Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Convert several cases of arm_l and arm_r to arms, and same for legs. | jc_gargma | 2024-03-12 | 2 | -7/+7 |
| | | | | -The bug that required this workaround seems to have been fixed. | ||||
* | Remove sealed IV of blood workaround. | jc_gargma | 2023-12-29 | 4 | -17/+17 |
| | | | | | Convert prices to cent/USD. Add "NO_EXPLOSION_VFX" to various intermediate spells that will never have sprites. | ||||
* | Convert to the new coverage/encumbrance system. | jc_gargma | 2023-11-09 | 2 | -12/+14 |
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* | Rebalance draw_cost. | jc_gargma | 2023-10-02 | 1 | -2/+2 |
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* | Reduce backpack coverage. | jc_gargma | 2023-05-16 | 1 | -2/+2 |
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* | Backport some of the optimizations and bugfixes from my work porting to DDA. | jc_gargma | 2023-03-15 | 4 | -56/+55 |
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* | Replace old FOOT_EITHER/HAND_EITHER with newer versions. | jc_gargma | 2023-01-13 | 1 | -2/+2 |
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* | Clean up blood sheath descriptions. | jc_gargma | 2022-10-04 | 1 | -2/+2 |
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* | Add comments to blood sheaths. | jc_gargma | 2022-10-04 | 1 | -0/+2 |
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* | Rebalance blood wrist sheath. | jc_gargma | 2022-10-04 | 1 | -3/+4 |
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* | Rebalance the blood ankle sheath to be a improved, but not over overpowered, ↵ | jc_gargma | 2022-10-04 | 1 | -4/+5 |
| | | | | | | ankle sheath. Also revert the charges vs count change on bloodrune powder again. | ||||
* | Fix encumbrance being listed twice instead of max_encumbrance. | jc_gargma | 2022-02-02 | 1 | -1/+1 |
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* | Rebalance the encumbrance on equipment with storage space. | jc_gargma | 2022-02-02 | 3 | -7/+11 |
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* | Port back a number of fixes and cleanups from my attempt to port the mod to DDA. | jc_gargma | 2022-01-24 | 2 | -10/+10 |
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* | Update for removal of armor category. | jc_gargma | 2021-10-22 | 4 | -12/+7 |
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* | Move all recipes to a single location. | jc_gargma | 2021-09-06 | 1 | -204/+0 |
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* | Updated deprecated body part IDs | jc_gargma | 2021-08-25 | 1 | -6/+6 |
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* | Nicen up the bloodrune descriptions | jc_gargma | 2021-08-16 | 1 | -8/+8 |
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* | Typo | jc_gargma | 2021-07-31 | 1 | -1/+1 |
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* | Rebase Blood-Infused survivor gear on actual medium survivor gear | jc_gargma | 2021-07-31 | 1 | -46/+54 |
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* | Clean up FANCIES | jc_gargma | 2021-07-06 | 1 | -5/+5 |
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* | Still more migration errors | jc_gargma | 2021-05-07 | 1 | -2/+2 |
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* | Updating body part names, prices, some flags for BN | jc_gargma | 2021-05-06 | 3 | -30/+30 |
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* | Port to Bright Nights | jc_gargma | 2021-05-06 | 2 | -8/+8 |
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* | Buff infused blood armour to not be crappier than the kevlar armour it upgrades | jc_gargma | 2021-05-02 | 1 | -4/+4 |
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* | Clean up descriptions | jc_gargma | 2021-04-20 | 1 | -8/+8 |
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* | Fix Armour pluralizations | jc_gargma | 2021-04-18 | 2 | -6/+6 |
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* | Many changes to bring the mod more up to date with 0.E.3 | jc_gargma | 2021-04-09 | 3 | -38/+44 |
| | | | | Rebalance blood backpacks | ||||
* | Allow blood hoods to be used with helmets. | jc_gargma | 2021-03-09 | 3 | -4/+4 |
| | | | | | Fix blood sheaths to use either limb instead of both. Add salt to synthetic blood recipe. | ||||
* | Many updates to get this mod working properly. See the readme. | jc_gargma | 2021-03-09 | 3 | -54/+18 |
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* | Initial commit | jc_gargma | 2020-09-12 | 5 | -0/+645 |