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path: root/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T5.json
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* Standardize the Tier n notice with a capital T.HEADmasterjc_gargma2024-04-091-3/+3
* Rebalance hemomancer spell difficulties.jc_gargma2024-03-121-3/+3
* Fix tier description of crimson coat.jc_gargma2023-08-081-1/+1
* Fix energy_cost_increment -> energy_incrementjc_gargma2023-01-141-2/+2
* Fix several uses of note to //jc_gargma2023-01-141-1/+1
* Resort spell sound descriptions to below description.jc_gargma2022-08-051-1/+1
* Move Crimson Coat to Tier 5.jc_gargma2022-02-231-0/+23
* Remove somatic components from Hemomancy.jc_gargma2022-02-191-2/+2
* More balancing.jc_gargma2022-02-041-2/+6
* min_damage of 0 causes max_damage to apply to all levels.jc_gargma2022-02-041-1/+1
* Major Hemomancer spell balance pass.jc_gargma2022-02-041-16/+21
* Add more custom spell sprites.jc_gargma2021-10-111-0/+2
* Allow more spells to target friendlies.jc_gargma2021-09-111-1/+1
* Add concentration component to blood eruption.jc_gargma2021-09-111-1/+1
* Add increments to hemomancy spells so they actually gain from leveling up.jc_gargma2021-08-011-22/+23
* More migration errorsjc_gargma2021-05-071-1/+1
* Migration errorjc_gargma2021-05-071-2/+2
* Updating body part names, prices, some flags for BNjc_gargma2021-05-061-3/+3
* Lots of updates to the Hemomancerjc_gargma2021-04-241-5/+5
* Many changes to bring the mod more up to date with 0.E.3jc_gargma2021-04-091-2/+2
* Fix folder layoutjc_gargma2020-09-211-2/+2
* Initial commitjc_gargma2020-09-121-0/+57