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* Temporary workaround so blood pools at least don't look like asciijc_gargma2021-03-162-0/+6
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* Clean up the modinfojc_gargma2021-03-141-4/+3
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* Updated the readme of my changesjc_gargma2021-03-141-12/+44
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* Clean up Lonely Vampire intro textjc_gargma2021-03-141-1/+1
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* Clean up mission text furtherjc_gargma2021-03-141-23/+23
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* Add backgrounds to recruitable vampiresjc_gargma2021-03-142-8/+49
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* Actually add the new vampire mutationjc_gargma2021-03-143-12/+24
| | | | Clean up the mutations folder
* Fix vampire npcs having only one item at a time.jc_gargma2021-03-141-1/+16
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* Remove old vamp threshold traitjc_gargma2021-03-144-15/+10
| | | | | Offload natural armor to another mutation Update npcs for this mutation
* Add inherit bash and cut resist for vampires.jc_gargma2021-03-101-1/+2
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* Typosjc_gargma2021-03-101-1/+1
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* Add synthetic blood (and components) to the vampire traderjc_gargma2021-03-092-3/+10
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* Clean up more mission textjc_gargma2021-03-091-6/+6
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* Offload several of the vamp_immunities to mutationsjc_gargma2021-03-094-10/+67
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* Allow blood hoods to be used with helmets.jc_gargma2021-03-095-5/+8
| | | | | Fix blood sheaths to use either limb instead of both. Add salt to synthetic blood recipe.
* Many updates to get this mod working properly. See the readme.jc_gargma2021-03-0931-1001/+1102
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* Fix folder layoutjc_gargma2020-09-21136-32126/+317
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* Initial commitjc_gargma2020-09-12261-0/+53093