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* Add spellcraft traitjc_gargma2021-04-301-4/+10
| | | | Remove freebie spell from mage classes
* Lots of updates to the Hemomancerjc_gargma2021-04-241-8/+26
| | | | Various design notes
* Merge in the updated tilesetjc_gargma2021-04-221-3/+3
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* Remove old tilesetjc_gargma2021-04-181-2/+4
| | | | Rename mod id
* Many changes to bring the mod more up to date with 0.E.3jc_gargma2021-04-091-1/+1
| | | | Rebalance blood backpacks
* Update vampire lairs and ancient graveyard to be camoflaged as generic terrain.jc_gargma2021-03-311-0/+6
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* Added recipe for extracting blood from human corpsesjc_gargma2021-03-281-0/+2
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* Replace the blood extractor with regular tools.jc_gargma2021-03-191-0/+1
| | | | Clean up many item descriptions.
* Temporary workaround so blood pools at least don't look like asciijc_gargma2021-03-161-0/+4
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* Updated the readme of my changesjc_gargma2021-03-141-12/+44
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* Add synthetic blood (and components) to the vampire traderjc_gargma2021-03-091-2/+4
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* Allow blood hoods to be used with helmets.jc_gargma2021-03-091-0/+3
| | | | | Fix blood sheaths to use either limb instead of both. Add salt to synthetic blood recipe.
* Many updates to get this mod working properly. See the readme.jc_gargma2021-03-091-0/+23