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* Temporary workaround so blood pools at least don't look like asciijc_gargma2021-03-162-0/+6
* Clean up the modinfojc_gargma2021-03-141-4/+3
* Updated the readme of my changesjc_gargma2021-03-141-12/+44
* Clean up Lonely Vampire intro textjc_gargma2021-03-141-1/+1
* Clean up mission text furtherjc_gargma2021-03-141-23/+23
* Add backgrounds to recruitable vampiresjc_gargma2021-03-142-8/+49
* Actually add the new vampire mutationjc_gargma2021-03-143-12/+24
* Fix vampire npcs having only one item at a time.jc_gargma2021-03-141-1/+16
* Remove old vamp threshold traitjc_gargma2021-03-144-15/+10
* Add inherit bash and cut resist for vampires.jc_gargma2021-03-101-1/+2
* Typosjc_gargma2021-03-101-1/+1
* Add synthetic blood (and components) to the vampire traderjc_gargma2021-03-092-3/+10
* Clean up more mission textjc_gargma2021-03-091-6/+6
* Offload several of the vamp_immunities to mutationsjc_gargma2021-03-094-10/+67
* Allow blood hoods to be used with helmets.jc_gargma2021-03-095-5/+8
* Many updates to get this mod working properly. See the readme.jc_gargma2021-03-0931-1001/+1102
* Fix folder layoutjc_gargma2020-09-21136-32126/+317
* Initial commitjc_gargma2020-09-12261-0/+53093