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authorjc_gargma <jc_gargma@iserlohn-fortress.net>2021-01-18 05:01:02 -0800
committerjc_gargma <jc_gargma@iserlohn-fortress.net>2021-01-18 05:01:02 -0800
commit42209cb39a6d278e0c3ad9dafd13bba47d3f9adb (patch)
tree45be71d6fb9f07a843180e65c2b46a995d3a7ba7 /jc_stop-non-faction-npc-sleep-depirvation.patch
parentUpdate ammo names patch (diff)
downloadcataclysm-bn-42209cb39a6d278e0c3ad9dafd13bba47d3f9adb.tar.xz
Revert the npc sleep on tables patch
Add patch to prevent non-faction NPCs becoming sleep deprived
Diffstat (limited to 'jc_stop-non-faction-npc-sleep-depirvation.patch')
-rw-r--r--jc_stop-non-faction-npc-sleep-depirvation.patch10
1 files changed, 10 insertions, 0 deletions
diff --git a/jc_stop-non-faction-npc-sleep-depirvation.patch b/jc_stop-non-faction-npc-sleep-depirvation.patch
new file mode 100644
index 0000000..fb8941c
--- /dev/null
+++ b/jc_stop-non-faction-npc-sleep-depirvation.patch
@@ -0,0 +1,10 @@
+--- a/src/npcmove.cpp
++++ b/src/npcmove.cpp
+@@ -1871,6 +1871,7 @@
+ if( !is_player_ally() ) {
+ // TODO: Make tired NPCs handle sleep offscreen
+ set_fatigue( 0 );
++ set_sleep_deprivation( 0 );
+ return npc_undecided;
+ }
+