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authorjc_gargma <jc_gargma@iserlohn-fortress.net>2021-03-09 00:53:46 -0800
committerjc_gargma <jc_gargma@iserlohn-fortress.net>2021-03-09 00:53:46 -0800
commit6257fd46cdd23262557ccbb154a1039ab0148bae (patch)
tree8478ccf29f5793e74edce46c190ee2facc5a0cca /vamp_stuff/Modification_Files/Locations
parentFix folder layout (diff)
downloadcataclysm-bn-mod_vampire-stuff-redone-6257fd46cdd23262557ccbb154a1039ab0148bae.tar.xz
Many updates to get this mod working properly. See the readme.
Diffstat (limited to 'vamp_stuff/Modification_Files/Locations')
-rw-r--r--vamp_stuff/Modification_Files/Locations/-Essentials/locationmap.json42
-rw-r--r--vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json159
-rw-r--r--vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP001240
-rw-r--r--vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP002-ALLCLASSIC_0-1240
-rw-r--r--vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP003-UNIQUECLASSIC_0-2244
-rw-r--r--vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json63
-rw-r--r--vamp_stuff/Modification_Files/Locations/-Essentials/v_terrain.json24
7 files changed, 222 insertions, 790 deletions
diff --git a/vamp_stuff/Modification_Files/Locations/-Essentials/locationmap.json b/vamp_stuff/Modification_Files/Locations/-Essentials/locationmap.json
deleted file mode 100644
index a17c252..0000000
--- a/vamp_stuff/Modification_Files/Locations/-Essentials/locationmap.json
+++ /dev/null
@@ -1,42 +0,0 @@
-[
- {
- "id": "crypt_map",
- "type": "GENERIC",
- "category": "books",
- "name": "crypt map",
- "description": "This odd, hand drawn map points the crypts in its range. There's no actual road going there, but it's an enough information for you.",
- "weight": "30 g",
- "volume": "250 ml",
- "price": 0,
- "to_hit": -1,
- "material": [ "paper" ],
- "symbol": "#",
- "color": "red",
- "use_action": {
- "type": "reveal_map",
- "radius": 180,
- "terrain": [ "crypt1", "crypt2" ],
- "message": "You add the Crypt(s) to your map."
- }
- },
- {
- "id": "vampcave_map",
- "type": "GENERIC",
- "category": "books",
- "name": "cove map",
- "description": "This odd, hand drawn map only points the vampire cove. There's no actual road going there, but it's an enough information for you.",
- "weight": "50 g",
- "volume": "250 ml",
- "price": 0,
- "to_hit": -1,
- "material": [ "paper" ],
- "symbol": "#",
- "color": "red",
- "use_action": {
- "type": "reveal_map",
- "radius": 180,
- "terrain": [ "vampcave_entrance" ],
- "message": "You add the Vampire Cove to your map."
- }
- }
-]
diff --git a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json
index c4b7443..2e2ecc0 100644
--- a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json
+++ b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json
@@ -77,5 +77,164 @@
"occurrences": [ 0, 2 ],
"overmaps": [ { "overmap": "vampirus", "point": [ 0, 0, 0 ] }, { "overmap": "vampirus_prison_up", "point": [ 0, 0, -1 ] } ],
"type": "overmap_special"
+ },
+ {
+ "//": "Hamlets consist of 0-6 houses. No other structures.",
+ "id": "Ghost Hamlet 1",
+ "locations": [ "forest" ],
+ "flags": [ "UNIQUE" ],
+ "occurrences": [ 75, 100 ],
+ "overmaps": [
+ { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ 2, 0, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 0, 1, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 1, 1, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 2, 1, 0 ] }
+ ],
+ "type": "overmap_special"
+ },
+ {
+ "//": "Hamlets consist of 0-6 houses. No other structures.",
+ "id": "Ghost Hamlet 2",
+ "locations": [ "forest" ],
+ "flags": [ "UNIQUE" ],
+ "occurrences": [ 75, 100 ],
+ "overmaps": [
+ { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }
+ ],
+ "type": "overmap_special"
+ },
+ {
+ "//": "Hamlets consist of 0-6 houses. No other structures.",
+ "id": "Ghost Hamlet 3",
+ "locations": [ "forest" ],
+ "flags": [ "UNIQUE" ],
+ "occurrences": [ 75, 100 ],
+ "overmaps": [
+ { "overmap": "ghost_townhousesouth_north", "point": [ 0, 0, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }
+ ],
+ "type": "overmap_special"
+ },
+ {
+ "//": "Village consists of 0-16 abandoned houses and a church.",
+ "id": "Ghost Village 1",
+ "locations": [ "forest" ],
+ "flags": [ "UNIQUE" ],
+ "occurrences": [ 50, 100 ],
+ "overmaps": [
+ { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] },
+ { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ -1, 1, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ -2, 1, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ -3, 2, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 2, 2, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ 1, -1, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ 2, -1, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ 0, -1, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ 2, -2, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ 2, -3, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ 1, -3, 0 ] }
+ ],
+ "type": "overmap_special"
+ },
+ {
+ "//": "Village consists of 0-16 abandoned houses and a church.",
+ "id": "Ghost VIllage 2",
+ "locations": [ "forest" ],
+ "flags": [ "UNIQUE" ],
+ "occurrences": [ 50, 100 ],
+ "overmaps": [
+ { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] },
+ { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ 2, 2, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 2, 3, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ -1, 0, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ -1, -1, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ 0, -1, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ 2, -2, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ 2, -3, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ 1, -4, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ 2, -4, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ 3, -4, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 3, -3, 0 ] }
+ ],
+ "type": "overmap_special"
+ },
+ {
+ "//": "Town consists of 0-40 abandoned houses, a church and some manorial buildings. The largest pseudo-generated structure you'll ever met in this mod.",
+ "id": "Ghost Town",
+ "locations": [ "forest" ],
+ "flags": [ "UNIQUE" ],
+ "occurrences": [ 25, 100 ],
+ "overmaps": [
+ { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] },
+ { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ 0, 2, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ 1, 2, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 0, 3, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ -1, 3, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ -2, 3, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ -3, 3, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ -3, 4, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ -2, 4, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ -2, 5, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ -3, 5, 0 ] },
+ { "overmap": "ghost_townservice_north", "point": [ 1, 1, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ 2, 1, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ 3, 1, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 3, 2, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ 2, 2, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 1, 3, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ 2, 3, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ -1, 2, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ -2, 2, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ -3, 2, 0 ] },
+ { "overmap": "ghost_townservice_north", "point": [ -1, 0, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ -2, 0, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ -2, 1, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ -1, -1, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ -2, -1, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ -2, -2, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ -1, -3, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ -2, -3, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ -3, -3, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ -3, -2, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ -4, -3, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ -4, -4, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ -3, -4, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ -2, -5, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ -3, -5, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ -4, -5, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ -5, -5, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ -5, -4, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ -2, -4, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ -1, -4, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ -1, -2, 0 ] }
+ ],
+ "type": "overmap_special"
}
]
diff --git a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP001 b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP001
deleted file mode 100644
index 84543c0..0000000
--- a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP001
+++ /dev/null
@@ -1,240 +0,0 @@
-[
- {
- "id": "Wasteland Outskirts",
- "locations": [ "forest" ],
- "flags": [ "UNIQUE" ],
- "occurrences": [ 50, 100 ],
- "overmaps": [
- { "overmap": "wo3_north", "point": [ 0, 0, 0 ] },
- { "overmap": "wo2_north", "point": [ 1, 0, 0 ] },
- { "overmap": "wo1_north", "point": [ 2, 0, 0 ] },
- { "overmap": "wo6_north", "point": [ 0, 1, 0 ] },
- { "overmap": "wo5_north", "point": [ 1, 1, 0 ] },
- { "overmap": "wo4_north", "point": [ 2, 1, 0 ] },
- { "overmap": "wo9_north", "point": [ 0, 2, 0 ] },
- { "overmap": "wo8_north", "point": [ 1, 2, 0 ] },
- { "overmap": "wo7_north", "point": [ 2, 2, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "id": "Memorial Crypt",
- "locations": [ "forest" ],
- "flags": [ "UNIQUE" ],
- "occurrences": [ 75, 100 ],
- "overmaps": [ { "overmap": "crypt1_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt1_b1_north", "point": [ 0, 0, -1 ] } ],
- "type": "overmap_special"
- },
- {
- "id": "Eye Crypt",
- "locations": [ "forest" ],
- "flags": [ "UNIQUE" ],
- "occurrences": [ 75, 100 ],
- "overmaps": [ { "overmap": "crypt2_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt2_b1_north", "point": [ 0, 0, -1 ] } ],
- "type": "overmap_special"
- },
- {
- "id": "Vampire Cove",
- "locations": [ "forest" ],
- "flags": [ "UNIQUE" ],
- "occurrences": [ 50, 100 ],
- "overmaps": [
- { "overmap": "vampcave_entrance_north", "point": [ 0, 0, 0 ] },
- { "overmap": "vampcave_corridor1_north", "point": [ 0, 0, -1 ] },
- { "overmap": "vampcave_corridor2_north", "point": [ 0, 1, -1 ] },
- { "overmap": "vampcave_basement_north", "point": [ 0, 1, -2 ] }
- ],
- "type": "overmap_special"
- },
- {
- "id": "Pedestal - Bloodrune",
- "locations": [ "forest", "field" ],
- "occurrences": [ 0, 15 ],
- "overmaps": [ { "overmap": "bloodrune_pedestal_north", "point": [ 0, 0, 0 ] } ],
- "type": "overmap_special"
- },
- {
- "id": "Gravesite - Wild",
- "locations": [ "forest", "field" ],
- "occurrences": [ 0, 10 ],
- "overmaps": [ { "overmap": "gravesite1_north", "point": [ 0, 0, 0 ] } ],
- "type": "overmap_special"
- },
- {
- "id": "bhole",
- "locations": [ "field" ],
- "occurrences": [ 0, 15 ],
- "overmaps": [
- { "overmap": "bloodhole_north", "point": [ 0, 0, 0 ] },
- { "overmap": "bloodhole_bottom_north", "point": [ 0, 0, -1 ] },
- { "overmap": "bloodhole_lair_north", "point": [ 0, 0, -2 ] }
- ],
- "type": "overmap_special"
- },
- {
- "id": "Vampirus",
- "locations": [ "forest" ],
- "occurrences": [ 0, 15 ],
- "overmaps": [ { "overmap": "vampirus", "point": [ 0, 0, 0 ] }, { "overmap": "vampirus_prison_up", "point": [ 0, 0, -1 ] } ],
- "type": "overmap_special"
- },
- {
- "//": "Hamlets consist of 0-6 houses. No other structures.",
- "id": "Ghost Hamlet 1",
- "locations": [ "forest" ],
- "flags": [ "UNIQUE" ],
- "occurrences": [ 75, 100 ],
- "overmaps": [
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 2, 0, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 2, 1, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "//": "Hamlets consist of 0-6 houses. No other structures.",
- "id": "Ghost Hamlet 2",
- "locations": [ "forest" ],
- "flags": [ "UNIQUE" ],
- "occurrences": [ 75, 100 ],
- "overmaps": [
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "//": "Hamlets consist of 0-6 houses. No other structures.",
- "id": "Ghost Hamlet 3",
- "locations": [ "forest" ],
- "flags": [ "UNIQUE" ],
- "occurrences": [ 75, 100 ],
- "overmaps": [
- { "overmap": "ghost_townhousesouth_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "//": "Village consists of 0-16 abandoned houses and a church.",
- "id": "Ghost Village 1",
- "locations": [ "forest" ],
- "flags": [ "UNIQUE" ],
- "occurrences": [ 50, 100 ],
- "overmaps": [
- { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -1, 1, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -2, 1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -3, 2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 2, 2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 1, -1, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 2, -1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, -1, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 2, -2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 2, -3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 1, -3, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "//": "Village consists of 0-16 abandoned houses and a church.",
- "id": "Ghost VIllage 2",
- "locations": [ "forest" ],
- "flags": [ "UNIQUE" ],
- "occurrences": [ 50, 100 ],
- "overmaps": [
- { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 2, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 2, 3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -1, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -1, -1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 0, -1, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 2, -2, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 2, -3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 1, -4, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 2, -4, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 3, -4, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 3, -3, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "//": "Town consists of 0-40 abandoned houses, a church and some manorial buildings. The largest pseudo-generated structure you'll ever met in this mod.",
- "id": "Ghost Town",
- "locations": [ "forest" ],
- "flags": [ "UNIQUE" ],
- "occurrences": [ 25, 100 ],
- "overmaps": [
- { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, 2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 0, 3, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -1, 3, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -2, 3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 4, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ -2, 4, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -2, 5, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 5, 0 ] },
- { "overmap": "ghost_townservice_north", "point": [ 1, 1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 2, 1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 3, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 3, 2, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 2, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 2, 3, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -1, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -2, 2, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 2, 0 ] },
- { "overmap": "ghost_townservice_north", "point": [ -1, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -2, 0, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ -2, 1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ -1, -1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -2, -1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -2, -2, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -1, -3, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -2, -3, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -3, -3, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -3, -2, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -4, -3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -4, -4, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ -3, -4, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -2, -5, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -3, -5, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -4, -5, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -5, -5, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -5, -4, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -2, -4, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ -1, -4, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -1, -2, 0 ] }
- ],
- "type": "overmap_special"
- }
-]
diff --git a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP002-ALLCLASSIC_0-1 b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP002-ALLCLASSIC_0-1
deleted file mode 100644
index e5a5bda..0000000
--- a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP002-ALLCLASSIC_0-1
+++ /dev/null
@@ -1,240 +0,0 @@
-[
- {
- "id": "Wasteland Outskirts",
- "locations": [ "forest" ],
- "flags": [ "CLASSIC" ],
- "occurrences": [ 0, 100 ],
- "overmaps": [
- { "overmap": "wo3_north", "point": [ 0, 0, 0 ] },
- { "overmap": "wo2_north", "point": [ 1, 0, 0 ] },
- { "overmap": "wo1_north", "point": [ 2, 0, 0 ] },
- { "overmap": "wo6_north", "point": [ 0, 1, 0 ] },
- { "overmap": "wo5_north", "point": [ 1, 1, 0 ] },
- { "overmap": "wo4_north", "point": [ 2, 1, 0 ] },
- { "overmap": "wo9_north", "point": [ 0, 2, 0 ] },
- { "overmap": "wo8_north", "point": [ 1, 2, 0 ] },
- { "overmap": "wo7_north", "point": [ 2, 2, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "id": "Memorial Crypt",
- "locations": [ "forest" ],
- "flags": [ "CLASSIC" ],
- "occurrences": [ 0, 100 ],
- "overmaps": [ { "overmap": "crypt1_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt1_b1_north", "point": [ 0, 0, -1 ] } ],
- "type": "overmap_special"
- },
- {
- "id": "Eye Crypt",
- "locations": [ "forest" ],
- "flags": [ "CLASSIC" ],
- "occurrences": [ 0, 100 ],
- "overmaps": [ { "overmap": "crypt2_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt2_b1_north", "point": [ 0, 0, -1 ] } ],
- "type": "overmap_special"
- },
- {
- "id": "Vampire Cove",
- "locations": [ "forest" ],
- "flags": [ "CLASSIC" ],
- "occurrences": [ 0, 100 ],
- "overmaps": [
- { "overmap": "vampcave_entrance_north", "point": [ 0, 0, 0 ] },
- { "overmap": "vampcave_corridor1_north", "point": [ 0, 0, -1 ] },
- { "overmap": "vampcave_corridor2_north", "point": [ 0, 1, -1 ] },
- { "overmap": "vampcave_basement_north", "point": [ 0, 1, -2 ] }
- ],
- "type": "overmap_special"
- },
- {
- "id": "Pedestal - Bloodrune",
- "locations": [ "forest", "field" ],
- "occurrences": [ 0, 15 ],
- "overmaps": [ { "overmap": "bloodrune_pedestal_north", "point": [ 0, 0, 0 ] } ],
- "type": "overmap_special"
- },
- {
- "id": "Gravesite - Wild",
- "locations": [ "forest", "field" ],
- "occurrences": [ 0, 10 ],
- "overmaps": [ { "overmap": "gravesite1_north", "point": [ 0, 0, 0 ] } ],
- "type": "overmap_special"
- },
- {
- "id": "bhole",
- "locations": [ "field" ],
- "occurrences": [ 0, 15 ],
- "overmaps": [
- { "overmap": "bloodhole_north", "point": [ 0, 0, 0 ] },
- { "overmap": "bloodhole_bottom_north", "point": [ 0, 0, -1 ] },
- { "overmap": "bloodhole_lair_north", "point": [ 0, 0, -2 ] }
- ],
- "type": "overmap_special"
- },
- {
- "id": "Vampirus",
- "locations": [ "forest" ],
- "occurrences": [ 0, 15 ],
- "overmaps": [ { "overmap": "vampirus", "point": [ 0, 0, 0 ] }, { "overmap": "vampirus_prison_up", "point": [ 0, 0, -1 ] } ],
- "type": "overmap_special"
- },
- {
- "//": "Hamlets consist of 0-6 houses. No other structures.",
- "id": "Ghost Hamlet 1",
- "locations": [ "forest" ],
- "flags": [ "CLASSIC" ],
- "occurrences": [ 0, 100 ],
- "overmaps": [
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 2, 0, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 2, 1, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "//": "Hamlets consist of 0-6 houses. No other structures.",
- "id": "Ghost Hamlet 2",
- "locations": [ "forest" ],
- "flags": [ "CLASSIC" ],
- "occurrences": [ 0, 100 ],
- "overmaps": [
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "//": "Hamlets consist of 0-6 houses. No other structures.",
- "id": "Ghost Hamlet 3",
- "locations": [ "forest" ],
- "flags": [ "CLASSIC" ],
- "occurrences": [ 0, 100 ],
- "overmaps": [
- { "overmap": "ghost_townhousesouth_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "//": "Village consists of 0-16 abandoned houses and a church.",
- "id": "Ghost Village 1",
- "locations": [ "forest" ],
- "flags": [ "CLASSIC" ],
- "occurrences": [ 0, 100 ],
- "overmaps": [
- { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -1, 1, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -2, 1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -3, 2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 2, 2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 1, -1, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 2, -1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, -1, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 2, -2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 2, -3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 1, -3, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "//": "Village consists of 0-16 abandoned houses and a church.",
- "id": "Ghost VIllage 2",
- "locations": [ "forest" ],
- "flags": [ "CLASSIC" ],
- "occurrences": [ 0, 100 ],
- "overmaps": [
- { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 2, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 2, 3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -1, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -1, -1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 0, -1, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 2, -2, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 2, -3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 1, -4, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 2, -4, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 3, -4, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 3, -3, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "//": "Town consists of 0-40 abandoned houses, a church and some manorial buildings. The largest pseudo-generated structure you'll ever met in this mod.",
- "id": "Ghost Town",
- "locations": [ "forest" ],
- "flags": [ "CLASSIC" ],
- "occurrences": [ 0, 100 ],
- "overmaps": [
- { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, 2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 0, 3, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -1, 3, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -2, 3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 4, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ -2, 4, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -2, 5, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 5, 0 ] },
- { "overmap": "ghost_townservice_north", "point": [ 1, 1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 2, 1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 3, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 3, 2, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 2, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 2, 3, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -1, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -2, 2, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 2, 0 ] },
- { "overmap": "ghost_townservice_north", "point": [ -1, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -2, 0, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ -2, 1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ -1, -1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -2, -1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -2, -2, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -1, -3, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -2, -3, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -3, -3, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -3, -2, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -4, -3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -4, -4, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ -3, -4, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -2, -5, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -3, -5, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -4, -5, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -5, -5, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -5, -4, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -2, -4, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ -1, -4, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -1, -2, 0 ] }
- ],
- "type": "overmap_special"
- }
-]
diff --git a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP003-UNIQUECLASSIC_0-2 b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP003-UNIQUECLASSIC_0-2
deleted file mode 100644
index 23de793..0000000
--- a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP003-UNIQUECLASSIC_0-2
+++ /dev/null
@@ -1,244 +0,0 @@
-[
- {
- "id": "Wasteland Outskirts",
- "locations": [ "forest" ],
- "flags": [ "CLASSIC" ],
- "occurrences": [ 0, 100 ],
- "overmaps": [
- { "overmap": "wo3_north", "point": [ 0, 0, 0 ] },
- { "overmap": "wo2_north", "point": [ 1, 0, 0 ] },
- { "overmap": "wo1_north", "point": [ 2, 0, 0 ] },
- { "overmap": "wo6_north", "point": [ 0, 1, 0 ] },
- { "overmap": "wo5_north", "point": [ 1, 1, 0 ] },
- { "overmap": "wo4_north", "point": [ 2, 1, 0 ] },
- { "overmap": "wo9_north", "point": [ 0, 2, 0 ] },
- { "overmap": "wo8_north", "point": [ 1, 2, 0 ] },
- { "overmap": "wo7_north", "point": [ 2, 2, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "id": "Memorial Crypt",
- "locations": [ "forest" ],
- "flags": [ "CLASSIC", "UNIQUE" ],
- "occurrences": [ 0, 100 ],
- "overmaps": [ { "overmap": "crypt1_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt1_b1_north", "point": [ 0, 0, -1 ] } ],
- "type": "overmap_special"
- },
- {
- "id": "Eye Crypt",
- "locations": [ "forest" ],
- "flags": [ "CLASSIC", "UNIQUE" ],
- "occurrences": [ 0, 100 ],
- "overmaps": [ { "overmap": "crypt2_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt2_b1_north", "point": [ 0, 0, -1 ] } ],
- "type": "overmap_special"
- },
- {
- "id": "Vampire Cove",
- "locations": [ "forest" ],
- "flags": [ "CLASSIC", "UNIQUE" ],
- "occurrences": [ 0, 100 ],
- "overmaps": [
- { "overmap": "vampcave_entrance_north", "point": [ 0, 0, 0 ] },
- { "overmap": "vampcave_corridor1_north", "point": [ 0, 0, -1 ] },
- { "overmap": "vampcave_corridor2_north", "point": [ 0, 1, -1 ] },
- { "overmap": "vampcave_basement_north", "point": [ 0, 1, -2 ] }
- ],
- "type": "overmap_special"
- },
- {
- "id": "Pedestal - Bloodrune",
- "locations": [ "forest", "field" ],
- "flags": [ "CLASSIC", "UNIQUE" ],
- "occurrences": [ 0, 15 ],
- "overmaps": [ { "overmap": "bloodrune_pedestal_north", "point": [ 0, 0, 0 ] } ],
- "type": "overmap_special"
- },
- {
- "id": "Gravesite - Wild",
- "flags": [ "CLASSIC", "UNIQUE" ],
- "locations": [ "forest", "field" ],
- "occurrences": [ 0, 10 ],
- "overmaps": [ { "overmap": "gravesite1_north", "point": [ 0, 0, 0 ] } ],
- "type": "overmap_special"
- },
- {
- "id": "bhole",
- "flags": [ "CLASSIC", "UNIQUE" ],
- "locations": [ "field" ],
- "occurrences": [ 0, 15 ],
- "overmaps": [
- { "overmap": "bloodhole_north", "point": [ 0, 0, 0 ] },
- { "overmap": "bloodhole_bottom_north", "point": [ 0, 0, -1 ] },
- { "overmap": "bloodhole_lair_north", "point": [ 0, 0, -2 ] }
- ],
- "type": "overmap_special"
- },
- {
- "id": "Vampirus",
- "flags": [ "CLASSIC", "UNIQUE" ],
- "locations": [ "forest" ],
- "occurrences": [ 0, 15 ],
- "overmaps": [ { "overmap": "vampirus", "point": [ 0, 0, 0 ] }, { "overmap": "vampirus_prison_up", "point": [ 0, 0, -1 ] } ],
- "type": "overmap_special"
- },
- {
- "//": "Hamlets consist of 0-6 houses. No other structures.",
- "id": "Ghost Hamlet 1",
- "locations": [ "forest" ],
- "flags": [ "CLASSIC", "UNIQUE" ],
- "occurrences": [ 0, 100 ],
- "overmaps": [
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 2, 0, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 2, 1, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "//": "Hamlets consist of 0-6 houses. No other structures.",
- "id": "Ghost Hamlet 2",
- "locations": [ "forest" ],
- "flags": [ "CLASSIC", "UNIQUE" ],
- "occurrences": [ 0, 100 ],
- "overmaps": [
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "//": "Hamlets consist of 0-6 houses. No other structures.",
- "id": "Ghost Hamlet 3",
- "locations": [ "forest" ],
- "flags": [ "CLASSIC", "UNIQUE" ],
- "occurrences": [ 0, 100 ],
- "overmaps": [
- { "overmap": "ghost_townhousesouth_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "//": "Village consists of 0-16 abandoned houses and a church.",
- "id": "Ghost Village 1",
- "locations": [ "forest" ],
- "flags": [ "CLASSIC", "UNIQUE" ],
- "occurrences": [ 0, 100 ],
- "overmaps": [
- { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -1, 1, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -2, 1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -3, 2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 2, 2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 1, -1, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 2, -1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, -1, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 2, -2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 2, -3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 1, -3, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "//": "Village consists of 0-16 abandoned houses and a church.",
- "id": "Ghost VIllage 2",
- "locations": [ "forest" ],
- "flags": [ "CLASSIC", "UNIQUE" ],
- "occurrences": [ 0, 100 ],
- "overmaps": [
- { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 2, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 2, 3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -1, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -1, -1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 0, -1, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 2, -2, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 2, -3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 1, -4, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 2, -4, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 3, -4, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 3, -3, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "//": "Town consists of 0-40 abandoned houses, a church and some manorial buildings. The largest pseudo-generated structure you'll ever met in this mod.",
- "id": "Ghost Town",
- "locations": [ "forest" ],
- "flags": [ "CLASSIC", "UNIQUE" ],
- "occurrences": [ 0, 100 ],
- "overmaps": [
- { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, 2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 0, 3, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -1, 3, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -2, 3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 4, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ -2, 4, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -2, 5, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 5, 0 ] },
- { "overmap": "ghost_townservice_north", "point": [ 1, 1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 2, 1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 3, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 3, 2, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 2, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 2, 3, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -1, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -2, 2, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 2, 0 ] },
- { "overmap": "ghost_townservice_north", "point": [ -1, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -2, 0, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ -2, 1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ -1, -1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -2, -1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -2, -2, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -1, -3, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -2, -3, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -3, -3, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -3, -2, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -4, -3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -4, -4, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ -3, -4, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -2, -5, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -3, -5, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -4, -5, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -5, -5, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -5, -4, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -2, -4, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ -1, -4, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -1, -2, 0 ] }
- ],
- "type": "overmap_special"
- }
-]
diff --git a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json
index f734198..f3637c4 100644
--- a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json
+++ b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json
@@ -238,5 +238,68 @@
"see_cost": 5,
"extras": "build",
"flags": [ "NO_ROTATE" ]
+ },
+ {
+ "type": "overmap_terrain",
+ "id": "ghost_townhousenorth",
+ "name": "forest",
+ "sym": "F",
+ "color": "green",
+ "see_cost": 5,
+ "extras": "build"
+ },
+ {
+ "type": "overmap_terrain",
+ "id": "ghost_townhouseeast",
+ "name": "forest",
+ "sym": "F",
+ "color": "green",
+ "see_cost": 5,
+ "extras": "build"
+ },
+ {
+ "type": "overmap_terrain",
+ "id": "ghost_townhousesouth",
+ "name": "forest",
+ "sym": "F",
+ "color": "green",
+ "see_cost": 5,
+ "extras": "build"
+ },
+ {
+ "type": "overmap_terrain",
+ "id": "ghost_townhousewest",
+ "name": "forest",
+ "sym": "F",
+ "color": "green",
+ "see_cost": 5,
+ "extras": "build"
+ },
+ {
+ "type": "overmap_terrain",
+ "id": "ghost_townchurch",
+ "name": "forest",
+ "sym": "F",
+ "color": "green",
+ "see_cost": 5,
+ "extras": "build"
+ },
+ {
+ "type": "overmap_terrain",
+ "id": "ghost_towngardenroad",
+ "name": "forest",
+ "sym": "F",
+ "color": "green",
+ "see_cost": 5,
+ "extras": "build"
+ },
+ {
+ "type": "overmap_terrain",
+ "id": "ghost_townservice",
+ "name": "forest",
+ "sym": "F",
+ "color": "green",
+ "see_cost": 5,
+ "extras": "build"
}
]
diff --git a/vamp_stuff/Modification_Files/Locations/-Essentials/v_terrain.json b/vamp_stuff/Modification_Files/Locations/-Essentials/v_terrain.json
deleted file mode 100644
index b988878..0000000
--- a/vamp_stuff/Modification_Files/Locations/-Essentials/v_terrain.json
+++ /dev/null
@@ -1,24 +0,0 @@
-[
- {
- "type": "terrain",
- "id": "t_blood_sh",
- "description": "Shallow Blood",
- "name": "shallow blood",
- "symbol": "~",
- "color": "light_red",
- "move_cost": 5,
- "flags": [ "TRANSPARENT", "LIQUID", "SWIMMABLE" ],
- "connects_to": "WATER"
- },
- {
- "type": "terrain",
- "id": "t_blood_dp",
- "description": "Deep Blood",
- "name": "deep blood",
- "symbol": "~",
- "color": "red",
- "move_cost": 8,
- "flags": [ "TRANSPARENT", "LIQUID", "SWIMMABLE", "DEEP_WATER" ],
- "connects_to": "WATER"
- }
-]