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* Backport some of the optimizations and bugfixes from my work porting to DDA.jc_gargma2023-03-152-5/+5
* Remove the ghost towns. (Save game breaking, fair warning.)jc_gargma2022-08-1811-2678/+0
* Convert the grave-memories itemgroup additions to a new group instead of havi...jc_gargma2022-01-102-114/+114
* Reduce obfuscation of special overmap terrain.jc_gargma2021-11-091-26/+26
* Typojc_gargma2021-06-101-1/+1
* Set the faction towns to be their ownership zonesjc_gargma2021-06-102-0/+23
* Many more updates for BNjc_gargma2021-05-071-2/+2
* Port to Bright Nightsjc_gargma2021-05-061-376/+0
* Remove the blood pool aliasjc_gargma2021-04-181-2/+0
* Add missing blood equpiment dropsjc_gargma2021-04-161-1/+2
* Many changes to bring the mod more up to date with 0.E.3jc_gargma2021-04-096-6/+13
* Lowercase fjc_gargma2021-03-311-3/+3
* Update vampire lairs and ancient graveyard to be camoflaged as generic terrain.jc_gargma2021-03-311-17/+17
* Temporary workaround so blood pools at least don't look like asciijc_gargma2021-03-161-0/+2
* Many updates to get this mod working properly. See the readme.jc_gargma2021-03-097-790/+222
* Fix folder layoutjc_gargma2020-09-212-244/+4
* Initial commitjc_gargma2020-09-1226-0/+5980