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cataclysm-bn-mod_vampire-stuff-redone.git
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Vampiric Stuff mod - Updated for Bright Nights and merged with some CRT.
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*
Damage cannot be a float. Raise Flow Suppression DoT damage to 3.
jc_gargma
2022-02-04
1
-2
/
+2
*
Typo in bloodling note.
jc_gargma
2022-02-04
1
-1
/
+1
*
Major Hemomancer spell balance pass.
jc_gargma
2022-02-04
12
-165
/
+221
*
Typo in blood ascended description.
jc_gargma
2022-02-03
1
-1
/
+1
*
Fix typo in summoning greater bloodlings.
jc_gargma
2022-02-03
1
-1
/
+1
*
Fix encumbrance being listed twice instead of max_encumbrance.
jc_gargma
2022-02-02
1
-1
/
+1
*
Rebalance the encumbrance on equipment with storage space.
jc_gargma
2022-02-02
3
-7
/
+11
*
Remove Deft from the vampire trait group.
jc_gargma
2022-01-30
2
-7
/
+0
*
Mark Red Iris as an eye_color to make it conflict with other eye colors.
jc_gargma
2022-01-30
1
-1
/
+2
*
Brackets.
jc_gargma
2022-01-30
1
-0
/
+2
*
Convert automatic vampire traits to a trait group.
jc_gargma
2022-01-30
4
-185
/
+45
*
Add more mutation cancellations for vampire mutations.
jc_gargma
2022-01-30
1
-6
/
+26
*
Mark the quest drops as trader_avoid.
jc_gargma
2022-01-26
1
-3
/
+6
*
Update readme.
jc_gargma
2022-01-25
1
-5
/
+8
*
Update immunities
jc_gargma
2022-01-24
1
-14
/
+22
*
Port back a number of fixes and cleanups from my attempt to port the mod to DDA.
jc_gargma
2022-01-24
22
-118
/
+165
*
Change mod from misc to content pack.
jc_gargma
2022-01-21
1
-1
/
+1
*
Add vampire weapons to barbaran style.
jc_gargma
2022-01-21
1
-0
/
+13
*
Fix blood sipper and hammerius to require two hands.
jc_gargma
2022-01-19
1
-4
/
+4
*
Adding the name not required for copy-from martialarts
jc_gargma
2022-01-18
1
-8
/
+0
*
Update readme
jc_gargma
2022-01-15
1
-0
/
+1
*
Update readme.
jc_gargma
2022-01-12
1
-3
/
+8
*
Format the mod_tileset.json
jc_gargma
2022-01-10
1
-353
/
+569
*
More item group clean up.
jc_gargma
2022-01-10
2
-8
/
+21
*
Convert the grave-memories itemgroup additions to a new group instead of havi...
jc_gargma
2022-01-10
3
-146
/
+117
*
Remove obsolete junkshop wares itemgroup.
jc_gargma
2022-01-10
1
-163
/
+0
*
Set the wasteland junk shop to straight up use the FMC merchant wares group r...
jc_gargma
2022-01-10
1
-1
/
+1
*
Undertrader will now occasionally sell recipe books.
jc_gargma
2022-01-10
1
-8
/
+10
*
Add spellbook itemgroups.
jc_gargma
2022-01-10
2
-42
/
+357
*
Clean up the recipe book descriptions.
jc_gargma
2022-01-10
1
-6
/
+24
*
Allow using blood extract to reconstitute blood.
jc_gargma
2022-01-08
1
-2
/
+2
*
Rebalance all blood magic HP costs as they were very high.
jc_gargma
2022-01-08
5
-23
/
+19
*
More summoned item traits.
jc_gargma
2022-01-08
1
-5
/
+7
*
Reduce cost of Blood Surge, increase duration.
jc_gargma
2022-01-08
1
-4
/
+4
*
Add no drop, no salvage, no repair to summoned items.
jc_gargma
2022-01-08
1
-4
/
+38
*
Rebalance Blood Sword.
jc_gargma
2022-01-08
1
-4
/
+4
*
Rebalance Blood Sting using the Magiclysm Necrotic Gaze spell as a guideline ...
jc_gargma
2022-01-08
1
-6
/
+5
*
Somehow this didn't get added last commit.
jc_gargma
2022-01-04
1
-6
/
+6
*
Fix blood diver being in swordsmanship and not ninjutsu.
jc_gargma
2022-01-04
1
-1
/
+1
*
Rename Vampire Vision to Vampire Nightsight
jc_gargma
2022-01-04
2
-2
/
+2
*
Convert blood weapons to use vanilla martial arts instead of custom techniques.
jc_gargma
2022-01-04
4
-16
/
+116
*
Clean up the readme
jc_gargma
2021-12-13
1
-21
/
+26
*
Add a conflict with magiclysm.
jc_gargma
2021-12-13
1
-1
/
+1
*
Utilize the new conflicts field in modinfo.
jc_gargma
2021-12-13
1
-2
/
+3
*
Typo
jc_gargma
2021-11-09
1
-1
/
+1
*
Reduce obfuscation of special overmap terrain.
jc_gargma
2021-11-09
1
-26
/
+26
*
Update for removal of armor category.
jc_gargma
2021-10-22
4
-12
/
+7
*
Fix sound effect on blood synthesis spell.
jc_gargma
2021-10-14
1
-0
/
+1
*
Fix calories of reconstituted synthetic blood.
jc_gargma
2021-10-14
1
-0
/
+1
*
Add more custom spell sprites.
jc_gargma
2021-10-11
6
-2
/
+16
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