras": "build" @@ -54,7 +54,7 @@      "type": "overmap_terrain",      "name": "Vampire Cove - Corridor",      "sym": "+", -    "color": "black", +    "color": "light_gray",      "see_cost": 20,      "mondensity": 0,      "extras": "build" @@ -64,7 +64,7 @@      "type": "overmap_terrain",      "name": "Vampire Cove - Corridor",      "sym": "+", -    "color": "black", +    "color": "light_gray",      "see_cost": 20,      "mondensity": 0,      "extras": "build" @@ -74,7 +74,7 @@      "type": "overmap_terrain",      "name": "Vampire Cove - Basement",      "sym": "+", -    "color": "black", +    "color": "light_gray",      "see_cost": 20,      "mondensity": 0,      "extras": "build" @@ -82,7 +82,7 @@    {      "id": "gravesite1",      "type": "overmap_terrain", -    "name": "graveyard", +    "name": "field",      "sym": ".",      "color": "brown",      "see_cost": 5, | 
