diff options
Diffstat (limited to 'vamp_stuff/Modification_Files/Locations')
7 files changed, 222 insertions, 790 deletions
| diff --git a/vamp_stuff/Modification_Files/Locations/-Essentials/locationmap.json b/vamp_stuff/Modification_Files/Locations/-Essentials/locationmap.json deleted file mode 100644 index a17c252..0000000 --- a/vamp_stuff/Modification_Files/Locations/-Essentials/locationmap.json +++ /dev/null @@ -1,42 +0,0 @@ -[ -  { -    "id": "crypt_map", -    "type": "GENERIC", -    "category": "books", -    "name": "crypt map", -    "description": "This odd, hand drawn map points the crypts in its range. There's no actual road going there, but it's an enough information for you.", -    "weight": "30 g", -    "volume": "250 ml", -    "price": 0, -    "to_hit": -1, -    "material": [ "paper" ], -    "symbol": "#", -    "color": "red", -    "use_action": { -      "type": "reveal_map", -      "radius": 180, -      "terrain": [ "crypt1", "crypt2" ], -      "message": "You add the Crypt(s) to your map." -    } -  }, -  { -    "id": "vampcave_map", -    "type": "GENERIC", -    "category": "books", -    "name": "cove map", -    "description": "This odd, hand drawn map only points the vampire cove. There's no actual road going there, but it's an enough information for you.", -    "weight": "50 g", -    "volume": "250 ml", -    "price": 0, -    "to_hit": -1, -    "material": [ "paper" ], -    "symbol": "#", -    "color": "red", -    "use_action": { -      "type": "reveal_map", -      "radius": 180, -      "terrain": [ "vampcave_entrance" ], -      "message": "You add the Vampire Cove to your map." -    } -  } -] diff --git a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json index c4b7443..2e2ecc0 100644 --- a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json +++ b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json @@ -77,5 +77,164 @@      "occurrences": [ 0, 2 ],      "overmaps": [ { "overmap": "vampirus", "point": [ 0, 0, 0 ] }, { "overmap": "vampirus_prison_up", "point": [ 0, 0, -1 ] } ],      "type": "overmap_special" +  }, +  { +    "//": "Hamlets consist of 0-6 houses. No other structures.", +    "id": "Ghost Hamlet 1", +    "locations": [ "forest" ], +    "flags": [ "UNIQUE" ], +    "occurrences": [ 75, 100 ], +    "overmaps": [ +      { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] }, +      { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] }, +      { "overmap": "ghost_townhousesouth_north", "point": [ 2, 0, 0 ] }, +      { "overmap": "ghost_townhousenorth_north", "point": [ 0, 1, 0 ] }, +      { "overmap": "ghost_townhousenorth_north", "point": [ 1, 1, 0 ] }, +      { "overmap": "ghost_townhousenorth_north", "point": [ 2, 1, 0 ] } +    ], +    "type": "overmap_special" +  }, +  { +    "//": "Hamlets consist of 0-6 houses. No other structures.", +    "id": "Ghost Hamlet 2", +    "locations": [ "forest" ], +    "flags": [ "UNIQUE" ], +    "occurrences": [ 75, 100 ], +    "overmaps": [ +      { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] }, +      { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] }, +      { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] }, +      { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, +      { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, +      { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] } +    ], +    "type": "overmap_special" +  }, +  { +    "//": "Hamlets consist of 0-6 houses. No other structures.", +    "id": "Ghost Hamlet 3", +    "locations": [ "forest" ], +    "flags": [ "UNIQUE" ], +    "occurrences": [ 75, 100 ], +    "overmaps": [ +      { "overmap": "ghost_townhousesouth_north", "point": [ 0, 0, 0 ] }, +      { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] }, +      { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] }, +      { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, +      { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, +      { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] } +    ], +    "type": "overmap_special" +  }, +  { +    "//": "Village consists of 0-16 abandoned houses and a church.", +    "id": "Ghost Village 1", +    "locations": [ "forest" ], +    "flags": [ "UNIQUE" ], +    "occurrences": [ 50, 100 ], +    "overmaps": [ +      { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, +      { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, +      { "overmap": "ghost_townhousesouth_north", "point": [ -1, 1, 0 ] }, +      { "overmap": "ghost_townhousesouth_north", "point": [ -2, 1, 0 ] }, +      { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] }, +      { "overmap": "ghost_townhousenorth_north", "point": [ -3, 2, 0 ] }, +      { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, +      { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }, +      { "overmap": "ghost_townhousenorth_north", "point": [ 2, 2, 0 ] }, +      { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] }, +      { "overmap": "ghost_townhousesouth_north", "point": [ 1, -1, 0 ] }, +      { "overmap": "ghost_townhousesouth_north", "point": [ 2, -1, 0 ] }, +      { "overmap": "ghost_townhouseeast_north", "point": [ 0, -1, 0 ] }, +      { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] }, +      { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] }, +      { "overmap": "ghost_townhousewest_north", "point": [ 2, -2, 0 ] }, +      { "overmap": "ghost_townhousewest_north", "point": [ 2, -3, 0 ] }, +      { "overmap": "ghost_townhouseeast_north", "point": [ 1, -3, 0 ] } +    ], +    "type": "overmap_special" +  }, +  { +    "//": "Village consists of 0-16 abandoned houses and a church.", +    "id": "Ghost VIllage 2", +    "locations": [ "forest" ], +    "flags": [ "UNIQUE" ], +    "occurrences": [ 50, 100 ], +    "overmaps": [ +      { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, +      { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, +      { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, +      { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }, +      { "overmap": "ghost_townhousewest_north", "point": [ 2, 2, 0 ] }, +      { "overmap": "ghost_townhousenorth_north", "point": [ 2, 3, 0 ] }, +      { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] }, +      { "overmap": "ghost_townhouseeast_north", "point": [ -1, 0, 0 ] }, +      { "overmap": "ghost_townhousesouth_north", "point": [ -1, -1, 0 ] }, +      { "overmap": "ghost_townhousewest_north", "point": [ 0, -1, 0 ] }, +      { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] }, +      { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] }, +      { "overmap": "ghost_townhouseeast_north", "point": [ 2, -2, 0 ] }, +      { "overmap": "ghost_townhouseeast_north", "point": [ 2, -3, 0 ] }, +      { "overmap": "ghost_townhouseeast_north", "point": [ 1, -4, 0 ] }, +      { "overmap": "ghost_townhousesouth_north", "point": [ 2, -4, 0 ] }, +      { "overmap": "ghost_townhousesouth_north", "point": [ 3, -4, 0 ] }, +      { "overmap": "ghost_townhousenorth_north", "point": [ 3, -3, 0 ] } +    ], +    "type": "overmap_special" +  }, +  { +    "//": "Town consists of 0-40 abandoned houses, a church and some manorial buildings. The largest pseudo-generated structure you'll ever met in this mod.", +    "id": "Ghost Town", +    "locations": [ "forest" ], +    "flags": [ "UNIQUE" ], +    "occurrences": [ 25, 100 ], +    "overmaps": [ +      { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, +      { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, +      { "overmap": "ghost_townhouseeast_north", "point": [ 0, 2, 0 ] }, +      { "overmap": "ghost_townhousewest_north", "point": [ 1, 2, 0 ] }, +      { "overmap": "ghost_townhousenorth_north", "point": [ 0, 3, 0 ] }, +      { "overmap": "ghost_townhousenorth_north", "point": [ -1, 3, 0 ] }, +      { "overmap": "ghost_townhousenorth_north", "point": [ -2, 3, 0 ] }, +      { "overmap": "ghost_townhouseeast_north", "point": [ -3, 3, 0 ] }, +      { "overmap": "ghost_townhouseeast_north", "point": [ -3, 4, 0 ] }, +      { "overmap": "ghost_townhousewest_north", "point": [ -2, 4, 0 ] }, +      { "overmap": "ghost_townhousenorth_north", "point": [ -2, 5, 0 ] }, +      { "overmap": "ghost_townhouseeast_north", "point": [ -3, 5, 0 ] }, +      { "overmap": "ghost_townservice_north", "point": [ 1, 1, 0 ] }, +      { "overmap": "ghost_townhouseeast_north", "point": [ 2, 1, 0 ] }, +      { "overmap": "ghost_townhousewest_north", "point": [ 3, 1, 0 ] }, +      { "overmap": "ghost_townhousenorth_north", "point": [ 3, 2, 0 ] }, +      { "overmap": "ghost_townhouseeast_north", "point": [ 2, 2, 0 ] }, +      { "overmap": "ghost_townhousenorth_north", "point": [ 1, 3, 0 ] }, +      { "overmap": "ghost_townhouseeast_north", "point": [ 2, 3, 0 ] }, +      { "overmap": "ghost_townhousenorth_north", "point": [ -1, 2, 0 ] }, +      { "overmap": "ghost_townhousenorth_north", "point": [ -2, 2, 0 ] }, +      { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] }, +      { "overmap": "ghost_townhouseeast_north", "point": [ -3, 2, 0 ] }, +      { "overmap": "ghost_townservice_north", "point": [ -1, 0, 0 ] }, +      { "overmap": "ghost_townhousesouth_north", "point": [ -2, 0, 0 ] }, +      { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] }, +      { "overmap": "ghost_townhousewest_north", "point": [ -2, 1, 0 ] }, +      { "overmap": "ghost_townhousewest_north", "point": [ -1, -1, 0 ] }, +      { "overmap": "ghost_townhouseeast_north", "point": [ -2, -1, 0 ] }, +      { "overmap": "ghost_townhouseeast_north", "point": [ -2, -2, 0 ] }, +      { "overmap": "ghost_townhousesouth_north", "point": [ -1, -3, 0 ] }, +      { "overmap": "ghost_townhousesouth_north", "point": [ -2, -3, 0 ] }, +      { "overmap": "ghost_townhousesouth_north", "point": [ -3, -3, 0 ] }, +      { "overmap": "ghost_townhousenorth_north", "point": [ -3, -2, 0 ] }, +      { "overmap": "ghost_townhouseeast_north", "point": [ -4, -3, 0 ] }, +      { "overmap": "ghost_townhouseeast_north", "point": [ -4, -4, 0 ] }, +      { "overmap": "ghost_townhousewest_north", "point": [ -3, -4, 0 ] }, +      { "overmap": "ghost_townhousesouth_north", "point": [ -2, -5, 0 ] }, +      { "overmap": "ghost_townhousesouth_north", "point": [ -3, -5, 0 ] }, +      { "overmap": "ghost_townhousesouth_north", "point": [ -4, -5, 0 ] }, +      { "overmap": "ghost_townhousesouth_north", "point": [ -5, -5, 0 ] }, +      { "overmap": "ghost_townhousenorth_north", "point": [ -5, -4, 0 ] }, +      { "overmap": "ghost_townhousenorth_north", "point": [ -2, -4, 0 ] }, +      { "overmap": "ghost_townhousewest_north", "point": [ -1, -4, 0 ] }, +      { "overmap": "ghost_townhousenorth_north", "point": [ -1, -2, 0 ] } +    ], +    "type": "overmap_special"    }  ] diff --git a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP001 b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP001 deleted file mode 100644 index 84543c0..0000000 --- a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP001 +++ /dev/null @@ -1,240 +0,0 @@ -[ -  { -    "id": "Wasteland Outskirts", -    "locations": [ "forest" ], -    "flags": [ "UNIQUE" ], -    "occurrences": [ 50, 100 ], -    "overmaps": [ -      { "overmap": "wo3_north", "point": [ 0, 0, 0 ] }, -      { "overmap": "wo2_north", "point": [ 1, 0, 0 ] }, -      { "overmap": "wo1_north", "point": [ 2, 0, 0 ] }, -      { "overmap": "wo6_north", "point": [ 0, 1, 0 ] }, -      { "overmap": "wo5_north", "point": [ 1, 1, 0 ] }, -      { "overmap": "wo4_north", "point": [ 2, 1, 0 ] }, -      { "overmap": "wo9_north", "point": [ 0, 2, 0 ] }, -      { "overmap": "wo8_north", "point": [ 1, 2, 0 ] }, -      { "overmap": "wo7_north", "point": [ 2, 2, 0 ] } -    ], -    "type": "overmap_special" -  }, -  { -    "id": "Memorial Crypt", -    "locations": [ "forest" ], -    "flags": [ "UNIQUE" ], -    "occurrences": [ 75, 100 ], -    "overmaps": [ { "overmap": "crypt1_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt1_b1_north", "point": [ 0, 0, -1 ] } ], -    "type": "overmap_special" -  }, -  { -    "id": "Eye Crypt", -    "locations": [ "forest" ], -    "flags": [ "UNIQUE" ], -    "occurrences": [ 75, 100 ], -    "overmaps": [ { "overmap": "crypt2_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt2_b1_north", "point": [ 0, 0, -1 ] } ], -    "type": "overmap_special" -  }, -  { -    "id": "Vampire Cove", -    "locations": [ "forest" ], -    "flags": [ "UNIQUE" ], -    "occurrences": [ 50, 100 ], -    "overmaps": [ -      { "overmap": "vampcave_entrance_north", "point": [ 0, 0, 0 ] }, -      { "overmap": "vampcave_corridor1_north", "point": [ 0, 0, -1 ] }, -      { "overmap": "vampcave_corridor2_north", "point": [ 0, 1, -1 ] }, -      { "overmap": "vampcave_basement_north", "point": [ 0, 1, -2 ] } -    ], -    "type": "overmap_special" -  }, -  { -    "id": "Pedestal - Bloodrune", -    "locations": [ "forest", "field" ], -    "occurrences": [ 0, 15 ], -    "overmaps": [ { "overmap": "bloodrune_pedestal_north", "point": [ 0, 0, 0 ] } ], -    "type": "overmap_special" -  }, -  { -    "id": "Gravesite - Wild", -    "locations": [ "forest", "field" ], -    "occurrences": [ 0, 10 ], -    "overmaps": [ { "overmap": "gravesite1_north", "point": [ 0, 0, 0 ] } ], -    "type": "overmap_special" -  }, -  { -    "id": "bhole", -    "locations": [ "field" ], -    "occurrences": [ 0, 15 ], -    "overmaps": [ -      { "overmap": "bloodhole_north", "point": [ 0, 0, 0 ] }, -      { "overmap": "bloodhole_bottom_north", "point": [ 0, 0, -1 ] }, -      { "overmap": "bloodhole_lair_north", "point": [ 0, 0, -2 ] } -    ], -    "type": "overmap_special" -  }, -  { -    "id": "Vampirus", -    "locations": [ "forest" ], -    "occurrences": [ 0, 15 ], -    "overmaps": [ { "overmap": "vampirus", "point": [ 0, 0, 0 ] }, { "overmap": "vampirus_prison_up", "point": [ 0, 0, -1 ] } ], -    "type": "overmap_special" -  }, -  { -    "//": "Hamlets consist of 0-6 houses. No other structures.", -    "id": "Ghost Hamlet 1", -    "locations": [ "forest" ], -    "flags": [ "UNIQUE" ], -    "occurrences": [ 75, 100 ], -    "overmaps": [ -      { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 2, 0, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 0, 1, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 1, 1, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 2, 1, 0 ] } -    ], -    "type": "overmap_special" -  }, -  { -    "//": "Hamlets consist of 0-6 houses. No other structures.", -    "id": "Ghost Hamlet 2", -    "locations": [ "forest" ], -    "flags": [ "UNIQUE" ], -    "occurrences": [ 75, 100 ], -    "overmaps": [ -      { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] } -    ], -    "type": "overmap_special" -  }, -  { -    "//": "Hamlets consist of 0-6 houses. No other structures.", -    "id": "Ghost Hamlet 3", -    "locations": [ "forest" ], -    "flags": [ "UNIQUE" ], -    "occurrences": [ 75, 100 ], -    "overmaps": [ -      { "overmap": "ghost_townhousesouth_north", "point": [ 0, 0, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] } -    ], -    "type": "overmap_special" -  }, -  { -    "//": "Village consists of 0-16 abandoned houses and a church.", -    "id": "Ghost Village 1", -    "locations": [ "forest" ], -    "flags": [ "UNIQUE" ], -    "occurrences": [ 50, 100 ], -    "overmaps": [ -      { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, -      { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -1, 1, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -2, 1, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -3, 2, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 2, 2, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 1, -1, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 2, -1, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 0, -1, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 2, -2, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 2, -3, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 1, -3, 0 ] } -    ], -    "type": "overmap_special" -  }, -  { -    "//": "Village consists of 0-16 abandoned houses and a church.", -    "id": "Ghost VIllage 2", -    "locations": [ "forest" ], -    "flags": [ "UNIQUE" ], -    "occurrences": [ 50, 100 ], -    "overmaps": [ -      { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, -      { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 2, 2, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 2, 3, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -1, 0, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -1, -1, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 0, -1, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 2, -2, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 2, -3, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 1, -4, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 2, -4, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 3, -4, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 3, -3, 0 ] } -    ], -    "type": "overmap_special" -  }, -  { -    "//": "Town consists of 0-40 abandoned houses, a church and some manorial buildings. The largest pseudo-generated structure you'll ever met in this mod.", -    "id": "Ghost Town", -    "locations": [ "forest" ], -    "flags": [ "UNIQUE" ], -    "occurrences": [ 25, 100 ], -    "overmaps": [ -      { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, -      { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 0, 2, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 1, 2, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 0, 3, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -1, 3, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -2, 3, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -3, 3, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -3, 4, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ -2, 4, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -2, 5, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -3, 5, 0 ] }, -      { "overmap": "ghost_townservice_north", "point": [ 1, 1, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 2, 1, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 3, 1, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 3, 2, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 2, 2, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 1, 3, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 2, 3, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -1, 2, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -2, 2, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -3, 2, 0 ] }, -      { "overmap": "ghost_townservice_north", "point": [ -1, 0, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -2, 0, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ -2, 1, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ -1, -1, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -2, -1, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -2, -2, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -1, -3, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -2, -3, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -3, -3, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -3, -2, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -4, -3, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -4, -4, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ -3, -4, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -2, -5, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -3, -5, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -4, -5, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -5, -5, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -5, -4, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -2, -4, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ -1, -4, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -1, -2, 0 ] } -    ], -    "type": "overmap_special" -  } -] diff --git a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP002-ALLCLASSIC_0-1 b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP002-ALLCLASSIC_0-1 deleted file mode 100644 index e5a5bda..0000000 --- a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP002-ALLCLASSIC_0-1 +++ /dev/null @@ -1,240 +0,0 @@ -[ -  { -    "id": "Wasteland Outskirts", -    "locations": [ "forest" ], -    "flags": [ "CLASSIC" ], -    "occurrences": [ 0, 100 ], -    "overmaps": [ -      { "overmap": "wo3_north", "point": [ 0, 0, 0 ] }, -      { "overmap": "wo2_north", "point": [ 1, 0, 0 ] }, -      { "overmap": "wo1_north", "point": [ 2, 0, 0 ] }, -      { "overmap": "wo6_north", "point": [ 0, 1, 0 ] }, -      { "overmap": "wo5_north", "point": [ 1, 1, 0 ] }, -      { "overmap": "wo4_north", "point": [ 2, 1, 0 ] }, -      { "overmap": "wo9_north", "point": [ 0, 2, 0 ] }, -      { "overmap": "wo8_north", "point": [ 1, 2, 0 ] }, -      { "overmap": "wo7_north", "point": [ 2, 2, 0 ] } -    ], -    "type": "overmap_special" -  }, -  { -    "id": "Memorial Crypt", -    "locations": [ "forest" ], -    "flags": [ "CLASSIC" ], -    "occurrences": [ 0, 100 ], -    "overmaps": [ { "overmap": "crypt1_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt1_b1_north", "point": [ 0, 0, -1 ] } ], -    "type": "overmap_special" -  }, -  { -    "id": "Eye Crypt", -    "locations": [ "forest" ], -    "flags": [ "CLASSIC" ], -    "occurrences": [ 0, 100 ], -    "overmaps": [ { "overmap": "crypt2_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt2_b1_north", "point": [ 0, 0, -1 ] } ], -    "type": "overmap_special" -  }, -  { -    "id": "Vampire Cove", -    "locations": [ "forest" ], -    "flags": [ "CLASSIC" ], -    "occurrences": [ 0, 100 ], -    "overmaps": [ -      { "overmap": "vampcave_entrance_north", "point": [ 0, 0, 0 ] }, -      { "overmap": "vampcave_corridor1_north", "point": [ 0, 0, -1 ] }, -      { "overmap": "vampcave_corridor2_north", "point": [ 0, 1, -1 ] }, -      { "overmap": "vampcave_basement_north", "point": [ 0, 1, -2 ] } -    ], -    "type": "overmap_special" -  }, -  { -    "id": "Pedestal - Bloodrune", -    "locations": [ "forest", "field" ], -    "occurrences": [ 0, 15 ], -    "overmaps": [ { "overmap": "bloodrune_pedestal_north", "point": [ 0, 0, 0 ] } ], -    "type": "overmap_special" -  }, -  { -    "id": "Gravesite - Wild", -    "locations": [ "forest", "field" ], -    "occurrences": [ 0, 10 ], -    "overmaps": [ { "overmap": "gravesite1_north", "point": [ 0, 0, 0 ] } ], -    "type": "overmap_special" -  }, -  { -    "id": "bhole", -    "locations": [ "field" ], -    "occurrences": [ 0, 15 ], -    "overmaps": [ -      { "overmap": "bloodhole_north", "point": [ 0, 0, 0 ] }, -      { "overmap": "bloodhole_bottom_north", "point": [ 0, 0, -1 ] }, -      { "overmap": "bloodhole_lair_north", "point": [ 0, 0, -2 ] } -    ], -    "type": "overmap_special" -  }, -  { -    "id": "Vampirus", -    "locations": [ "forest" ], -    "occurrences": [ 0, 15 ], -    "overmaps": [ { "overmap": "vampirus", "point": [ 0, 0, 0 ] }, { "overmap": "vampirus_prison_up", "point": [ 0, 0, -1 ] } ], -    "type": "overmap_special" -  }, -  { -    "//": "Hamlets consist of 0-6 houses. No other structures.", -    "id": "Ghost Hamlet 1", -    "locations": [ "forest" ], -    "flags": [ "CLASSIC" ], -    "occurrences": [ 0, 100 ], -    "overmaps": [ -      { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 2, 0, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 0, 1, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 1, 1, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 2, 1, 0 ] } -    ], -    "type": "overmap_special" -  }, -  { -    "//": "Hamlets consist of 0-6 houses. No other structures.", -    "id": "Ghost Hamlet 2", -    "locations": [ "forest" ], -    "flags": [ "CLASSIC" ], -    "occurrences": [ 0, 100 ], -    "overmaps": [ -      { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] } -    ], -    "type": "overmap_special" -  }, -  { -    "//": "Hamlets consist of 0-6 houses. No other structures.", -    "id": "Ghost Hamlet 3", -    "locations": [ "forest" ], -    "flags": [ "CLASSIC" ], -    "occurrences": [ 0, 100 ], -    "overmaps": [ -      { "overmap": "ghost_townhousesouth_north", "point": [ 0, 0, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] } -    ], -    "type": "overmap_special" -  }, -  { -    "//": "Village consists of 0-16 abandoned houses and a church.", -    "id": "Ghost Village 1", -    "locations": [ "forest" ], -    "flags": [ "CLASSIC" ], -    "occurrences": [ 0, 100 ], -    "overmaps": [ -      { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, -      { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -1, 1, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -2, 1, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -3, 2, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 2, 2, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 1, -1, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 2, -1, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 0, -1, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 2, -2, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 2, -3, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 1, -3, 0 ] } -    ], -    "type": "overmap_special" -  }, -  { -    "//": "Village consists of 0-16 abandoned houses and a church.", -    "id": "Ghost VIllage 2", -    "locations": [ "forest" ], -    "flags": [ "CLASSIC" ], -    "occurrences": [ 0, 100 ], -    "overmaps": [ -      { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, -      { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 2, 2, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 2, 3, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -1, 0, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -1, -1, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 0, -1, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 2, -2, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 2, -3, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 1, -4, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 2, -4, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 3, -4, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 3, -3, 0 ] } -    ], -    "type": "overmap_special" -  }, -  { -    "//": "Town consists of 0-40 abandoned houses, a church and some manorial buildings. The largest pseudo-generated structure you'll ever met in this mod.", -    "id": "Ghost Town", -    "locations": [ "forest" ], -    "flags": [ "CLASSIC" ], -    "occurrences": [ 0, 100 ], -    "overmaps": [ -      { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, -      { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 0, 2, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 1, 2, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 0, 3, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -1, 3, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -2, 3, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -3, 3, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -3, 4, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ -2, 4, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -2, 5, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -3, 5, 0 ] }, -      { "overmap": "ghost_townservice_north", "point": [ 1, 1, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 2, 1, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 3, 1, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 3, 2, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 2, 2, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 1, 3, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 2, 3, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -1, 2, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -2, 2, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -3, 2, 0 ] }, -      { "overmap": "ghost_townservice_north", "point": [ -1, 0, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -2, 0, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ -2, 1, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ -1, -1, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -2, -1, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -2, -2, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -1, -3, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -2, -3, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -3, -3, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -3, -2, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -4, -3, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -4, -4, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ -3, -4, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -2, -5, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -3, -5, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -4, -5, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -5, -5, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -5, -4, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -2, -4, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ -1, -4, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -1, -2, 0 ] } -    ], -    "type": "overmap_special" -  } -] diff --git a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP003-UNIQUECLASSIC_0-2 b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP003-UNIQUECLASSIC_0-2 deleted file mode 100644 index 23de793..0000000 --- a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP003-UNIQUECLASSIC_0-2 +++ /dev/null @@ -1,244 +0,0 @@ -[ -  { -    "id": "Wasteland Outskirts", -    "locations": [ "forest" ], -    "flags": [ "CLASSIC" ], -    "occurrences": [ 0, 100 ], -    "overmaps": [ -      { "overmap": "wo3_north", "point": [ 0, 0, 0 ] }, -      { "overmap": "wo2_north", "point": [ 1, 0, 0 ] }, -      { "overmap": "wo1_north", "point": [ 2, 0, 0 ] }, -      { "overmap": "wo6_north", "point": [ 0, 1, 0 ] }, -      { "overmap": "wo5_north", "point": [ 1, 1, 0 ] }, -      { "overmap": "wo4_north", "point": [ 2, 1, 0 ] }, -      { "overmap": "wo9_north", "point": [ 0, 2, 0 ] }, -      { "overmap": "wo8_north", "point": [ 1, 2, 0 ] }, -      { "overmap": "wo7_north", "point": [ 2, 2, 0 ] } -    ], -    "type": "overmap_special" -  }, -  { -    "id": "Memorial Crypt", -    "locations": [ "forest" ], -    "flags": [ "CLASSIC", "UNIQUE" ], -    "occurrences": [ 0, 100 ], -    "overmaps": [ { "overmap": "crypt1_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt1_b1_north", "point": [ 0, 0, -1 ] } ], -    "type": "overmap_special" -  }, -  { -    "id": "Eye Crypt", -    "locations": [ "forest" ], -    "flags": [ "CLASSIC", "UNIQUE" ], -    "occurrences": [ 0, 100 ], -    "overmaps": [ { "overmap": "crypt2_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt2_b1_north", "point": [ 0, 0, -1 ] } ], -    "type": "overmap_special" -  }, -  { -    "id": "Vampire Cove", -    "locations": [ "forest" ], -    "flags": [ "CLASSIC", "UNIQUE" ], -    "occurrences": [ 0, 100 ], -    "overmaps": [ -      { "overmap": "vampcave_entrance_north", "point": [ 0, 0, 0 ] }, -      { "overmap": "vampcave_corridor1_north", "point": [ 0, 0, -1 ] }, -      { "overmap": "vampcave_corridor2_north", "point": [ 0, 1, -1 ] }, -      { "overmap": "vampcave_basement_north", "point": [ 0, 1, -2 ] } -    ], -    "type": "overmap_special" -  }, -  { -    "id": "Pedestal - Bloodrune", -    "locations": [ "forest", "field" ], -    "flags": [ "CLASSIC", "UNIQUE" ], -    "occurrences": [ 0, 15 ], -    "overmaps": [ { "overmap": "bloodrune_pedestal_north", "point": [ 0, 0, 0 ] } ], -    "type": "overmap_special" -  }, -  { -    "id": "Gravesite - Wild", -    "flags": [ "CLASSIC", "UNIQUE" ], -    "locations": [ "forest", "field" ], -    "occurrences": [ 0, 10 ], -    "overmaps": [ { "overmap": "gravesite1_north", "point": [ 0, 0, 0 ] } ], -    "type": "overmap_special" -  }, -  { -    "id": "bhole", -    "flags": [ "CLASSIC", "UNIQUE" ], -    "locations": [ "field" ], -    "occurrences": [ 0, 15 ], -    "overmaps": [ -      { "overmap": "bloodhole_north", "point": [ 0, 0, 0 ] }, -      { "overmap": "bloodhole_bottom_north", "point": [ 0, 0, -1 ] }, -      { "overmap": "bloodhole_lair_north", "point": [ 0, 0, -2 ] } -    ], -    "type": "overmap_special" -  }, -  { -    "id": "Vampirus", -    "flags": [ "CLASSIC", "UNIQUE" ], -    "locations": [ "forest" ], -    "occurrences": [ 0, 15 ], -    "overmaps": [ { "overmap": "vampirus", "point": [ 0, 0, 0 ] }, { "overmap": "vampirus_prison_up", "point": [ 0, 0, -1 ] } ], -    "type": "overmap_special" -  }, -  { -    "//": "Hamlets consist of 0-6 houses. No other structures.", -    "id": "Ghost Hamlet 1", -    "locations": [ "forest" ], -    "flags": [ "CLASSIC", "UNIQUE" ], -    "occurrences": [ 0, 100 ], -    "overmaps": [ -      { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 2, 0, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 0, 1, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 1, 1, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 2, 1, 0 ] } -    ], -    "type": "overmap_special" -  }, -  { -    "//": "Hamlets consist of 0-6 houses. No other structures.", -    "id": "Ghost Hamlet 2", -    "locations": [ "forest" ], -    "flags": [ "CLASSIC", "UNIQUE" ], -    "occurrences": [ 0, 100 ], -    "overmaps": [ -      { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] } -    ], -    "type": "overmap_special" -  }, -  { -    "//": "Hamlets consist of 0-6 houses. No other structures.", -    "id": "Ghost Hamlet 3", -    "locations": [ "forest" ], -    "flags": [ "CLASSIC", "UNIQUE" ], -    "occurrences": [ 0, 100 ], -    "overmaps": [ -      { "overmap": "ghost_townhousesouth_north", "point": [ 0, 0, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] } -    ], -    "type": "overmap_special" -  }, -  { -    "//": "Village consists of 0-16 abandoned houses and a church.", -    "id": "Ghost Village 1", -    "locations": [ "forest" ], -    "flags": [ "CLASSIC", "UNIQUE" ], -    "occurrences": [ 0, 100 ], -    "overmaps": [ -      { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, -      { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -1, 1, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -2, 1, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -3, 2, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 2, 2, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 1, -1, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 2, -1, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 0, -1, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 2, -2, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 2, -3, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 1, -3, 0 ] } -    ], -    "type": "overmap_special" -  }, -  { -    "//": "Village consists of 0-16 abandoned houses and a church.", -    "id": "Ghost VIllage 2", -    "locations": [ "forest" ], -    "flags": [ "CLASSIC", "UNIQUE" ], -    "occurrences": [ 0, 100 ], -    "overmaps": [ -      { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, -      { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 2, 2, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 2, 3, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -1, 0, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -1, -1, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 0, -1, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 2, -2, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 2, -3, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 1, -4, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 2, -4, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ 3, -4, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 3, -3, 0 ] } -    ], -    "type": "overmap_special" -  }, -  { -    "//": "Town consists of 0-40 abandoned houses, a church and some manorial buildings. The largest pseudo-generated structure you'll ever met in this mod.", -    "id": "Ghost Town", -    "locations": [ "forest" ], -    "flags": [ "CLASSIC", "UNIQUE" ], -    "occurrences": [ 0, 100 ], -    "overmaps": [ -      { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, -      { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 0, 2, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 1, 2, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 0, 3, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -1, 3, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -2, 3, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -3, 3, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -3, 4, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ -2, 4, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -2, 5, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -3, 5, 0 ] }, -      { "overmap": "ghost_townservice_north", "point": [ 1, 1, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 2, 1, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ 3, 1, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 3, 2, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 2, 2, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ 1, 3, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ 2, 3, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -1, 2, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -2, 2, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -3, 2, 0 ] }, -      { "overmap": "ghost_townservice_north", "point": [ -1, 0, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -2, 0, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ -2, 1, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ -1, -1, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -2, -1, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -2, -2, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -1, -3, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -2, -3, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -3, -3, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -3, -2, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -4, -3, 0 ] }, -      { "overmap": "ghost_townhouseeast_north", "point": [ -4, -4, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ -3, -4, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -2, -5, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -3, -5, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -4, -5, 0 ] }, -      { "overmap": "ghost_townhousesouth_north", "point": [ -5, -5, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -5, -4, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -2, -4, 0 ] }, -      { "overmap": "ghost_townhousewest_north", "point": [ -1, -4, 0 ] }, -      { "overmap": "ghost_townhousenorth_north", "point": [ -1, -2, 0 ] } -    ], -    "type": "overmap_special" -  } -] diff --git a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json index f734198..f3637c4 100644 --- a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json +++ b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json @@ -238,5 +238,68 @@      "see_cost": 5,      "extras": "build",      "flags": [ "NO_ROTATE" ] +  }, +  { +    "type": "overmap_terrain", +    "id": "ghost_townhousenorth", +    "name": "forest", +    "sym": "F", +    "color": "green", +    "see_cost": 5, +    "extras": "build" +  }, +  { +    "type": "overmap_terrain", +    "id": "ghost_townhouseeast", +    "name": "forest", +    "sym": "F", +    "color": "green", +    "see_cost": 5, +    "extras": "build" +  }, +  { +    "type": "overmap_terrain", +    "id": "ghost_townhousesouth", +    "name": "forest", +    "sym": "F", +    "color": "green", +    "see_cost": 5, +    "extras": "build" +  }, +  { +    "type": "overmap_terrain", +    "id": "ghost_townhousewest", +    "name": "forest", +    "sym": "F", +    "color": "green", +    "see_cost": 5, +    "extras": "build" +  }, +  { +    "type": "overmap_terrain", +    "id": "ghost_townchurch", +    "name": "forest", +    "sym": "F", +    "color": "green", +    "see_cost": 5, +    "extras": "build" +  }, +  { +    "type": "overmap_terrain", +    "id": "ghost_towngardenroad", +    "name": "forest", +    "sym": "F", +    "color": "green", +    "see_cost": 5, +    "extras": "build" +  }, +  { +    "type": "overmap_terrain", +    "id": "ghost_townservice", +    "name": "forest", +    "sym": "F", +    "color": "green", +    "see_cost": 5, +    "extras": "build"    }  ] diff --git a/vamp_stuff/Modification_Files/Locations/-Essentials/v_terrain.json b/vamp_stuff/Modification_Files/Locations/-Essentials/v_terrain.json deleted file mode 100644 index b988878..0000000 --- a/vamp_stuff/Modification_Files/Locations/-Essentials/v_terrain.json +++ /dev/null @@ -1,24 +0,0 @@ -[ -  { -    "type": "terrain", -    "id": "t_blood_sh", -    "description": "Shallow Blood", -    "name": "shallow blood", -    "symbol": "~", -    "color": "light_red", -    "move_cost": 5, -    "flags": [ "TRANSPARENT", "LIQUID", "SWIMMABLE" ], -    "connects_to": "WATER" -  }, -  { -    "type": "terrain", -    "id": "t_blood_dp", -    "description": "Deep Blood", -    "name": "deep blood", -    "symbol": "~", -    "color": "red", -    "move_cost": 8, -    "flags": [ "TRANSPARENT", "LIQUID", "SWIMMABLE", "DEEP_WATER" ], -    "connects_to": "WATER" -  } -] | 
