| Commit message (Expand) | Author | Age | Files | Lines |
* | Add custom sound descriptions for blood dagger and blood tide. | jc_gargma | 2021-09-21 | 2 | -0/+2 |
* | Fix Blood Ride AoE | jc_gargma | 2021-09-18 | 1 | -4/+6 |
* | Reduce casting time of Blood Dagger as level goes up. | jc_gargma | 2021-09-18 | 1 | -0/+2 |
* | Clean up description for Vampire threshold mutation. | jc_gargma | 2021-09-18 | 1 | -2/+2 |
* | Increase the rate at which blood tide/wave scale up blood splatter. | jc_gargma | 2021-09-16 | 1 | -2/+2 |
* | Increase the blood field chance on blood tide and blood wave. | jc_gargma | 2021-09-16 | 1 | -5/+5 |
* | Typo | jc_gargma | 2021-09-16 | 1 | -1/+1 |
* | Slightly reduce the HP cost of crimson haze. | jc_gargma | 2021-09-16 | 1 | -3/+3 |
* | Fix blood puddle field to actually work. | jc_gargma | 2021-09-15 | 2 | -22/+78 |
* | Tweak several Hemomancer spell difficulties. | jc_gargma | 2021-09-12 | 2 | -4/+4 |
* | Reduce the massive crimson haze radius. | jc_gargma | 2021-09-11 | 1 | -2/+2 |
* | Allow more spells to target friendlies. | jc_gargma | 2021-09-11 | 3 | -3/+3 |
* | Add concentration component to blood eruption. | jc_gargma | 2021-09-11 | 1 | -1/+1 |
* | Remove conentration component from Crimson Haze. | jc_gargma | 2021-09-11 | 1 | -2/+2 |
* | Switch Blood Puddle from verbal to somatic. It was the only blood magic using... | jc_gargma | 2021-09-11 | 1 | -1/+1 |
* | Nerf blood puddle radius by half. | jc_gargma | 2021-09-01 | 1 | -3/+3 |
* | Set blood puddle field to look like regular blood field | jc_gargma | 2021-08-31 | 1 | -1/+2 |
* | Clean up some spell descriptions. | jc_gargma | 2021-08-28 | 4 | -30/+31 |
* | Increase clotting max duration to 60s | jc_gargma | 2021-08-28 | 1 | -1/+1 |
* | Add Hemomancer blood purge spell | jc_gargma | 2021-08-26 | 2 | -0/+28 |
* | Make hemomancer spells able to cause friendly fire | jc_gargma | 2021-08-16 | 5 | -7/+7 |
* | Slightly increase healing power of blood synthesis< | jc_gargma | 2021-08-16 | 1 | -2/+2 |
* | Convert Hemomancer Transfusion spell to require a target | jc_gargma | 2021-08-16 | 2 | -5/+5 |
* | Add a heal-other spell to blood magic. | jc_gargma | 2021-08-03 | 1 | -0/+23 |
* | Spells have durations with two decimal places, not three. | jc_gargma | 2021-08-01 | 5 | -21/+21 |
* | Fix some ints that were set as floats | jc_gargma | 2021-08-01 | 1 | -6/+6 |
* | Add increments to hemomancy spells so they actually gain from leveling up. | jc_gargma | 2021-08-01 | 7 | -139/+167 |
* | Typo | jc_gargma | 2021-06-03 | 1 | -1/+1 |
* | Yes, more migration errors | jc_gargma | 2021-05-07 | 3 | -4/+4 |
* | Still more migration errors | jc_gargma | 2021-05-07 | 7 | -10/+10 |
* | Yet more migration errors | jc_gargma | 2021-05-07 | 9 | -23/+23 |
* | More migration errors | jc_gargma | 2021-05-07 | 3 | -4/+4 |
* | Migration error | jc_gargma | 2021-05-07 | 17 | -65/+61 |
* | Many more updates for BN | jc_gargma | 2021-05-07 | 18 | -93/+97 |
* | Updating body part names, prices, some flags for BN | jc_gargma | 2021-05-06 | 6 | -14/+14 |
* | Fix spell range min/max being backwards | jc_gargma | 2021-05-05 | 1 | -2/+2 |
* | color_gray to color_light_gray | jc_gargma | 2021-04-29 | 11 | -21/+21 |
* | Lots of updates to the Hemomancer | jc_gargma | 2021-04-24 | 13 | -59/+212 |
* | Many changes to bring the mod more up to date with 0.E.3 | jc_gargma | 2021-04-09 | 28 | -106/+106 |
* | Fix folder layout | jc_gargma | 2020-09-21 | 5 | -7/+7 |
* | Initial commit | jc_gargma | 2020-09-12 | 30 | -0/+2536 |