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cataclysm-bn-mod_vampire-stuff-redone.git
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Vampiric Stuff mod - Updated for Bright Nights and merged with some CRT.
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Commit message (
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Author
Age
Files
Lines
*
Update the blood sword weapon categories and obsolete the martialarts addition.
jc_gargma
2024-08-29
1
-12
/
+0
*
Convert several cases of arm_l and arm_r to arms, and same for legs.
jc_gargma
2024-03-12
2
-7
/
+7
*
Remove sealed IV of blood workaround.
jc_gargma
2023-12-29
11
-90
/
+66
*
Convert to the new coverage/encumbrance system.
jc_gargma
2023-11-09
2
-12
/
+14
*
Rebalance draw_cost.
jc_gargma
2023-10-02
1
-2
/
+2
*
Update gunmods for weapons categories.
jc_gargma
2023-07-04
1
-1
/
+1
*
Reduce backpack coverage.
jc_gargma
2023-05-16
1
-2
/
+2
*
Allow the blood sword to be used with fencing like a broadsword.
jc_gargma
2023-03-31
1
-0
/
+12
*
Convert to weapon categories.
jc_gargma
2023-03-31
3
-0
/
+19
*
Backport some of the optimizations and bugfixes from my work porting to DDA.
jc_gargma
2023-03-15
11
-150
/
+117
*
Typo.
jc_gargma
2023-02-24
1
-1
/
+1
*
Fix more pluralizations.
jc_gargma
2023-02-06
1
-2
/
+2
*
Deprecate obsolete items.
jc_gargma
2023-01-14
1
-0
/
+0
*
Remove more invalid count fields.
jc_gargma
2023-01-14
1
-1
/
+0
*
Remove invalid count.
jc_gargma
2023-01-14
1
-2
/
+1
*
Fix blood pellet count and recipe to produce two per batch.
jc_gargma
2023-01-14
1
-1
/
+0
*
Fix stack sizes for powdered blood.
jc_gargma
2023-01-14
1
-3
/
+3
*
Use byproducts as hack to allow multiple items per batch.
jc_gargma
2023-01-14
1
-1
/
+2
*
Remove more invalid aim_speed
jc_gargma
2023-01-14
1
-1
/
+0
*
Remove invalid aim_speed
jc_gargma
2023-01-14
1
-1
/
+0
*
Fix typo, barrel_volume -> barrel_length
jc_gargma
2023-01-14
1
-1
/
+1
*
Replace old FOOT_EITHER/HAND_EITHER with newer versions.
jc_gargma
2023-01-13
1
-2
/
+2
*
Add sealed blood iv bag as workaround.
jc_gargma
2022-11-02
1
-0
/
+24
*
Rebalance blood and synthetic blood.
jc_gargma
2022-10-30
1
-8
/
+7
*
Clean up blood sheath descriptions.
jc_gargma
2022-10-04
1
-2
/
+2
*
Add comments to blood sheaths.
jc_gargma
2022-10-04
1
-0
/
+2
*
Rebalance blood wrist sheath.
jc_gargma
2022-10-04
1
-3
/
+4
*
Rebalance the blood ankle sheath to be a improved, but not over overpowered, ...
jc_gargma
2022-10-04
1
-4
/
+5
*
Fix broken blood ammunition to use new damage syntax.
jc_gargma
2022-09-07
1
-3
/
+17
*
Obsolete Blood Extactor and Blood Forge. Update impacted recipes acordingly.
jc_gargma
2022-08-25
2
-52
/
+80
*
Obsolete thickened blood (aka blood extract)
jc_gargma
2022-08-22
2
-36
/
+31
*
Move obsoletion.json to prevent load errors.
jc_gargma
2022-06-14
1
-0
/
+35
*
Obsolete bloodbars.
jc_gargma
2022-06-14
1
-33
/
+0
*
Rebalance compacted blood bullet resistance.
jc_gargma
2022-04-22
1
-1
/
+1
*
Update guns from stab to bullet damage.
jc_gargma
2022-04-21
3
-8
/
+8
*
Clean up vampire currency entry.
jc_gargma
2022-04-09
1
-5
/
+5
*
NO_DROP is a flag, not an effect.
jc_gargma
2022-02-22
1
-1
/
+1
*
Fix encumbrance being listed twice instead of max_encumbrance.
jc_gargma
2022-02-02
1
-1
/
+1
*
Rebalance the encumbrance on equipment with storage space.
jc_gargma
2022-02-02
3
-7
/
+11
*
Port back a number of fixes and cleanups from my attempt to port the mod to DDA.
jc_gargma
2022-01-24
6
-46
/
+47
*
Fix blood sipper and hammerius to require two hands.
jc_gargma
2022-01-19
1
-4
/
+4
*
More item group clean up.
jc_gargma
2022-01-10
1
-5
/
+20
*
Convert blood weapons to use vanilla martial arts instead of custom techniques.
jc_gargma
2022-01-04
2
-13
/
+10
*
Update for removal of armor category.
jc_gargma
2021-10-22
4
-12
/
+7
*
Fix calories of reconstituted synthetic blood.
jc_gargma
2021-10-14
1
-0
/
+1
*
Add Reconstitued Blood + Synthetic + Recipes
jc_gargma
2021-10-04
1
-2
/
+22
*
Set the default container for blood back to IV bag.
jc_gargma
2021-09-23
1
-1
/
+1
*
Set the caloric values of blood to be static.
jc_gargma
2021-09-16
1
-9
/
+5
*
Set blood bars to taste better when hot.
jc_gargma
2021-09-08
1
-1
/
+1
*
Nerf the rediculous fire rates on the blood smgs.
jc_gargma
2021-09-08
1
-4
/
+4
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