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* Replace carnivore and cannibal with source patches utilizing blood drinker traitjc_gargma2021-08-185-51/+38
* Nicen up the bloodrune descriptionsjc_gargma2021-08-162-9/+9
* Make hemomancer spells able to cause friendly firejc_gargma2021-08-165-7/+7
* Update description of transfusion scrolljc_gargma2021-08-161-1/+1
* Slightly increase healing power of blood synthesis<jc_gargma2021-08-161-2/+2
* Convert Hemomancer Transfusion spell to require a targetjc_gargma2021-08-162-5/+5
* Add a heal-other spell to blood magic.jc_gargma2021-08-032-0/+32
* Spells have durations with two decimal places, not three.jc_gargma2021-08-015-21/+21
* Fix some ints that were set as floatsjc_gargma2021-08-011-6/+6
* Add increments to hemomancy spells so they actually gain from leveling up.jc_gargma2021-08-017-139/+167
* Typojc_gargma2021-07-311-1/+1
* Rebase Blood-Infused survivor gear on actual medium survivor gearjc_gargma2021-07-311-46/+54
* Fix vampire damage resistance to apply to stabbing as well.jc_gargma2021-07-311-1/+1
* Another part of restoring Infection Resistantjc_gargma2021-07-291-3/+4
* Restore Infection Resistjc_gargma2021-07-291-0/+8
* Fix NPCs saying they are too unwell to give blood when they have actually ref...jc_gargma2021-07-271-2/+11
* Fix human forced blood drinking appearing on mutantsjc_gargma2021-07-271-20/+36
* Fix mutant forced blood drinking appearing on non-mutantsjc_gargma2021-07-271-3/+2
* Typojc_gargma2021-07-271-2/+2
* Add dialogue tree for drinking blood from mutant npcs.jc_gargma2021-07-272-70/+140
* Fix blood drinking for reals this timejc_gargma2021-07-251-102/+103
* Unbreak convincing npcs to be fed uponjc_gargma2021-07-251-24/+24
* Add effect so NPCs remember for 48h they are unwilling to give bloodjc_gargma2021-07-252-102/+115
* Fix blood drinking reputation nerfs not workingjc_gargma2021-07-251-4/+4
* Fix multiple blood drink options occuring at the same time.jc_gargma2021-07-211-13/+33
* Typojc_gargma2021-07-201-1/+1
* Typojc_gargma2021-07-191-1/+1
* More typos in the new dialoguejc_gargma2021-07-062-7/+9
* Typojc_gargma2021-07-061-1/+1
* Clean up some npc mission dialogues and vampirus dialoguesjc_gargma2021-07-062-6/+6
* Clean up vampire cove dialoguesjc_gargma2021-07-064-43/+116
* Clean up Lonely Vampire responsesjc_gargma2021-07-061-4/+20
* Clean up FANCIESjc_gargma2021-07-061-5/+5
* Clean up the wasteland npc dialoguesjc_gargma2021-07-067-69/+85
* Clean up NPC class namesjc_gargma2021-07-061-9/+9
* Updated readmejc_gargma2021-07-061-2/+1
* Remove the gag reply from Isloated Vampiresjc_gargma2021-07-061-14/+0
* Clean up NPC class descriptions aka goalsjc_gargma2021-07-061-4/+4
* Clean up the Lone Vampire background storyjc_gargma2021-07-061-6/+6
* Typojc_gargma2021-07-062-2/+2
* Expand readme.jc_gargma2021-06-143-27/+41
* Update readmejc_gargma2021-06-131-2/+3
* Replace Solar Sensitivity mutation with Damnedjc_gargma2021-06-133-25/+26
* Fix mismatched shopkeeper inventoriesjc_gargma2021-06-102-3/+3
* Remove incomplete item flagjc_gargma2021-06-101-2/+1
* More typosjc_gargma2021-06-101-5/+6
* Typojc_gargma2021-06-101-1/+1
* Give npcs semi-random appearance traits.jc_gargma2021-06-102-39/+40
* Clean up npc gear carried by defaultjc_gargma2021-06-101-2/+7
* Clean up the npc default weapons listjc_gargma2021-06-101-5/+17