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* Update the blood sword weapon categories and obsolete the martialarts addition.jc_gargma2024-08-291-12/+0
* Convert several cases of arm_l and arm_r to arms, and same for legs.jc_gargma2024-03-122-7/+7
* Remove sealed IV of blood workaround.jc_gargma2023-12-2911-90/+66
* Convert to the new coverage/encumbrance system.jc_gargma2023-11-092-12/+14
* Rebalance draw_cost.jc_gargma2023-10-021-2/+2
* Update gunmods for weapons categories.jc_gargma2023-07-041-1/+1
* Reduce backpack coverage.jc_gargma2023-05-161-2/+2
* Allow the blood sword to be used with fencing like a broadsword.jc_gargma2023-03-311-0/+12
* Convert to weapon categories.jc_gargma2023-03-313-0/+19
* Backport some of the optimizations and bugfixes from my work porting to DDA.jc_gargma2023-03-1511-150/+117
* Typo.jc_gargma2023-02-241-1/+1
* Fix more pluralizations.jc_gargma2023-02-061-2/+2
* Deprecate obsolete items.jc_gargma2023-01-141-0/+0
* Remove more invalid count fields.jc_gargma2023-01-141-1/+0
* Remove invalid count.jc_gargma2023-01-141-2/+1
* Fix blood pellet count and recipe to produce two per batch.jc_gargma2023-01-141-1/+0
* Fix stack sizes for powdered blood.jc_gargma2023-01-141-3/+3
* Use byproducts as hack to allow multiple items per batch.jc_gargma2023-01-141-1/+2
* Remove more invalid aim_speedjc_gargma2023-01-141-1/+0
* Remove invalid aim_speedjc_gargma2023-01-141-1/+0
* Fix typo, barrel_volume -> barrel_lengthjc_gargma2023-01-141-1/+1
* Replace old FOOT_EITHER/HAND_EITHER with newer versions.jc_gargma2023-01-131-2/+2
* Add sealed blood iv bag as workaround.jc_gargma2022-11-021-0/+24
* Rebalance blood and synthetic blood.jc_gargma2022-10-301-8/+7
* Clean up blood sheath descriptions.jc_gargma2022-10-041-2/+2
* Add comments to blood sheaths.jc_gargma2022-10-041-0/+2
* Rebalance blood wrist sheath.jc_gargma2022-10-041-3/+4
* Rebalance the blood ankle sheath to be a improved, but not over overpowered, ...jc_gargma2022-10-041-4/+5
* Fix broken blood ammunition to use new damage syntax.jc_gargma2022-09-071-3/+17
* Obsolete Blood Extactor and Blood Forge. Update impacted recipes acordingly.jc_gargma2022-08-252-52/+80
* Obsolete thickened blood (aka blood extract)jc_gargma2022-08-222-36/+31
* Move obsoletion.json to prevent load errors.jc_gargma2022-06-141-0/+35
* Obsolete bloodbars.jc_gargma2022-06-141-33/+0
* Rebalance compacted blood bullet resistance.jc_gargma2022-04-221-1/+1
* Update guns from stab to bullet damage.jc_gargma2022-04-213-8/+8
* Clean up vampire currency entry.jc_gargma2022-04-091-5/+5
* NO_DROP is a flag, not an effect.jc_gargma2022-02-221-1/+1
* Fix encumbrance being listed twice instead of max_encumbrance.jc_gargma2022-02-021-1/+1
* Rebalance the encumbrance on equipment with storage space.jc_gargma2022-02-023-7/+11
* Port back a number of fixes and cleanups from my attempt to port the mod to DDA.jc_gargma2022-01-246-46/+47
* Fix blood sipper and hammerius to require two hands.jc_gargma2022-01-191-4/+4
* More item group clean up.jc_gargma2022-01-101-5/+20
* Convert blood weapons to use vanilla martial arts instead of custom techniques.jc_gargma2022-01-042-13/+10
* Update for removal of armor category.jc_gargma2021-10-224-12/+7
* Fix calories of reconstituted synthetic blood.jc_gargma2021-10-141-0/+1
* Add Reconstitued Blood + Synthetic + Recipesjc_gargma2021-10-041-2/+22
* Set the default container for blood back to IV bag.jc_gargma2021-09-231-1/+1
* Set the caloric values of blood to be static.jc_gargma2021-09-161-9/+5
* Set blood bars to taste better when hot.jc_gargma2021-09-081-1/+1
* Nerf the rediculous fire rates on the blood smgs.jc_gargma2021-09-081-4/+4