diff options
Diffstat (limited to 'Readme.txt')
-rw-r--r-- | Readme.txt | 45 |
1 files changed, 40 insertions, 5 deletions
@@ -1,5 +1,40 @@ -Added back the Medium, Heavy, and XL Survivor Helmets and recipes. -Added a Light Survivor Helmet and recipe. -Added a Heavy Survivor Hood and recipe which should have been added to the base game when the Heavy Survivor Helmet was removed. -Fixed the recipe for the XL Survivor Helmet to be based on the Medium Helmet, with roughly double materials. -Buff the helmets to better match the high weight. +-Restored Items: +Survivor Helmet +Heavy Survivor Helmet +XL Survivor Helmet + +-Restored Recipes: +Survivor Helmet +Heavy Survivor Helmet +XL Survivor Helmet + +-Stock Items to override: +XL Survivor Hood + +-New Items: +Light Survivor Helmet +XL Heavy Survivor Helmet +Heavy Survivor Hood +XL Heavy Survivor Hood + +-New Recipes: +Light Survivor Helmet +XL Heavy Survivor Helmet +Heavy Survivor Hood +XL Heavy Survivor Hood + + +-Rebalancing: +Rebase on Cataclysm: Bright Nights +Adjust the XL Survivor Helmet recipe to be based on the Medium Helmet, with roughly double materials. +Adjust the XL Survivor Hood recipe to be based on the Medium Hood, with roughly double materials. +Adjust the XL Heavy Survivor Hood recipe to be based on the Heavy Hood, with roughly double materials. +Adjust the XL Heavy Survivor Helmet recipe to be based on the Heavy Helmet, with roughly double materials. +Reduce the Heavy Survivor Helmet warmth to match the suit. +Add leather to the Heavy Survivor Helmet materials to match the suit. +Adjust hoods and helms based on: hood thickness = suit thickness, helmet thickness = suit thickness + 2 +Buff the Light Survivor Helmet by lowering mass and volume. + + +-Notes: +Light and Medium Survivor Hoods seem fine in 0.E-3 |