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-rw-r--r--src-17_monsters-can-go-down-ramps.patch12
1 files changed, 0 insertions, 12 deletions
diff --git a/src-17_monsters-can-go-down-ramps.patch b/src-17_monsters-can-go-down-ramps.patch
deleted file mode 100644
index a8c3588..0000000
--- a/src-17_monsters-can-go-down-ramps.patch
+++ /dev/null
@@ -1,12 +0,0 @@
---- a/src/monmove.cpp
-+++ b/src/monmove.cpp
-@@ -244,6 +244,9 @@
- return false;
- }
- } else if( p.z < pos().z && z_is_valid( pos().z ) ) {
-+ if( here.has_flag( TFLAG_RAMP_DOWN, tripoint( p.xy(), p.z + 1 ) ) ) {
-+ return true;
-+ }
- if( !here.has_flag( TFLAG_GOES_DOWN, pos() ) ) {
- // can't go through the floor
- // you would fall anyway if there was no floor, so no need to check for that here