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path: root/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T1.json
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* Standardize the Tier n notice with a capital T.HEADmasterjc_gargma2024-04-091-3/+3
* Rebalance hemomancer spell difficulties.jc_gargma2024-03-121-1/+1
* Fix several uses of note to //jc_gargma2023-01-141-1/+1
* Remove somatic components from Hemomancy.jc_gargma2022-02-191-3/+3
* More balancing.jc_gargma2022-02-041-5/+12
* min_damage of 0 causes max_damage to apply to all levels.jc_gargma2022-02-041-1/+1
* Major Hemomancer spell balance pass.jc_gargma2022-02-041-24/+30
* Rebalance all blood magic HP costs as they were very high.jc_gargma2022-01-081-2/+2
* Add more custom spell sprites.jc_gargma2021-10-111-1/+3
* Add custom spites to several hemomancer spells.jc_gargma2021-10-111-0/+1
* Convert Blood Transfusion to be less spammy for reals this time.jc_gargma2021-09-231-5/+7
* Allow more spells to target friendlies.jc_gargma2021-09-111-1/+1
* Increase clotting max duration to 60sjc_gargma2021-08-281-1/+1
* Convert Hemomancer Transfusion spell to require a targetjc_gargma2021-08-161-2/+2
* Spells have durations with two decimal places, not three.jc_gargma2021-08-011-3/+3
* Add increments to hemomancy spells so they actually gain from leveling up.jc_gargma2021-08-011-24/+30
* More migration errorsjc_gargma2021-05-071-1/+1
* Migration errorjc_gargma2021-05-071-3/+3
* Updating body part names, prices, some flags for BNjc_gargma2021-05-061-4/+4
* color_gray to color_light_grayjc_gargma2021-04-291-3/+3
* Lots of updates to the Hemomancerjc_gargma2021-04-241-3/+3
* Many changes to bring the mod more up to date with 0.E.3jc_gargma2021-04-091-3/+3
* Fix folder layoutjc_gargma2020-09-211-1/+1
* Initial commitjc_gargma2020-09-121-0/+66