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authorjc_gargma <jc_gargma@iserlohn-fortress.net>2021-04-18 07:25:12 -0700
committerjc_gargma <jc_gargma@iserlohn-fortress.net>2021-04-18 07:25:12 -0700
commit10f2c80e085f23cb8f0a69a866c0fdbf3b2975a5 (patch)
tree03e1dfcab7214eebeea4ad7f96e52ab43d95dec1 /vamp_stuff/readme
parentRemove the blood pool alias (diff)
downloadcataclysm-bn-mod_vampire-stuff-redone-10f2c80e085f23cb8f0a69a866c0fdbf3b2975a5.tar.xz
Remove old tileset
Rename mod id
Diffstat (limited to 'vamp_stuff/readme')
-rw-r--r--vamp_stuff/readme6
1 files changed, 4 insertions, 2 deletions
diff --git a/vamp_stuff/readme b/vamp_stuff/readme
index e733b8b..d35992d 100644
--- a/vamp_stuff/readme
+++ b/vamp_stuff/readme
@@ -20,11 +20,13 @@ Added a background story to recruited isolated vampires.
-Weapons
Reduce the OP nature of the blood weapons.
+Optimize blood ammunition into templates.
-Armor
Adjust the blood backpacks in line with standard ones.
Allow blood hoods with helmets.
Fix blood sheaths to use either limb instead of both.
+Fix pluralizations
-Items
Add synthetic blood and recipe.
@@ -67,7 +69,7 @@ Fix or remove the vampire equpiment.
Add a vampire martial art based on the vampire weapon skills.
Fix crafting times.
-Merge in the new tileset.
-
Patch blood to be healthy for vampires in the source.
+
Patch underwater breathing in the source code. -Done
+Merge in the new tileset. -Cancelled. Use seperate tileset mod instead.