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authorjc_gargma <jc_gargma@iserlohn-fortress.net>2020-09-13 14:21:40 -0700
committerjc_gargma <jc_gargma@iserlohn-fortress.net>2020-09-13 14:21:40 -0700
commitd6c8fd036194ee3b1995e793bcc50e02a76c2364 (patch)
treec166242cd1602298607f7d63f0c6e0ed3fa9f545
parentMore formatting (diff)
downloadcataclysm-dda-mod_battle-maid-redone-d6c8fd036194ee3b1995e793bcc50e02a76c2364.tar.xz
Add mansion scenario with mansion start
-rw-r--r--scenario.json17
-rw-r--r--start_locations.json8
2 files changed, 25 insertions, 0 deletions
diff --git a/scenario.json b/scenario.json
new file mode 100644
index 0000000..48425b9
--- /dev/null
+++ b/scenario.json
@@ -0,0 +1,17 @@
+{
+ "type": "scenario",
+ "ident": "maid_mansion",
+ "name": "Mansion",
+ "points": 0,
+ "description": "You lived in a luxurious mansion, as a servant or maybe as one of the owners. With the havok of the evacuation, you were unable to secure a route to safety, and were forced to shelter at home. Now the zombies have other ideas...",
+ "allowed_locs": [ "mansion_start" ],
+ "start_name": "Mansion",
+ "professions": [
+ "maid",
+ "cat_maid",
+ "maid_and_master",
+ "shoggoth_master",
+ "battle_maid"
+ ],
+ "flags": [ "LONE_START", "CITY_START" ]
+}
diff --git a/start_locations.json b/start_locations.json
new file mode 100644
index 0000000..f28dd38
--- /dev/null
+++ b/start_locations.json
@@ -0,0 +1,8 @@
+[
+ {
+ "type": "start_location",
+ "ident": "mansion_start",
+ "name": "Mansion",
+ "target": "mansion_e1"
+ }
+]